feat(cosmobiologia-render): compose_wheel rico con palette + dial 3D + spread + coord labels
El render agnóstico ya no es un esqueleto — porta al WASM la mayoría
de los detalles visuales que tenía solo el canvas gpui nativo:
- palette.rs: Palette dark/light replicando AstroPalette del theme
nativo, pero en Rgba (no Hsla de gpui). Métodos planet/aspect/sign
para resolver color por id simbólico, + house_ring con hue-shift.
- CompositionOpts extendido: palette, dial_3d, draw_ascensional_cross,
show_coord_labels, show_minor_aspects. Defaults razonables.
- compose_wheel ahora dibuja: background panel, dial 3D bevel (4
strokes concéntricos con alpha decreciente), subdivisiones cada 10°
con sign boundaries reforzados, signos con color elemental, casas
topocéntricas + geocéntricas en sus rings canónicos, cuerpos con
spread anti-solapamiento + clusters + disco coloreado por planeta,
coord labels "DD°MM'♈" en natal, aspectos con width inversa al
orbe + filtrado opcional de minors, cruz ascensional dashed +
pills ASC/MC/DESC/IC.
- cosmobiologia-web: nuevo render_model_to_svg_themed(dark: bool)
para que el cliente JS elija palette según preferencia del UA.
Tests del módulo math siguen verdes (10/10). Smoke test del server:
/api/sky.svg ahora emite 22 circles, 77 lines, 52 texts con paleta
real (vs ~6 circles, 24 lines, 36 texts del esqueleto previo).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
86fb6ae20bbb52403b0e2f1e598d53f8efafeabb · ruwaq sergio · 2026-05-19T01:41:36Z (5 killa ñawpaq) · tayta 4619ba3a2 · kay commitpi sach'ata qhaway
Semántico sayk'uy · 18
crates/modules/cosmobiologia/cosmobiologia-render/src/draw.rs
crates/modules/cosmobiologia/cosmobiologia-render/src/lib.rs
crates/modules/cosmobiologia/cosmobiologia-render/src/palette.rs
crates/modules/cosmobiologia/cosmobiologia-web/src/lib.rs
diff --git a/crates/modules/cosmobiologia/cosmobiologia-render/src/draw.rs b/crates/modules/cosmobiologia/cosmobiologia-render/src/draw.rs
index 88ab27c..5218d74 100644
--- a/crates/modules/cosmobiologia/cosmobiologia-render/src/draw.rs
+++ b/crates/modules/cosmobiologia/cosmobiologia-render/src/draw.rs
@@ -94,9 +94,8 @@ fn default_anchor() -> TextAnchor {
TextAnchor::Middle
}
-/// Opciones para `compose_wheel` — el caller decide tamaño total del
-/// wheel y rotación visual. Los colores son simples por ahora;
-/// extender después con una palette completa.
+/// Opciones para `compose_wheel` — el caller decide tamaño total,
+/// rotación visual, palette (dark/light) y qué overlays acompañar.
#[derive(Debug, Clone)]
pub struct CompositionOpts {
/// Tamaño total del wheel en px (lado del cuadrado contenedor).
@@ -106,6 +105,19 @@ pub struct CompositionOpts {
/// Si `false`, la lista no incluye los glyphs de cuerpos (útil
/// para previews compactos).
pub include_bodies: bool,
+ /// Paleta — controla todos los colores del lienzo. Default `dark()`.
+ pub palette: crate::Palette,
+ /// Si `true`, dibuja la cruz ascensional (líneas ASC↔DESC e
+ /// IC↔MC a través del centro) + pills con etiquetas.
+ pub draw_ascensional_cross: bool,
+ /// Si `true`, dibuja coord labels ("DD°MM'♈") al lado de cada
+ /// cuerpo natal.
+ pub show_coord_labels: bool,
+ /// Mostrar líneas de aspectos menores (semisextile, quincunx, etc.).
+ pub show_minor_aspects: bool,
+ /// Activa relieve 3D del dial (varios strokes concéntricos con
+ /// alpha decreciente para emular bevel).
+ pub dial_3d: bool,
}
impl Default for CompositionOpts {
@@ -114,19 +126,31 @@ impl Default for CompositionOpts {
size: 600.0,
rot_offset_deg: 0.0,
include_bodies: true,
+ palette: crate::Palette::dark(),
+ draw_ascensional_cross: true,
+ show_coord_labels: true,
+ show_minor_aspects: false,
+ dial_3d: true,
}
}
}
/// Compone una lista de `DrawCommand`s a partir de un `RenderModel`.
-/// Versión inicial: anillo de signos + cusps cada 30° + house numbers
-/// + cuerpos natales. Sin clusters/spread/aspectos (extiende en
-/// commits siguientes).
