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⎇ dc8554d1231f9f351385afa13d82d56504b6309f crates/modules/pineal/mesh/src/buffers.rs Rust · 111 lines · 2.6 KB History Who touched what raw

feat(pineal): cierra stub mesh — viz de grafos (núcleo) dc8554d12 · sergio ·

1//! Buffers planos de nodos y aristas — `Vec` contiguos con stride fijo.
2
3/// Nodos: stride 3 = `[x, y, radius]` por nodo.
4#[derive(Debug, Clone, Default)]
5pub struct NodeBuffer {
6    data: Vec<f32>,
7}
8
9impl NodeBuffer {
10    pub fn new() -> Self {
11        Self::default()
12    }
13
14    pub fn with_capacity(n: usize) -> Self {
15        Self { data: Vec::with_capacity(n * 3) }
16    }
17
18    /// Agrega un nodo y devuelve su índice.
19    pub fn push(&mut self, x: f32, y: f32, radius: f32) -> usize {
20        let idx = self.len();
21        self.data.extend_from_slice(&[x, y, radius]);
22        idx
23    }
24
25    pub fn len(&self) -> usize {
26        self.data.len() / 3
27    }
28
29    pub fn is_empty(&self) -> bool {
30        self.data.is_empty()
31    }
32
33    pub fn pos(&self, i: usize) -> (f32, f32) {
34        (self.data[i * 3], self.data[i * 3 + 1])
35    }
36
37    pub fn radius(&self, i: usize) -> f32 {
38        self.data[i * 3 + 2]
39    }
40
41    pub fn set_pos(&mut self, i: usize, x: f32, y: f32) {
42        self.data[i * 3] = x;
43        self.data[i * 3 + 1] = y;
44    }
45
46    /// Acceso crudo al `Vec<f32>` interleaved — para subir como buffer GPU.
47    pub fn raw(&self) -> &[f32] {
48        &self.data
49    }
50}
51
52/// Aristas: stride 2 = `[from, to]` (índices de nodo).
53#[derive(Debug, Clone, Default)]
54pub struct EdgeBuffer {
55    data: Vec<u32>,
56}
57
58impl EdgeBuffer {
59    pub fn new() -> Self {
60        Self::default()
61    }
62
63    pub fn push(&mut self, from: usize, to: usize) {
64        self.data.push(from as u32);
65        self.data.push(to as u32);
66    }
67
68    pub fn len(&self) -> usize {
69        self.data.len() / 2
70    }
71
72    pub fn is_empty(&self) -> bool {
73        self.data.is_empty()
74    }
75
76    pub fn edge(&self, i: usize) -> (usize, usize) {
77        (self.data[i * 2] as usize, self.data[i * 2 + 1] as usize)
78    }
79
80    pub fn iter(&self) -> impl Iterator<Item = (usize, usize)> + '_ {
81        (0..self.len()).map(move |i| self.edge(i))
82    }
83}
84
85#[cfg(test)]
86mod tests {
87    use super::*;
88
89    #[test]
90    fn node_buffer_push_and_access() {
91        let mut nb = NodeBuffer::new();
92        let a = nb.push(1.0, 2.0, 5.0);
93        let b = nb.push(3.0, 4.0, 6.0);
94        assert_eq!((a, b), (0, 1));
95        assert_eq!(nb.len(), 2);
96        assert_eq!(nb.pos(1), (3.0, 4.0));
97        assert_eq!(nb.radius(0), 5.0);
98        nb.set_pos(0, 9.0, 9.0);
99        assert_eq!(nb.pos(0), (9.0, 9.0));
100    }
101
102    #[test]
103    fn edge_buffer_roundtrip() {
104        let mut eb = EdgeBuffer::new();
105        eb.push(0, 1);
106        eb.push(1, 2);
107        assert_eq!(eb.len(), 2);
108        assert_eq!(eb.edge(1), (1, 2));
109        assert_eq!(eb.iter().collect::<Vec<_>>(), vec![(0, 1), (1, 2)]);
110    }
111}