#[test] fn justify_content_row_space_around() { let layout = stretch::node::Node::new( stretch::style::Style { justify_content: stretch::style::JustifyContent::SpaceAround, size: stretch::geometry::Size { width: stretch::style::Dimension::Points(100f32), height: stretch::style::Dimension::Points(100f32), ..Default::default() }, ..Default::default() }, vec![ &stretch::node::Node::new( stretch::style::Style { size: stretch::geometry::Size { width: stretch::style::Dimension::Points(10f32), ..Default::default() }, ..Default::default() }, vec![], ), &stretch::node::Node::new( stretch::style::Style { size: stretch::geometry::Size { width: stretch::style::Dimension::Points(10f32), ..Default::default() }, ..Default::default() }, vec![], ), &stretch::node::Node::new( stretch::style::Style { size: stretch::geometry::Size { width: stretch::style::Dimension::Points(10f32), ..Default::default() }, ..Default::default() }, vec![], ), ], ) .compute_layout(stretch::geometry::Size::undefined()) .unwrap(); assert_eq!(layout.size.width, 100f32); assert_eq!(layout.size.height, 100f32); assert_eq!(layout.location.x, 0f32); assert_eq!(layout.location.y, 0f32); assert_eq!(layout.children[0usize].size.width, 10f32); assert_eq!(layout.children[0usize].size.height, 100f32); assert_eq!(layout.children[0usize].location.x, 12f32); assert_eq!(layout.children[0usize].location.y, 0f32); assert_eq!(layout.children[1usize].size.width, 10f32); assert_eq!(layout.children[1usize].size.height, 100f32); assert_eq!(layout.children[1usize].location.x, 45f32); assert_eq!(layout.children[1usize].location.y, 0f32); assert_eq!(layout.children[2usize].size.width, 10f32); assert_eq!(layout.children[2usize].size.height, 100f32); assert_eq!(layout.children[2usize].location.x, 78f32); assert_eq!(layout.children[2usize].location.y, 0f32); }