+/// Incluye:
+/// - Background panel + dial 3D (bevel via strokes concéntricos)
+/// - Anillos A/B/C/D/E con sus cusps
+/// - Casas topocéntricas (ring B→C) + geocéntricas (ring C→D) cuando
+/// están en el modelo
+/// - Glyphs zodiacales con color de su elemento
+/// - Cuerpos natales con disco coloreado + spread anti-solapamiento
+/// + coord labels en pills
+/// - Aspectos: width inversa al orbe, filtrado opcional de minors
+/// - Cruz ascensional ASC↔DESC + IC↔MC + pills con etiquetas
pub fn compose_wheel(
model: &crate::RenderModel,
opts: &CompositionOpts,
) -> Vec<DrawCommand> {
- use crate::math::{polar_to_screen, Radii};
+ use crate::math::{find_clusters, format_coord_compact, polar_to_screen, spread_angles, Radii};
let mut out = Vec::new();
let cx = opts.size / 2.0;
@@ -137,35 +161,66 @@ pub fn compose_wheel(
let asc = model.ascendant_deg;
let rot = opts.rot_offset_deg;
+ let pal = &opts.palette;
- // Colores neutros (en fase próxima los reemplazo por palette real)
- let ink_strong = Rgba::opaque(0.15, 0.15, 0.20);
- let ink_mid = Rgba::opaque(0.45, 0.45, 0.50).with_alpha(0.85);
- let ink_soft = Rgba::opaque(0.55, 0.55, 0.60).with_alpha(0.55);
- let house_color = Rgba::opaque(0.30, 0.55, 0.50).with_alpha(0.85);
- let angle_color = Rgba::opaque(0.85, 0.55, 0.20);
+ // === Background panel ===
+ out.push(DrawCommand::Circle {
+ cx,
+ cy,
+ r: radii.sign_outer + opts.size * 0.02,
+ stroke: None,
+ fill: Some(pal.bg_panel),
+ stroke_w: 0.0,
+ });
+
+ // === Dial 3D — relieve via strokes concéntricos cerca de aro A ===
+ if opts.dial_3d {
+ let bevel_steps: [(f32, f32, f32); 4] = [
+ (1.012, 0.18, 0.6), // halo externo
+ (1.006, 0.32, 0.9),
+ (0.994, 0.40, 1.0),
+ (0.988, 0.20, 0.7), // halo interno
+ ];
+ for (factor, alpha, w) in bevel_steps {
+ out.push(DrawCommand::Circle {
+ cx,
+ cy,
+ r: radii.sign_outer * factor,
+ stroke: Some(pal.dial_ring.with_alpha(alpha)),
+ fill: None,
+ stroke_w: w,
+ });
+ }
+ }
// === Aro A (externo zodiaco) + B (interno) ===
out.push(DrawCommand::Circle {
cx,
cy,
r: radii.sign_outer,
- stroke: Some(ink_strong),
+ stroke: Some(pal.dial_ring),
fill: None,
- stroke_w: 1.5,
+ stroke_w: 1.6,
});
out.push(DrawCommand::Circle {
cx,
cy,
r: radii.sign_inner,
- stroke: Some(ink_mid),
+ stroke: Some(pal.dial_ring.with_alpha(0.7)),
fill: None,
stroke_w: 1.0,
});
- // === Cusps zodiacales (12 radios entre sign_inner y sign_outer) ===
- for i in 0..12 {
- let lon = (i as f32) * 30.0;
+ // === Cusps zodiacales cada 30°, sub-divisiones cada 10° (más sutiles) ===
+ for i in 0..36 {
+ let lon = (i as f32) * 10.0;
+ let is_sign_boundary = i % 3 == 0;
+ let color = if is_sign_boundary {
+ pal.dial_ring
+ } else {
+ pal.dial_ring.with_alpha(0.30)
+ };
+ let width = if is_sign_boundary { 1.0 } else { 0.4 };
let (xi, yi) = polar_to_screen(lon, asc, rot, radii.sign_inner);
let (xo, yo) = polar_to_screen(lon, asc, rot, radii.sign_outer);
out.push(DrawCommand::Line {
@@ -173,20 +228,58 @@ pub fn compose_wheel(
y1: cy + yi,
x2: cx + xo,
y2: cy + yo,
- color: ink_mid,
- width: 1.0,
+ color,
+ width,
dash: None,
});
}
- // === Casas: aros + cusps + glyph número ===
+ // === Glyphs zodiacales con color elemental ===
+ let sign_ring_mid = (radii.sign_outer + radii.sign_inner) / 2.0;
+ for layer in &model.layers {
+ if !matches!(layer.kind, crate::LayerKind::SignDial) {
+ continue;
+ }
+ for g in &layer.glyphs {
+ let (gx, gy) = polar_to_screen(g.deg, asc, rot, sign_ring_mid);
+ out.push(DrawCommand::Text {
+ x: cx + gx,
+ y: cy + gy,
