feat(tahuantinsuyu): fase 19 — theme switcher + house tooltips + midpoints + city presets
Fase completa con 4 mejoras independientes que aprovechan toda la
infraestructura previa. La aplicación ahora cubre lecturas profundas
(midpoints uranianos), accesibilidad visual (tooltips de cusps),
personalización (6 themes vía yahweh-widget-theme-switcher) y
usabilidad pragmática (city presets en el form).
## C — Theme switcher en header
- apps/tahuantinsuyu: nueva dep yahweh-widget-theme-switcher.
- shell render(): theme_switcher(cx) en el extremo derecho del header
(con flex_grow del divider del medio). Click cicla entre los 6
presets de yahweh-theme (Nebula, Aurora, Sunset, FlatDark,
SolarizedLight, HighContrast). AstroPalette::for_theme(theme) lee
is_dark, así toda la rueda se re-tinta automáticamente.
## B — Tooltips sobre house cusps
- canvas: HoverInfo deja de ser struct para ser enum con variantes
Body { ... } y HouseCusp { house_number, deg, local_x, local_y }.
Helpers .local() y .key() unifican el acceso.
- on_hover_check: primero hit-test bodies (threshold 14px); si no hubo
match Y el mouse está dentro del anillo de casas
(houses_inner..houses_outer ± 6px), calcula la longitud zodiacal
desde el ángulo de pantalla (inversa de polar_to_screen) y busca el
cusp más cercano (proximidad angular < 2.5°). HoverInfo::HouseCusp.
- Tooltip render: "Cusp Casa N · Signo XX.X°".
## D — MidpointsModule (Uranian-lite)
- engine: PipelineRequest::Midpoints (sin parámetros, default empty).
- bridge: build_midpoints_overlay computa midpoints entre todos los
pares de placements donde involucran Sol o Luna (~10 puntos según
body set). Fórmula: si |a-b|>180, mid=((a+b)/2+180) mod 360, sino
(a+b)/2 mod 360. Emite como Layer { kind: Midpoints, module_id:
"midpoints", ring: 0.62 } con Glyph.symbol="sun/jupiter" y
annotation="Sun/Jupiter".
- modules: midpoints::MidpointsModule con toggle "Activar". Registry
pasa a 7 módulos. Test actualizado.
- shell: build_requests detecta midpoints.enabled, pushea
PipelineRequest::Midpoints (no toma age ni body — es derivado puro).
- canvas: Radii agrega midpoints: r * 0.62 (entre houses_inner y
bodies natales). body_ring("midpoints") y aspect_endpoints retornan
ese radio. paint_wheel agrega un loop para LayerKind::Midpoints
pintando dots pequeños (r=0.012, alpha 0.7 sobre house_cusp color)
— los midpoints no llevan unicode symbol propio (no existe en
Unicode astrológico estándar). El detalle del par viene en hover.
- Hover sobre un midpoint: tooltip muestra "☉/♄ Tauro 14.3° ·
Sun/Jupiter" (display_symbol parsea "a/b" en dos unicodes;
annotation incluye nombres completos eternal).
## A — City presets en el ChartForm
- tree: nueva const CITY_PRESETS con 25 ciudades (Latinoamérica
capitales + 5 europeas + 5 anglosajonas + Tokyo/Sydney/Mumbai/Cairo)
con (name, lat, lon, tz_offset_minutes) sin DST. CityPreset struct.
- tree: TahuantinsuyuTree gana city_picker_open: bool. close_modal
lo resetea. toggle_city_picker + apply_city_preset(preset) helpers.
apply_city_preset lee el Modal activo (CreateChart o EditChart),
llama TextInput::set_text en place/lat/lon/tz del ChartForm,
cierra el picker.
- render_chart_form: title_row ahora tiene "📍 Ciudad rápida ▾"
button a la derecha del title. Click → toggle. Cuando picker_open,
popup absoluto debajo con la lista de presets. Click en preset →
autocompleta + cierra. El usuario sigue pudiendo editar manualmente
cualquier campo después; el preset es solo un punto de partida
rápido para evitar tipear coordenadas a mano.
