#[test] fn size_defined_by_child_with_padding() { let layout = stretch::node::Node::new( stretch::style::Style { padding: stretch::geometry::Rect { start: stretch::style::Dimension::Points(10f32), end: stretch::style::Dimension::Points(10f32), top: stretch::style::Dimension::Points(10f32), bottom: stretch::style::Dimension::Points(10f32), ..Default::default() }, ..Default::default() }, vec![&stretch::node::Node::new( stretch::style::Style { size: stretch::geometry::Size { width: stretch::style::Dimension::Points(10f32), height: stretch::style::Dimension::Points(10f32), ..Default::default() }, ..Default::default() }, vec![], )], ) .compute_layout(stretch::geometry::Size::undefined()) .unwrap(); assert_eq!(layout.size.width, 30f32); assert_eq!(layout.size.height, 30f32); assert_eq!(layout.location.x, 0f32); assert_eq!(layout.location.y, 0f32); assert_eq!(layout.children[0usize].size.width, 10f32); assert_eq!(layout.children[0usize].size.height, 10f32); assert_eq!(layout.children[0usize].location.x, 10f32); assert_eq!(layout.children[0usize].location.y, 10f32); }