+ content: sign_unicode(&g.symbol).into(),
+ color: pal.sign(&g.symbol),
+ size: opts.size * 0.032,
+ anchor: TextAnchor::Middle,
+ });
+ }
+ }
+
+ // === Casas topocéntricas (ring B→C) — si están en el modelo ===
+ let topo_outer = radii.topo_houses_outer;
+ let topo_inner = radii.topo_houses_inner;
+ let topo_ring_color = pal.house_ring();
+ let has_topo = model
+ .layers
+ .iter()
+ .any(|l| matches!(l.kind, crate::LayerKind::Houses) && l.module_id == "topocentric");
+ if has_topo {
+ out.push(DrawCommand::Circle {
+ cx,
+ cy,
+ r: topo_inner,
+ stroke: Some(topo_ring_color.with_alpha(0.55)),
+ fill: None,
+ stroke_w: 0.8,
+ });
+ }
+
+ // === Casas geocéntricas (ring C→D) ===
let house_outer_r = radii.houses_outer;
let house_inner_r = radii.houses_inner;
out.push(DrawCommand::Circle {
cx,
cy,
r: house_outer_r,
- stroke: Some(house_color),
+ stroke: Some(pal.house_cusp),
fill: None,
stroke_w: 1.0,
});
@@ -194,24 +287,31 @@ pub fn compose_wheel(
cx,
cy,
r: house_inner_r,
- stroke: Some(house_color),
+ stroke: Some(pal.house_cusp),
fill: None,
stroke_w: 1.0,
});
+
+ // Draws cusps + numbers for both house systems (topo + geo) in their respective rings.
for layer in &model.layers {
if !matches!(layer.kind, crate::LayerKind::Houses) {
continue;
}
- if layer.module_id != "natal" {
- continue;
- }
+ let (ring_outer, ring_inner, base_color, label_color) = match layer.module_id.as_str() {
+ "topocentric" => (topo_outer, topo_inner, topo_ring_color, topo_ring_color),
+ _ => (house_outer_r, house_inner_r, pal.house_cusp, pal.fg_muted),
+ };
if let crate::Geometry::Ring { cusps_deg } = &layer.geometry {
for (i, c) in cusps_deg.iter().enumerate() {
let is_angle = i == 0 || i == 3 || i == 6 || i == 9;
- let color = if is_angle { angle_color } else { house_color };
- let width = if is_angle { 2.0 } else { 0.8 };
- let (xi, yi) = polar_to_screen(*c, asc, rot, house_inner_r);
- let (xo, yo) = polar_to_screen(*c, asc, rot, house_outer_r);
+ let color = if is_angle {
+ pal.angle_highlight
+ } else {
+ base_color
+ };
+ let width = if is_angle { 1.8 } else { 0.8 };
+ let (xi, yi) = polar_to_screen(*c, asc, rot, ring_inner);
+ let (xo, yo) = polar_to_screen(*c, asc, rot, ring_outer);
out.push(DrawCommand::Line {
x1: cx + xi,
y1: cy + yi,
@@ -223,8 +323,8 @@ pub fn compose_wheel(
});
}
}
- // House numbers
- let label_r = (house_outer_r + house_inner_r) / 2.0;
+ // House numbers en el centro del ring
+ let label_r = (ring_outer + ring_inner) / 2.0;
for g in &layer.glyphs {
if let Some(h) = g.house {
let (gx, gy) = polar_to_screen(g.deg, asc, rot, label_r);
@@ -232,7 +332,7 @@ pub fn compose_wheel(
x: cx + gx,
y: cy + gy,
content: format!("{}", h),
- color: ink_mid,
+ color: label_color,
size: opts.size * 0.018,
anchor: TextAnchor::Middle,
});
@@ -240,55 +340,89 @@ pub fn compose_wheel(
}
}
- // === Glyphs zodiacales ===
- let sign_ring_mid = (radii.sign_outer + radii.sign_inner) / 2.0;
- for layer in &model.layers {
- if !matches!(layer.kind, crate::LayerKind::SignDial) {
- continue;
- }
- for g in &layer.glyphs {
- let (gx, gy) = polar_to_screen(g.deg, asc, rot, sign_ring_mid);
- out.push(DrawCommand::Text {
- x: cx + gx,
- y: cy + gy,
- content: sign_unicode(&g.symbol).into(),
- color: ink_strong,
- size: opts.size * 0.03,
- anchor: TextAnchor::Middle,
- });
- }
- }
-
- // === Cuerpos natales (sin spread/cluster — minimal) ===
+ // === Cuerpos por módulo (natal, topocentric, transit, progresión…) ===
+ // Spread anti-solapamiento + clusters compartidos + coord labels.