cargo check verde, 8 tests engine + 1 test modules (7 módulos)
verdes.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
32ab22f9542192dcf4d8f5b6fce4cefb7b1d0f7d · by sergio · 2026-05-17T23:12:17Z (5 months ago) · parent 2cd34c82d · browse the tree at this commit
Semantic delta · 32
crates/apps/tahuantinsuyu/src/shell.rs
crates/modules/tahuantinsuyu/tahuantinsuyu-canvas/src/lib.rs
crates/modules/tahuantinsuyu/tahuantinsuyu-engine/src/bridge.rs
crates/modules/tahuantinsuyu/tahuantinsuyu-engine/src/lib.rs
crates/modules/tahuantinsuyu/tahuantinsuyu-modules/src/lib.rs
crates/modules/tahuantinsuyu/tahuantinsuyu-tree/src/lib.rs
diff --git a/Cargo.lock b/Cargo.lock
index 010c816..fff98f7 100644
--- a/Cargo.lock
+++ b/Cargo.lock
@@ -10918,6 +10918,7 @@ dependencies = [
"tahuantinsuyu-tree",
"yahweh-bus",
"yahweh-theme",
+ "yahweh-widget-theme-switcher",
]
[[package]]
diff --git a/crates/apps/tahuantinsuyu/Cargo.toml b/crates/apps/tahuantinsuyu/Cargo.toml
index 82a8ad5..0cd08cb 100644
--- a/crates/apps/tahuantinsuyu/Cargo.toml
+++ b/crates/apps/tahuantinsuyu/Cargo.toml
@@ -18,6 +18,7 @@ tahuantinsuyu-tree = { path = "../../modules/tahuantinsuyu/tahuantinsuyu-tree" }
yahweh-bus = { workspace = true }
yahweh-theme = { workspace = true }
+yahweh-widget-theme-switcher = { path = "../../modules/ui_engine/widgets/theme-switcher" }
gpui = { workspace = true }
directories = { workspace = true }
serde_json = { workspace = true }
diff --git a/crates/apps/tahuantinsuyu/src/shell.rs b/crates/apps/tahuantinsuyu/src/shell.rs
index a0fc6b2..020b3ad 100644
--- a/crates/apps/tahuantinsuyu/src/shell.rs
+++ b/crates/apps/tahuantinsuyu/src/shell.rs
@@ -41,6 +41,7 @@ use tahuantinsuyu_store::Store;
use tahuantinsuyu_tree::{TahuantinsuyuTree, TreeEvent};
use yahweh_bus::AppBus;
use yahweh_theme::Theme;
+use yahweh_widget_theme_switcher::theme_switcher;
const TREE_WIDTH: f32 = 280.0;
const PANEL_HEIGHT: f32 = 180.0;
@@ -252,6 +253,9 @@ impl Shell {
});
}
}
+ if module_enabled(&self.module_configs, "midpoints") {
+ requests.push(PipelineRequest::Midpoints);
+ }
if module_enabled(&self.module_configs, "planetary_return") {
let age = self.module_age_or_current("planetary_return");
let body = self
@@ -705,7 +709,9 @@ impl Render for Shell {
.text_size(px(10.0))
.text_color(theme.fg_muted)
.child("estudio de astrología profesional"),
- );
+ )
+ .child(div().flex_grow())
+ .child(theme_switcher(cx));
let tree_panel = div()
.w(px(TREE_WIDTH))
diff --git a/crates/modules/tahuantinsuyu/tahuantinsuyu-canvas/src/lib.rs b/crates/modules/tahuantinsuyu/tahuantinsuyu-canvas/src/lib.rs
index 21e0de5..c2aac9b 100644
--- a/crates/modules/tahuantinsuyu/tahuantinsuyu-canvas/src/lib.rs
+++ b/crates/modules/tahuantinsuyu/tahuantinsuyu-canvas/src/lib.rs
@@ -119,20 +119,47 @@ pub struct CanvasState {
drag_jog: Option<JogDragState>,
}
-/// Info del cuerpo bajo el cursor — usado por el render para mostrar
-/// un tooltip flotante con detalles.
+/// Info del elemento bajo el cursor — usado por el render para mostrar
+/// un tooltip flotante con detalles. Cubre body glyphs (módulo +
+/// símbolo + grado + casa + retro + dignidad) y cusps de casa (número
+/// de la casa + grado del cusp + signo).
#[derive(Clone, Debug)]
-pub struct HoverInfo {
- pub module_id: String,
- pub symbol: String,
- pub deg: f32,
- pub house: Option<u8>,
- pub retrograde: bool,
- pub dignity_marker: Option<String>,
- pub annotation: Option<String>,
- /// Posición relativa al wheel (en píxeles desde su top-left).
