pub fn compute() { #[allow(unused_imports)] use taffy::prelude::*; let mut taffy = taffy::Taffy::new(); let node000 = taffy .new_leaf(taffy::style::Style { size: taffy::geometry::Size { width: taffy::style::Dimension::Percent(0.45f32), height: auto() }, margin: taffy::geometry::Rect { left: taffy::style::LengthPercentageAuto::Percent(0.05f32), right: taffy::style::LengthPercentageAuto::Percent(0.05f32), top: taffy::style::LengthPercentageAuto::Percent(0.05f32), bottom: taffy::style::LengthPercentageAuto::Percent(0.05f32), }, padding: taffy::geometry::Rect { left: taffy::style::LengthPercentage::Points(3f32), right: taffy::style::LengthPercentage::Points(3f32), top: taffy::style::LengthPercentage::Points(3f32), bottom: taffy::style::LengthPercentage::Points(3f32), }, ..Default::default() }) .unwrap(); let node00 = taffy .new_with_children( taffy::style::Style { display: taffy::style::Display::Grid, size: taffy::geometry::Size { width: taffy::style::Dimension::Percent(0.5f32), height: auto() }, margin: taffy::geometry::Rect { left: taffy::style::LengthPercentageAuto::Points(5f32), right: taffy::style::LengthPercentageAuto::Points(5f32), top: taffy::style::LengthPercentageAuto::Points(5f32), bottom: taffy::style::LengthPercentageAuto::Points(5f32), }, padding: taffy::geometry::Rect { left: taffy::style::LengthPercentage::Percent(0.03f32), right: taffy::style::LengthPercentage::Percent(0.03f32), top: taffy::style::LengthPercentage::Percent(0.03f32), bottom: taffy::style::LengthPercentage::Percent(0.03f32), }, ..Default::default() }, &[node000], ) .unwrap(); let node0 = taffy .new_with_children( taffy::style::Style { display: taffy::style::Display::Grid, min_size: taffy::geometry::Size { width: taffy::style::Dimension::Percent(0.6f32), height: auto() }, margin: taffy::geometry::Rect { left: taffy::style::LengthPercentageAuto::Points(5f32), right: taffy::style::LengthPercentageAuto::Points(5f32), top: taffy::style::LengthPercentageAuto::Points(5f32), bottom: taffy::style::LengthPercentageAuto::Points(5f32), }, padding: taffy::geometry::Rect { left: taffy::style::LengthPercentage::Points(3f32), right: taffy::style::LengthPercentage::Points(3f32), top: taffy::style::LengthPercentage::Points(3f32), bottom: taffy::style::LengthPercentage::Points(3f32), }, ..Default::default() }, &[node00], ) .unwrap(); let node1 = taffy.new_leaf(taffy::style::Style { ..Default::default() }).unwrap(); let node = taffy .new_with_children( taffy::style::Style { display: taffy::style::Display::Grid, grid_template_rows: vec![flex(1f32), flex(4f32)], size: taffy::geometry::Size { width: taffy::style::Dimension::Points(200f32), height: taffy::style::Dimension::Points(200f32), }, ..Default::default() }, &[node0, node1], ) .unwrap(); taffy.compute_layout(node, taffy::geometry::Size::MAX_CONTENT).unwrap(); }