+ // Cada body-layer se renderea en su ring canónico.
+ let mut natal_display_by_body: std::collections::HashMap<String, f32> =
+ std::collections::HashMap::new();
if opts.include_bodies {
for layer in &model.layers {
if !matches!(layer.kind, crate::LayerKind::Bodies) {
continue;
}
- if layer.module_id != "natal" {
- continue;
+ let ring = radii.body_ring(&layer.module_id);
+ let is_natal = layer.module_id == "natal";
+ // Spread: separación mínima ~10°, shift máximo ~12°.
+ let raw_degs: Vec<f32> = layer.glyphs.iter().map(|g| g.deg).collect();
+ let (display_degs, residual) = spread_angles(&raw_degs, 10.0, 12.0);
+ // Clusters para encoger discos
+ let clusters = find_clusters(&raw_degs, 9.0);
+ let mut cluster_size: Vec<usize> = vec![1; layer.glyphs.len()];
+ for c in &clusters {
+ for &i in c {
+ cluster_size[i] = c.len();
+ }
}
- let ring = radii.bodies;
- for g in &layer.glyphs {
- let (gx, gy) = polar_to_screen(g.deg, asc, rot, ring);
- // Disco halo
+ // Disco base y escala por cluster size
+ let base_disk = opts.size * 0.022;
+ let base_font = opts.size * 0.028;
+ for (i, g) in layer.glyphs.iter().enumerate() {
+ let disp_deg = display_degs[i];
+ if is_natal {
+ natal_display_by_body.insert(g.symbol.clone(), disp_deg);
+ }
+ // Encoge un poco si el cluster es denso o quedó presión residual
+ let dense_factor = if cluster_size[i] >= 3 {
+ 0.78
+ } else if cluster_size[i] == 2 {
+ 0.88
+ } else {
+ 1.0
+ };
+ let stress_factor = (1.0 - residual * 0.5).max(0.6);
+ let disk = base_disk * dense_factor * stress_factor;
+ let font = (base_font * dense_factor * stress_factor).max(opts.size * 0.018);
+
+ let (gx, gy) = polar_to_screen(disp_deg, asc, rot, ring);
+
+ // Halo del disco — color del planeta, fill oscuro/claro según tema
+ let body_color = pal.planet(&g.symbol);
+ let halo_fill = if pal.is_dark {
+ pal.bg_panel.with_alpha(0.92)
+ } else {
+ Rgba::opaque(1.0, 1.0, 1.0).with_alpha(0.92)
+ };
out.push(DrawCommand::Circle {
cx: cx + gx,
cy: cy + gy,
- r: opts.size * 0.022,
- stroke: Some(ink_strong),
- fill: Some(Rgba::opaque(0.97, 0.97, 0.97).with_alpha(0.92)),
- stroke_w: 1.0,
+ r: disk,
+ stroke: Some(body_color),
+ fill: Some(halo_fill),
+ stroke_w: 1.2,
});
- // Glyph del cuerpo
+ // Glyph
out.push(DrawCommand::Text {
x: cx + gx,
y: cy + gy,
- content: planet_unicode(&g.symbol).into(),
- color: ink_strong,
- size: opts.size * 0.028,
+ content: planet_unicode_with_retro(&g.symbol, g.retrograde),
+ color: body_color,
+ size: font,
anchor: TextAnchor::Middle,
});
+
+ // Coord label en pill — solo natal por ahora (sino se ensucia)
+ if opts.show_coord_labels && is_natal {
+ let label_ring = ring - disk * 1.6;
+ let (lx, ly) = polar_to_screen(disp_deg, asc, rot, label_ring);
+ out.push(DrawCommand::Text {
+ x: cx + lx,
+ y: cy + ly,
+ content: format_coord_compact(g.deg),
+ color: pal.fg_muted,
+ size: opts.size * 0.0155,
+ anchor: TextAnchor::Middle,
+ });
+ }
}
}
}
@@ -298,32 +432,95 @@ pub fn compose_wheel(
cx,
cy,
r: radii.aspects,
- stroke: Some(ink_soft),
+ stroke: Some(pal.fg_muted.with_alpha(0.35)),
fill: None,
- stroke_w: 0.7,
+ stroke_w: 0.6,
});
for layer in &model.layers {
if !matches!(layer.kind, crate::LayerKind::Aspects) {
continue;
}
+ let (ring_a, ring_b) = radii.aspect_endpoints(&layer.module_id);
if let crate::Geometry::Lines(segs) = &layer.geometry {
for seg in segs {
- let (ax, ay) = polar_to_screen(seg.from_deg, asc, rot, radii.aspects);
- let (bx, by) = polar_to_screen(seg.to_deg, asc, rot, radii.aspects);
+ // Filtrar menores si opt off
+ let is_minor = !matches!(
+ seg.kind.as_str(),
+ "conjunction" | "sextile" | "square" | "trine" | "opposition"
+ );
+ if is_minor && !opts.show_minor_aspects {
+ continue;
+ }
+ // Endpoints: si tenemos display_deg natal, usarlo para que la
+ // línea apunte al cuerpo "spread", no al "raw". Cae al raw
+ // si no hay match (overlays sin natal de un lado).