- pub local_x: f32,
- pub local_y: f32,
+pub enum HoverInfo {
+ Body {
+ module_id: String,
+ symbol: String,
+ deg: f32,
+ house: Option<u8>,
+ retrograde: bool,
+ dignity_marker: Option<String>,
+ annotation: Option<String>,
+ local_x: f32,
+ local_y: f32,
+ },
+ HouseCusp {
+ house_number: u8,
+ deg: f32,
+ local_x: f32,
+ local_y: f32,
+ },
+}
+
+impl HoverInfo {
+ fn local(&self) -> (f32, f32) {
+ match self {
+ HoverInfo::Body { local_x, local_y, .. } => (*local_x, *local_y),
+ HoverInfo::HouseCusp { local_x, local_y, .. } => (*local_x, *local_y),
+ }
+ }
+
+ fn key(&self) -> String {
+ match self {
+ HoverInfo::Body {
+ module_id, symbol, ..
+ } => format!("body:{}:{}", module_id, symbol),
+ HoverInfo::HouseCusp { house_number, .. } => format!("cusp:{}", house_number),
+ }
+ }
}
impl Default for CanvasState {
@@ -273,11 +300,10 @@ impl AstrologyCanvas {
cx.notify();
}
- /// Hit-test sobre los body glyphs activos. Recibe la posición del
- /// mouse en window coords y los bounds del canvas (wheel). Para
- /// cada Glyph con LayerKind == Bodies u Outer en el RenderModel
- /// actual, calcula su posición pintada y mide distancia. Si está
- /// dentro de `threshold_px`, actualiza `state.hover`.
+ /// Hit-test sobre body glyphs + house cusps. Para bodies: distancia
+ /// al centro del glyph dentro de threshold. Para cusps: el mouse
+ /// debe estar cerca del ring de casas Y angularmente cerca del
+ /// cusp (proximidad a la línea radial).
fn on_hover_check(
&mut self,
position: Point<Pixels>,
@@ -293,16 +319,21 @@ impl AstrologyCanvas {
let (cx_px, cy_px) = bounds_center(bounds);
let mx: f32 = position.x.into();
let my: f32 = position.y.into();
+ let ox: f32 = bounds.origin.x.into();
+ let oy: f32 = bounds.origin.y.into();
let r_outer = (WHEEL_SIZE - WHEEL_MARGIN * 2.0) / 2.0;
let radii = Radii::from_outer(r_outer);
let asc = render.ascendant_deg;
let rot = self.state.view_rotation_deg;
- let threshold = 14.0_f32;
+ let body_threshold = 14.0_f32;
let mut best: Option<(f32, HoverInfo)> = None;
+
+ // 1) Body glyphs (incluye natal, overlays, midpoints).
for layer in &render.layers {
let ring = match layer.kind {
LayerKind::Bodies => radii.body_ring(&layer.module_id),
+ LayerKind::Midpoints => radii.midpoints,
LayerKind::Outer if OUTER_RING_MODULES.contains(&layer.module_id.as_str()) => {
radii.transits
}
@@ -313,15 +344,13 @@ impl AstrologyCanvas {
let dx = mx - (cx_px + gx);
let dy = my - (cy_px + gy);
let dist = (dx * dx + dy * dy).sqrt();
- if dist > threshold {
+ if dist > body_threshold {
continue;
}
if best.as_ref().map(|(d, _)| dist < *d).unwrap_or(true) {
- let ox: f32 = bounds.origin.x.into();
- let oy: f32 = bounds.origin.y.into();
best = Some((
dist,
- HoverInfo {
+ HoverInfo::Body {
module_id: layer.module_id.clone(),
symbol: g.symbol.clone(),
deg: g.deg,
@@ -336,9 +365,62 @@ impl AstrologyCanvas {
}
}
}
+
+ // 2) House cusps — solo si el mouse está cerca del anillo de
+ // casas (radio entre houses_inner y houses_outer + margen) y
+ // ningún body ganó. Las cusps son líneas radiales — la
+ // distancia angular al cusp más cercano determina el hit.
+ if best.is_none() {
+ let dx = mx - cx_px;
+ let dy = my - cy_px;
+ let mouse_r = (dx * dx + dy * dy).sqrt();
+ let r_in = radii.houses_inner - 6.0;
+ let r_out = radii.houses_outer + 6.0;
+ if mouse_r >= r_in && mouse_r <= r_out {
+ // Calcular la longitud zodiacal que corresponde a este
+ // ángulo de pantalla (inversa de polar_to_screen).
+ let screen_angle_deg = dy.atan2(dx).to_degrees(); // (-180, 180]
+ // polar_to_screen: deg = 180 - (lon - asc + rot)
+ // → lon = asc + 180 - screen_angle_deg - rot
+ let lon = ((asc + 180.0 - screen_angle_deg - rot) as f32).rem_euclid(360.0);
+ // Buscar cusp más cercano (con wraparound).
+ for layer in &render.layers {
+ if matches!(layer.kind, LayerKind::Houses) {
+ if let Geometry::Ring { cusps_deg } = &layer.geometry {
+ for (i, c) in cusps_deg.iter().enumerate() {
+ let mut diff = (lon - c).abs();
+ if diff > 180.0 {
+ diff = 360.0 - diff;
+ }
+ if diff < 2.5 {
+ // Mouse cerca de ESTE cusp.
+ let (gx, gy) = polar_to_screen(
+ *c,
+ asc,
+ rot,
+ (radii.houses_inner + radii.houses_outer) / 2.0,
+ );
+ best = Some((
+ diff,
+ HoverInfo::HouseCusp {
+ house_number: (i as u8) + 1,
+ deg: *c,
+ local_x: cx_px + gx - ox,
+ local_y: cy_px + gy - oy,
+ },
+ ));
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
let new_hover = best.map(|(_, h)| h);
let changed = match (&self.state.hover, &new_hover) {
- (Some(a), Some(b)) => a.symbol != b.symbol || a.module_id != b.module_id,
+ (Some(a), Some(b)) => a.key() != b.key(),
(None, None) => false,
_ => true,
};
@@ -718,33 +800,67 @@ fn render_wheel(
}
}
- // Tooltip absoluto sobre el cuerpo hovered. Aparece arriba-derecha
- // del planeta, con offset pequeño para no taparlo. Texto:
- // "<unicode> <signo grado>° · Casa N · módulo · retrógrado?"
+ // Tooltip absoluto sobre el elemento hovered (cuerpo o cusp).
if let Some(hov) = hover {
- let sign_idx = ((hov.deg / 30.0).floor() as usize) % 12;
- let sign_name = SIGN_NAMES_ES[sign_idx];
- let deg_in_sign = hov.deg - (sign_idx as f32) * 30.0;
- let mut text = format!(
- "{} {} · {:.1}°",
- planet_unicode(&hov.symbol),
- sign_name,
- deg_in_sign,
- );
- if let Some(h) = hov.house {
- text.push_str(&format!(" · Casa {}", h));
- }
- if hov.retrograde {
- text.push_str(" · ℞");
- }
- if let Some(m) = &hov.dignity_marker {
- text.push_str(&format!(" · {}", m));
- }
- if hov.module_id != "natal" {
- text.push_str(&format!(" · {}", hov.module_id));
- }
- let tip_x = (hov.local_x + 14.0).min(WHEEL_SIZE - 220.0).max(8.0);
- let tip_y = (hov.local_y - 28.0).max(8.0);
+ let text = match hov {
+ HoverInfo::Body {
+ module_id,
+ symbol,
+ deg,
+ house,
+ retrograde,
+ dignity_marker,
+ annotation,
+ ..
+ } => {
+ let sign_idx = ((deg / 30.0).floor() as usize) % 12;
+ let sign_name = SIGN_NAMES_ES[sign_idx];
+ let deg_in_sign = deg - (sign_idx as f32) * 30.0;
+ let display_symbol = if module_id == "midpoints" {
+ // El symbol del midpoint es "a/b" — para el header
+ // del tooltip usamos los unicodes individuales.
+ if let Some((a, b)) = symbol.split_once('/') {
+ format!("{}/{}", planet_unicode(a), planet_unicode(b))
+ } else {
+ symbol.clone()
+ }
+ } else {
+ planet_unicode(symbol).to_string()
+ };
+ let mut t = format!("{} {} · {:.1}°", display_symbol, sign_name, deg_in_sign);
+ if let Some(h) = house {
+ t.push_str(&format!(" · Casa {}", h));
+ }
+ if *retrograde {
+ t.push_str(" · ℞");
+ }
+ if let Some(m) = dignity_marker {
+ t.push_str(&format!(" · {}", m));
+ }
+ if module_id == "midpoints" {
+ if let Some(a) = annotation {
+ t.push_str(&format!(" · {}", a));
+ }
+ } else if module_id != "natal" {
+ t.push_str(&format!(" · {}", module_id));
+ }
+ t
+ }
+ HoverInfo::HouseCusp {
+ house_number, deg, ..