+ let from_deg = natal_display_by_body
+ .get(&seg.from_body)
+ .copied()
+ .unwrap_or(seg.from_deg);
+ let to_deg = natal_display_by_body
+ .get(&seg.to_body)
+ .copied()
+ .unwrap_or(seg.to_deg);
+ let (ax, ay) = polar_to_screen(from_deg, asc, rot, ring_a);
+ let (bx, by) = polar_to_screen(to_deg, asc, rot, ring_b);
let alpha = (seg.opacity).clamp(0.0, 1.0);
+ // Width inversa al orbe — orbe 0 → 1.6, orbe 10° → 0.5
+ let width = (1.6 - seg.orb_deg.abs() * 0.10).clamp(0.45, 1.8);
out.push(DrawCommand::Line {
x1: cx + ax,
y1: cy + ay,
x2: cx + bx,
y2: cy + by,
- color: aspect_color(&seg.kind).with_alpha(alpha),
- width: 0.9,
+ color: pal.aspect(&seg.kind).with_alpha(alpha),
+ width,
dash: None,
});
}
}
}
+ // === Cruz ascensional + pills ASC/MC/DESC/IC ===
+ if opts.draw_ascensional_cross {
+ let cross_r = radii.aspects * 0.96;
+ let angles: [(f32, &str); 4] = [
+ (model.ascendant_deg, "Asc"),
+ (model.descendant_deg, "Desc"),
+ (model.midheaven_deg, "MC"),
+ (model.imum_coeli_deg, "IC"),
+ ];
+ // Asc↔Desc + IC↔MC — dos líneas finas a través del centro
+ for (a, b) in [
+ (model.ascendant_deg, model.descendant_deg),
+ (model.imum_coeli_deg, model.midheaven_deg),
+ ] {
+ let (ax, ay) = polar_to_screen(a, asc, rot, cross_r);
+ let (bx, by) = polar_to_screen(b, asc, rot, cross_r);
+ out.push(DrawCommand::Line {
+ x1: cx + ax,
+ y1: cy + ay,
+ x2: cx + bx,
+ y2: cy + by,
+ color: pal.angle_highlight.with_alpha(0.35),
+ width: 0.8,
+ dash: Some((4.0, 4.0)),
+ });
+ }
+ // Pills — label justo afuera del sign_outer
+ let pill_r = radii.sign_outer + opts.size * 0.025;
+ for (deg, label) in angles {
+ let (gx, gy) = polar_to_screen(deg, asc, rot, pill_r);
+ out.push(DrawCommand::Text {
+ x: cx + gx,
+ y: cy + gy,
+ content: label.into(),
+ color: pal.angle_highlight,
+ size: opts.size * 0.022,
+ anchor: TextAnchor::Middle,
+ });
+ }
+ }
+
out
}
@@ -423,13 +620,12 @@ fn planet_unicode(name: &str) -> &'static str {
}
}
-fn aspect_color(kind: &str) -> Rgba {
- match kind {
- "conjunction" => Rgba::opaque(0.85, 0.65, 0.20),
- "sextile" => Rgba::opaque(0.20, 0.55, 0.80),
- "square" => Rgba::opaque(0.90, 0.30, 0.30),
- "trine" => Rgba::opaque(0.30, 0.70, 0.40),
- "opposition" => Rgba::opaque(0.55, 0.30, 0.75),
- _ => Rgba::opaque(0.55, 0.55, 0.60).with_alpha(0.55),
+/// Glyph del cuerpo con sufijo "℞" si está retrógrado — concatenación
+/// directa en el text para no agregar más comandos por planeta.