+ } => {
+ let sign_idx = ((deg / 30.0).floor() as usize) % 12;
+ let sign_name = SIGN_NAMES_ES[sign_idx];
+ let deg_in_sign = deg - (sign_idx as f32) * 30.0;
+ format!(
+ "Cusp Casa {} · {} {:.1}°",
+ house_number, sign_name, deg_in_sign
+ )
+ }
+ };
+ let (lx, ly) = hov.local();
+ let tip_x = (lx + 14.0).min(WHEEL_SIZE - 220.0).max(8.0);
+ let tip_y = (ly - 28.0).max(8.0);
wheel = wheel.child(
div()
.absolute()
@@ -998,13 +1114,12 @@ struct Radii {
transits: f32,
houses_outer: f32,
houses_inner: f32,
+ /// Anillo de midpoints — entre bodies natales y houses_inner.
+ midpoints: f32,
bodies: f32,
/// Anillo interno con cuerpos progresados (overlay opcional).
progression: f32,
- /// Anillo más interno con cuerpos dirigidos por Solar Arc (overlay
- /// opcional). Si tanto progression como solar_arc están activos,
- /// progression va afuera (más cerca de bodies natales) y solar_arc
- /// adentro (entre progression y aspects).
+ /// Anillo más interno con cuerpos dirigidos por Solar Arc.
solar_arc: f32,
aspects: f32,
}
@@ -1017,6 +1132,7 @@ impl Radii {
transits: r * 0.82,
houses_outer: r * 0.78,
houses_inner: r * 0.66,
+ midpoints: r * 0.62,
bodies: r * 0.58,
progression: r * 0.48,
solar_arc: r * 0.40,
@@ -1029,6 +1145,7 @@ impl Radii {
match module_id {
"progression" => self.progression,
"solar_arc" => self.solar_arc,
+ "midpoints" => self.midpoints,
_ => self.bodies,
}
}
diff --git a/crates/modules/tahuantinsuyu/tahuantinsuyu-engine/src/bridge.rs b/crates/modules/tahuantinsuyu/tahuantinsuyu-engine/src/bridge.rs
index 9e5a5a9..17657fe 100644
--- a/crates/modules/tahuantinsuyu/tahuantinsuyu-engine/src/bridge.rs
+++ b/crates/modules/tahuantinsuyu/tahuantinsuyu-engine/src/bridge.rs
@@ -299,6 +299,10 @@ pub fn compose(
format!("Sinastría · {}", partner_label),
);
}
+ crate::PipelineRequest::Midpoints => {
+ build_midpoints_overlay(&natal, &mut render);
+ push_overlay_meta(&mut render, "midpoints", "Midpoints ☉/☽".into());
+ }
crate::PipelineRequest::PlanetaryReturn {
body,
target_age_years,
@@ -467,6 +471,57 @@ fn build_progression_overlay(
Ok(())
}
+/// Helper: agrega al `RenderModel` los midpoints entre pares de
+/// cuerpos natales. Filtra para mostrar solo los que involucran al
+/// Sol o a la Luna (~10 puntos) — son los más significativos
+/// astrológicamente y mantiene la rueda legible.
+///
+/// El midpoint de dos longitudes es la menor distancia angular entre
+/// ellas. Si `|a - b| > 180`, hay que sumar 180 al promedio para
+/// obtener el midpoint "corto".
+fn build_midpoints_overlay(natal: &NatalChart, render: &mut RenderModel) {
+ let mut glyphs: Vec<Glyph> = Vec::new();
+ let placements = &natal.placements;
+
+ for i in 0..placements.len() {
+ for j in (i + 1)..placements.len() {
+ let pa = &placements[i];
+ let pb = &placements[j];
+ // Solo midpoints que involucren Sol o Luna.
+ let involves_luminary = matches!(pa.body, Body::Sun | Body::Moon)
+ || matches!(pb.body, Body::Sun | Body::Moon);
+ if !involves_luminary {
+ continue;
+ }
+ let a = pa.longitude.longitude_deg() as f32;
+ let b = pb.longitude.longitude_deg() as f32;
+ let diff = (a - b).abs();
+ let mid = if diff > 180.0 {
+ ((a + b) / 2.0 + 180.0).rem_euclid(360.0)
+ } else {
+ ((a + b) / 2.0).rem_euclid(360.0)
+ };
+ glyphs.push(Glyph {
+ deg: mid,
+ symbol: format!("{}/{}", body_symbol(pa.body), body_symbol(pb.body)),
+ annotation: Some(format!("{}/{}", pa.body.name(), pb.body.name())),
+ retrograde: false,
+ house: None,
+ dignity_marker: None,
+ });
+ }
+ }
+
+ render.layers.push(Layer {
+ module_id: "midpoints".into(),
+ kind: LayerKind::Midpoints,
+ ring: 0.62,
+ z: 14,
+ geometry: Geometry::GlyphsOnly,
+ glyphs,
+ });
+}
+
/// Helper: agrega al `RenderModel` las capas del overlay de Solar Arc
/// (método true-progressed-Sun por default). Cada cuerpo natal se
/// desplaza por el mismo arco — preserva las relaciones angulares y
diff --git a/crates/modules/tahuantinsuyu/tahuantinsuyu-engine/src/lib.rs b/crates/modules/tahuantinsuyu/tahuantinsuyu-engine/src/lib.rs
index 823127f..39c75f2 100644
--- a/crates/modules/tahuantinsuyu/tahuantinsuyu-engine/src/lib.rs
+++ b/crates/modules/tahuantinsuyu/tahuantinsuyu-engine/src/lib.rs
@@ -258,6 +258,10 @@ pub enum PipelineRequest {
body: String,
target_age_years: f64,
},
+ /// `module_id = "midpoints"` — anillo de puntos medios entre pares
+ /// de cuerpos natales. Por simplicidad filtramos a los que
+ /// involucran al Sol o a la Luna (~10 puntos).
+ Midpoints,
}
/// Opciones que afectan la pasada natal (qué aspectos pintar, qué
diff --git a/crates/modules/tahuantinsuyu/tahuantinsuyu-modules/src/lib.rs b/crates/modules/tahuantinsuyu/tahuantinsuyu-modules/src/lib.rs
index 04050b3..ff3a811 100644
--- a/crates/modules/tahuantinsuyu/tahuantinsuyu-modules/src/lib.rs
+++ b/crates/modules/tahuantinsuyu/tahuantinsuyu-modules/src/lib.rs
@@ -137,6 +137,7 @@ impl Registry {
r.register(Box::new(solar_arc::SolarArcModule));
r.register(Box::new(synastry::SynastryModule));
r.register(Box::new(planetary_return::PlanetaryReturnModule));
+ r.register(Box::new(midpoints::MidpointsModule));
r
}
@@ -545,6 +546,49 @@ pub mod solar_arc {
}
}
+// =====================================================================
+// MidpointsModule — puntos medios entre cuerpos natales (Sol/Luna)
+// =====================================================================
+
+pub mod midpoints {
+ use super::*;
+
+ /// Computa midpoints entre los cuerpos natales (filtrado a los que
+ /// involucran Sol o Luna, ~10 puntos) y los renderea como pequeños
+ /// puntos en un anillo interior. Hovering muestra los dos cuerpos
+ /// que originan el midpoint.
+ pub struct MidpointsModule;
+
+ impl Module for MidpointsModule {
+ fn id(&self) -> &'static str {
+ "midpoints"
+ }
+ fn label(&self) -> &'static str {
+ "Midpoints"
+ }
+ fn description(&self) -> &'static str {
+ "Puntos medios que involucran al Sol o a la Luna."
+ }
+ fn applies_to(&self, kind: ChartKind) -> bool {
+ matches!(kind, ChartKind::Natal)
+ }
+ fn enabled_by_default(&self) -> bool {
+ false
+ }
+ fn controls(&self) -> Vec<Control> {
+ vec![Control::Toggle {
+ key: "enabled".into(),
+ label: "Activar".into(),
+ default: false,
+ hotkey: None,
+ }]
+ }
+ fn compute_layers(&self, _chart: &Chart, _cfg: &serde_json::Value) -> Vec<Layer> {
+ Vec::new()
+ }
+ }
+}
+
#[cfg(test)]
mod tests {
use super::*;
@@ -558,8 +602,9 @@ mod tests {
assert!(r.find("solar_arc").is_some());
assert!(r.find("synastry").is_some());
assert!(r.find("planetary_return").is_some());
- // Natal kind tiene 6 módulos aplicables.
- assert_eq!(r.for_kind(ChartKind::Natal).len(), 6);
+ assert!(r.find("midpoints").is_some());
+ // Natal kind tiene 7 módulos aplicables.
+ assert_eq!(r.for_kind(ChartKind::Natal).len(), 7);
assert!(r.for_kind(ChartKind::Synastry).is_empty());
}
}
diff --git a/crates/modules/tahuantinsuyu/tahuantinsuyu-tree/src/lib.rs b/crates/modules/tahuantinsuyu/tahuantinsuyu-tree/src/lib.rs
index d22ccea..2e07a6c 100644
--- a/crates/modules/tahuantinsuyu/tahuantinsuyu-tree/src/lib.rs
+++ b/crates/modules/tahuantinsuyu/tahuantinsuyu-tree/src/lib.rs
@@ -147,8 +147,51 @@ pub struct TahuantinsuyuTree {
expanded: HashSet<String>,
menu: Option<MenuState>,
modal: Option<Modal>,
+ /// `true` cuando el dropdown de "ciudad rápida" en el ChartForm
+ /// está abierto. Vive en el tree (no en ChartForm) porque las
+ /// closures de los click handlers necesitan mutarlo via `cx.listener`.