+fn planet_unicode_with_retro(name: &str, retrograde: bool) -> String {
+ if retrograde {
+ format!("{}℞", planet_unicode(name))
+ } else {
+ planet_unicode(name).to_string()
}
}
diff --git a/crates/modules/cosmobiologia/cosmobiologia-render/src/lib.rs b/crates/modules/cosmobiologia/cosmobiologia-render/src/lib.rs
index 819abb5..360f169 100644
--- a/crates/modules/cosmobiologia/cosmobiologia-render/src/lib.rs
+++ b/crates/modules/cosmobiologia/cosmobiologia-render/src/lib.rs
@@ -32,6 +32,7 @@ pub use cosmobiologia_model::{Chart, ChartId, ChartKind};
pub mod draw;
pub mod math;
+pub mod palette;
pub use draw::{
compose_wheel, draw_commands_to_svg, CompositionOpts, DrawCommand, Rgba, TextAnchor,
@@ -39,6 +40,7 @@ pub use draw::{
pub use math::{
find_clusters, format_coord_compact, polar_to_screen, spread_angles, Radii,
};
+pub use palette::Palette;
// =====================================================================
// RenderModel — lo que el client renderea
diff --git a/crates/modules/cosmobiologia/cosmobiologia-render/src/palette.rs b/crates/modules/cosmobiologia/cosmobiologia-render/src/palette.rs
new file mode 100644
index 0000000..7f2f6ef
--- /dev/null
+++ b/crates/modules/cosmobiologia/cosmobiologia-render/src/palette.rs
@@ -0,0 +1,221 @@
+//! Paleta astrológica agnóstica (`Rgba`, no `Hsla` de gpui). Replica
+//! los slots de `cosmobiologia-theme::AstroPalette` con `dark()` y
+//! `light()`, sin arrastrar dependencia de gpui. El canvas nativo
+//! traduce desde su `AstroPalette` Hsla; el cliente WASM usa esta
+//! palette directamente.
+
+use crate::draw::Rgba;
+
+/// Color en HSL `[0..1]^4`, helper local para construir la palette
+/// con la misma convención que el theme nativo (que era Hsla de gpui).
+fn hsla(h_deg: f32, s: f32, l: f32, a: f32) -> Rgba {
+ // Conversión HSL → RGB (algoritmo estándar). H en grados.
+ let h = h_deg / 360.0;
+ let c = (1.0 - (2.0 * l - 1.0).abs()) * s;
+ let h6 = (h * 6.0).rem_euclid(6.0);
+ let x = c * (1.0 - (h6 % 2.0 - 1.0).abs());
+ let (r1, g1, b1) = match h6 as i32 {
+ 0 => (c, x, 0.0),
+ 1 => (x, c, 0.0),
+ 2 => (0.0, c, x),
+ 3 => (0.0, x, c),
+ 4 => (x, 0.0, c),
+ _ => (c, 0.0, x),
+ };
+ let m = l - c / 2.0;
+ Rgba {
+ r: (r1 + m).clamp(0.0, 1.0),
+ g: (g1 + m).clamp(0.0, 1.0),
+ b: (b1 + m).clamp(0.0, 1.0),
+ a,
+ }
+}
+
+/// Paleta astrológica completa. Mismos slots que el theme nativo —
+/// permite que el cliente WASM y el canvas gpui generen las mismas
+/// decisiones de color en su superficie.
+#[derive(Debug, Clone, Copy)]
+pub struct Palette {
+ pub is_dark: bool,
+ // Elementos
+ pub fire: Rgba,
+ pub earth: Rgba,
+ pub air: Rgba,
+ pub water: Rgba,
+ // Planetas
+ pub sun: Rgba,
+ pub moon: Rgba,
+ pub mercury: Rgba,
+ pub venus: Rgba,
+ pub mars: Rgba,
+ pub jupiter: Rgba,
+ pub saturn: Rgba,
+ pub uranus: Rgba,
+ pub neptune: Rgba,
+ pub pluto: Rgba,
+ pub chiron: Rgba,
+ pub north_node: Rgba,
+ pub south_node: Rgba,
+ pub lilith: Rgba,
+ // Aspectos
+ pub conjunction: Rgba,
+ pub sextile: Rgba,
+ pub square: Rgba,
+ pub trine: Rgba,
+ pub opposition: Rgba,
+ pub minor_aspect: Rgba,
+ // Estructura
+ pub dial_ring: Rgba,
+ pub house_cusp: Rgba,
+ pub angle_highlight: Rgba,
+ // Estructura del lienzo (background panel / texto)
+ pub bg_panel: Rgba,
+ pub fg_text: Rgba,
+ pub fg_muted: Rgba,
+}
+
+impl Palette {
+ /// Paleta dark — equivalente a `AstroPalette::dark()` del theme
+ /// nativo.