+ city_picker_open: bool,
}
+/// Preset de ciudad con datos canónicos para autocompletar lat/lon/tz
+/// al elegirlo en el form. TZ es la zona estándar **sin DST** — el
+/// usuario afina si necesita.
+#[derive(Clone, Copy)]
+struct CityPreset {
+ name: &'static str,
+ lat: f64,
+ lon: f64,
+ tz_offset_minutes: i32,
+}
+
+const CITY_PRESETS: &[CityPreset] = &[
+ CityPreset { name: "Buenos Aires, AR", lat: -34.6037, lon: -58.3816, tz_offset_minutes: -180 },
+ CityPreset { name: "Caracas, VE", lat: 10.4806, lon: -66.9036, tz_offset_minutes: -240 },
+ CityPreset { name: "Bogotá, CO", lat: 4.7110, lon: -74.0721, tz_offset_minutes: -300 },
+ CityPreset { name: "Lima, PE", lat: -12.0464, lon: -77.0428, tz_offset_minutes: -300 },
+ CityPreset { name: "Santiago, CL", lat: -33.4489, lon: -70.6693, tz_offset_minutes: -240 },
+ CityPreset { name: "Quito, EC", lat: -0.1807, lon: -78.4678, tz_offset_minutes: -300 },
+ CityPreset { name: "Montevideo, UY", lat: -34.9011, lon: -56.1645, tz_offset_minutes: -180 },
+ CityPreset { name: "Asunción, PY", lat: -25.2637, lon: -57.5759, tz_offset_minutes: -240 },
+ CityPreset { name: "La Paz, BO", lat: -16.4897, lon: -68.1193, tz_offset_minutes: -240 },
+ CityPreset { name: "Ciudad de México", lat: 19.4326, lon: -99.1332, tz_offset_minutes: -360 },
+ CityPreset { name: "Madrid, ES", lat: 40.4168, lon: -3.7038, tz_offset_minutes: 60 },
+ CityPreset { name: "Barcelona, ES", lat: 41.3851, lon: 2.1734, tz_offset_minutes: 60 },
+ CityPreset { name: "London, UK", lat: 51.5074, lon: -0.1278, tz_offset_minutes: 0 },
+ CityPreset { name: "Paris, FR", lat: 48.8566, lon: 2.3522, tz_offset_minutes: 60 },
+ CityPreset { name: "Berlin, DE", lat: 52.5200, lon: 13.4050, tz_offset_minutes: 60 },
+ CityPreset { name: "Roma, IT", lat: 41.9028, lon: 12.4964, tz_offset_minutes: 60 },
+ CityPreset { name: "New York, US", lat: 40.7128, lon: -74.0060, tz_offset_minutes: -300 },
+ CityPreset { name: "Los Angeles, US", lat: 34.0522, lon: -118.2437, tz_offset_minutes: -480 },
+ CityPreset { name: "Chicago, US", lat: 41.8781, lon: -87.6298, tz_offset_minutes: -360 },
+ CityPreset { name: "São Paulo, BR", lat: -23.5505, lon: -46.6333, tz_offset_minutes: -180 },
+ CityPreset { name: "Rio de Janeiro, BR", lat: -22.9068, lon: -43.1729, tz_offset_minutes: -180 },
+ CityPreset { name: "Tokyo, JP", lat: 35.6762, lon: 139.6503, tz_offset_minutes: 540 },
+ CityPreset { name: "Sydney, AU", lat: -33.8688, lon: 151.2093, tz_offset_minutes: 600 },
+ CityPreset { name: "Mumbai, IN", lat: 19.0760, lon: 72.8777, tz_offset_minutes: 330 },
+ CityPreset { name: "Cairo, EG", lat: 30.0444, lon: 31.2357, tz_offset_minutes: 120 },
+];
+
impl EventEmitter<TreeEvent> for TahuantinsuyuTree {}
impl TahuantinsuyuTree {
@@ -167,6 +210,7 @@ impl TahuantinsuyuTree {
expanded: HashSet::new(),
menu: None,
modal: None,
+ city_picker_open: false,
};
me.refresh(cx);
me
@@ -292,10 +336,43 @@ impl TahuantinsuyuTree {
fn close_modal(&mut self, cx: &mut Context<Self>) {
if self.modal.take().is_some() {
+ self.city_picker_open = false;
cx.notify();
}
}
+ fn toggle_city_picker(&mut self, cx: &mut Context<Self>) {
+ self.city_picker_open = !self.city_picker_open;
+ cx.notify();
+ }
+
+ /// Aplica un city preset al ChartForm activo (CreateChart o
+ /// EditChart). Setea place, lat, lon, tz_offset_min vía
+ /// `TextInput::set_text` y cierra el picker.
+ fn apply_city_preset(&mut self, preset: CityPreset, cx: &mut Context<Self>) {
+ let form = match self.modal.as_mut() {
+ Some(Modal::CreateChart { form, .. }) => form,
+ Some(Modal::EditChart { form, .. }) => form,
+ _ => {
+ self.city_picker_open = false;
+ cx.notify();
+ return;
+ }
+ };
+ let place = form.place.clone();
+ let lat = form.lat.clone();
+ let lon = form.lon.clone();
+ let tz = form.tz_offset_min.clone();
+ place.update(cx, |i, cx| i.set_text(preset.name.to_string(), cx));
+ lat.update(cx, |i, cx| i.set_text(format!("{}", preset.lat), cx));
+ lon.update(cx, |i, cx| i.set_text(format!("{}", preset.lon), cx));
+ tz.update(cx, |i, cx| {
+ i.set_text(preset.tz_offset_minutes.to_string(), cx)
+ });
+ self.city_picker_open = false;
+ cx.notify();
+ }
+
fn open_create_group(
&mut self,
parent: Option<GroupId>,
@@ -1139,6 +1216,78 @@ fn render_chart_form(
this.close_modal(cx);
}));
+ // Header del form: title + botón "Ciudad rápida" con dropdown
+ // que autocompleta place/lat/lon/tz al elegir un preset.
+ let picker_open = cx.entity().read(cx).city_picker_open;
+ let city_btn = div()
+ .id("tts-form-city-btn")
+ .px(px(10.0))
+ .py(px(4.0))
+ .rounded(px(4.0))
+ .bg(theme.bg_button())
+ .hover(|s| s.bg(theme.bg_button_hover()))
+ .border_1()
+ .border_color(if picker_open {
+ theme.accent_strong
+ } else {
+ theme.border
+ })
+ .text_size(px(11.0))
+ .text_color(theme.fg_text)
+ .child("📍 Ciudad rápida ▾")
+ .on_click(cx.listener(|this, _: &ClickEvent, _, cx| {
+ this.toggle_city_picker(cx);
+ }));
+ let title_row = div()
+ .relative()
+ .flex()
+ .flex_row()
+ .items_center()
+ .gap(px(12.0))
+ .child(
+ div()
+ .text_size(px(14.0))
+ .text_color(theme.fg_text)
+ .child(SharedString::from(title.to_string())),
+ )
+ .child(div().flex_grow())
+ .child(city_btn);
+ let title_row = if picker_open {
+ let mut popup = div()
+ .absolute()
+ .top(px(36.0))
+ .right(px(0.0))
+ .min_w(px(220.0))
+ .max_h(px(320.0))
+ .py(px(4.0))
+ .bg(theme.bg_panel_alt.clone())
+ .border_1()
+ .border_color(theme.border_strong)
+ .rounded(px(6.0))
+ .flex()
+ .flex_col();
+ for preset in CITY_PRESETS.iter().copied() {
+ let row_id: SharedString =
+ SharedString::from(format!("tts-city-{}", preset.name));
+ popup = popup.child(
+ div()
+ .id(gpui::ElementId::from(row_id))
+ .px(px(10.0))
+ .py(px(4.0))
+ .text_size(px(11.0))
+ .text_color(theme.fg_text)
+ .hover(|s| s.bg(theme.bg_row_hover))
+ .child(SharedString::from(preset.name.to_string()))
+ .on_click(cx.listener(move |this, _: &ClickEvent, _, cx| {
+ this.apply_city_preset(preset, cx);
+ })),
+ );
+ }
+ title_row.child(popup)
+ } else {
+ title_row
+ };
+
let mut body = div()
.min_w(px(640.0))
.p(px(18.0))
@@ -1149,12 +1298,7 @@ fn render_chart_form(
.border_1()
.border_color(theme.border_strong)
.rounded(px(8.0))
- .child(
- div()
- .text_size(px(14.0))
- .text_color(theme.fg_text)
- .child(SharedString::from(title.to_string())),
- )
+ .child(title_row)
.child(
div()
.flex()