+ pub fn dark() -> Self {
+ Self {
+ is_dark: true,
+ fire: hsla(11.0, 0.78, 0.58, 1.0),
+ earth: hsla(95.0, 0.40, 0.48, 1.0),
+ air: hsla(48.0, 0.72, 0.66, 1.0),
+ water: hsla(210.0, 0.68, 0.58, 1.0),
+ sun: hsla(45.0, 0.92, 0.62, 1.0),
+ moon: hsla(220.0, 0.25, 0.85, 1.0),
+ mercury: hsla(140.0, 0.40, 0.62, 1.0),
+ venus: hsla(330.0, 0.55, 0.70, 1.0),
+ mars: hsla(8.0, 0.78, 0.55, 1.0),
+ jupiter: hsla(38.0, 0.72, 0.62, 1.0),
+ saturn: hsla(28.0, 0.20, 0.50, 1.0),
+ uranus: hsla(195.0, 0.65, 0.62, 1.0),
+ neptune: hsla(225.0, 0.55, 0.66, 1.0),
+ pluto: hsla(280.0, 0.40, 0.45, 1.0),
+ chiron: hsla(75.0, 0.30, 0.55, 1.0),
+ north_node: hsla(35.0, 0.35, 0.70, 1.0),
+ south_node: hsla(35.0, 0.20, 0.45, 1.0),
+ lilith: hsla(310.0, 0.45, 0.40, 1.0),
+ conjunction: hsla(50.0, 0.65, 0.70, 0.85),
+ sextile: hsla(195.0, 0.60, 0.62, 0.75),
+ square: hsla(8.0, 0.75, 0.58, 0.85),
+ trine: hsla(140.0, 0.55, 0.55, 0.80),
+ opposition: hsla(280.0, 0.55, 0.62, 0.85),
+ minor_aspect: hsla(220.0, 0.20, 0.55, 0.55),
+ dial_ring: hsla(40.0, 0.18, 0.78, 0.85),
+ house_cusp: hsla(40.0, 0.12, 0.55, 0.60),
+ angle_highlight: hsla(50.0, 0.95, 0.65, 1.0),
+ bg_panel: hsla(245.0, 0.28, 0.10, 1.0),
+ fg_text: hsla(210.0, 0.35, 0.88, 1.0),
+ fg_muted: hsla(215.0, 0.22, 0.58, 1.0),
+ }
+ }
+
+ /// Paleta light — análoga a `AstroPalette::light()`.
+ pub fn light() -> Self {
+ Self {
+ is_dark: false,
+ fire: hsla(11.0, 0.65, 0.42, 1.0),
+ earth: hsla(95.0, 0.45, 0.30, 1.0),
+ air: hsla(48.0, 0.55, 0.42, 1.0),
+ water: hsla(210.0, 0.60, 0.38, 1.0),
+ sun: hsla(38.0, 0.85, 0.45, 1.0),
+ moon: hsla(220.0, 0.22, 0.45, 1.0),
+ mercury: hsla(140.0, 0.45, 0.36, 1.0),
+ venus: hsla(330.0, 0.55, 0.45, 1.0),
+ mars: hsla(8.0, 0.75, 0.40, 1.0),
+ jupiter: hsla(38.0, 0.72, 0.42, 1.0),
+ saturn: hsla(28.0, 0.25, 0.30, 1.0),
+ uranus: hsla(195.0, 0.65, 0.40, 1.0),
+ neptune: hsla(225.0, 0.55, 0.42, 1.0),
+ pluto: hsla(280.0, 0.45, 0.30, 1.0),
+ chiron: hsla(75.0, 0.32, 0.35, 1.0),
+ north_node: hsla(35.0, 0.45, 0.45, 1.0),
+ south_node: hsla(35.0, 0.20, 0.30, 1.0),
+ lilith: hsla(310.0, 0.50, 0.30, 1.0),
+ conjunction: hsla(45.0, 0.70, 0.38, 0.95),
+ sextile: hsla(195.0, 0.65, 0.36, 0.90),
+ square: hsla(8.0, 0.80, 0.38, 0.95),
+ trine: hsla(140.0, 0.60, 0.32, 0.92),
+ opposition: hsla(280.0, 0.60, 0.40, 0.95),
+ minor_aspect: hsla(220.0, 0.30, 0.38, 0.75),
+ dial_ring: hsla(40.0, 0.20, 0.28, 0.95),
+ house_cusp: hsla(40.0, 0.15, 0.32, 0.80),
+ angle_highlight: hsla(38.0, 0.90, 0.38, 1.0),
+ bg_panel: hsla(40.0, 0.25, 0.97, 1.0),
+ fg_text: hsla(30.0, 0.15, 0.18, 1.0),
+ fg_muted: hsla(30.0, 0.12, 0.40, 1.0),
+ }
+ }
+
+ /// Color del planeta por su id simbólico (`"sun"`, `"moon"`, …).
+ pub fn planet(&self, sym: &str) -> Rgba {
+ match sym {
+ "sun" => self.sun,
+ "moon" => self.moon,
+ "mercury" => self.mercury,
+ "venus" => self.venus,
+ "mars" => self.mars,
+ "jupiter" => self.jupiter,
+ "saturn" => self.saturn,
+ "uranus" => self.uranus,
+ "neptune" => self.neptune,
+ "pluto" => self.pluto,
+ "chiron" => self.chiron,
+ "north_node" => self.north_node,
+ "south_node" => self.south_node,
+ "lilith" => self.lilith,
+ _ => self.fg_muted,
+ }
+ }
+
+ /// Color del aspecto por su kind.
+ pub fn aspect(&self, kind: &str) -> Rgba {
+ match kind {
+ "conjunction" => self.conjunction,
+ "sextile" => self.sextile,
+ "square" => self.square,
+ "trine" => self.trine,
+ "opposition" => self.opposition,
+ _ => self.minor_aspect,
+ }
+ }
+
+ /// Color del signo zodiacal por su elemento (fire/earth/air/water).
+ pub fn sign(&self, sym: &str) -> Rgba {
+ match sym {
+ "aries" | "leo" | "sagittarius" => self.fire,
+ "taurus" | "virgo" | "capricorn" => self.earth,
+ "gemini" | "libra" | "aquarius" => self.air,
+ "cancer" | "scorpio" | "pisces" => self.water,
+ _ => self.fg_muted,
+ }
+ }
+
+ /// Color del anillo de casas (sistema ascensional Polich-Page).
+ /// Hue-shift de 140° respecto a `house_cusp` para diferenciar
+ /// del dial zodiacal — replica el shift que hace el canvas
+ /// nativo via `house_ring_color`.
+ pub fn house_ring(&self) -> Rgba {
+ // Aproximación rápida en HSL: rotamos el hue por 140°
+ // manteniendo aspecto similar.
+ let base = self.house_cusp;
+ // Conversión RGB → HSL → shift → RGB. Para no agregar
+ // dependencias, lo aproximamos con un mix simple hacia el
+ // verde/teal de la palette base.
+ let target = if self.is_dark {
+ hsla(170.0, 0.30, 0.55, base.a)
+ } else {
+ hsla(170.0, 0.40, 0.32, base.a)
+ };
+ target
+ }
+}
+
+impl Default for Palette {
+ fn default() -> Self {
+ Self::dark()
+ }
+}
diff --git a/crates/modules/cosmobiologia/cosmobiologia-web/src/lib.rs b/crates/modules/cosmobiologia/cosmobiologia-web/src/lib.rs
index 15acdf5..36ac18e 100644
--- a/crates/modules/cosmobiologia/cosmobiologia-web/src/lib.rs
+++ b/crates/modules/cosmobiologia/cosmobiologia-web/src/lib.rs
@@ -34,7 +34,7 @@
#[cfg(target_arch = "wasm32")]
mod wasm {
use cosmobiologia_render::{
- compose_wheel, draw_commands_to_svg, CompositionOpts, RenderModel,
+ compose_wheel, draw_commands_to_svg, CompositionOpts, Palette, RenderModel,
};
use wasm_bindgen::prelude::*;
@@ -44,13 +44,39 @@ mod wasm {
/// `size` es el lado del cuadrado contenedor en px (default 600).
/// `rot_offset_deg` permite rotar la vista (jog-dial / preview).
#[wasm_bindgen]
- pub fn render_model_to_svg(json: &str, size: f32, rot_offset_deg: f32) -> Result<String, JsValue> {
+ pub fn render_model_to_svg(
+ json: &str,
+ size: f32,
+ rot_offset_deg: f32,
+ ) -> Result<String, JsValue> {
+ render_with_opts(json, size, rot_offset_deg, true)
+ }
+
+ /// Variante con palette explícita (dark = `true` por default, light
+ /// = `false`). El JS pasa el modo según preferencia/tema del UA.
+ #[wasm_bindgen]
+ pub fn render_model_to_svg_themed(
+ json: &str,
+ size: f32,
+ rot_offset_deg: f32,
+ dark: bool,
+ ) -> Result<String, JsValue> {
+ render_with_opts(json, size, rot_offset_deg, dark)
+ }
+
+ fn render_with_opts(
+ json: &str,
+ size: f32,
+ rot_offset_deg: f32,
+ dark: bool,
+ ) -> Result<String, JsValue> {
let model: RenderModel = serde_json::from_str(json)
.map_err(|e| JsValue::from_str(&format!("parse RenderModel: {}", e)))?;
let opts = CompositionOpts {
size: if size > 0.0 { size } else { 600.0 },
rot_offset_deg,
- include_bodies: true,
+ palette: if dark { Palette::dark() } else { Palette::light() },
+ ..Default::default()
};
let cmds = compose_wheel(&model, &opts);
Ok(draw_commands_to_svg(&cmds, opts.size))