tawasuyu/llimphi
Sovereign retained-mode GPU UI framework in Rust (wgpu+vello+taffy+parley), Elm loop, 40+ widgets.
1(
2 magia: "tawasuyu-voxel-studio",
3 version: 1,
4 proyecto: (
5 next_id: 6,
6 leyes: [],
7 materiales: [
8 (
9 id: 1,
10 name: "arena",
11 parent: None,
12 role: Terreno,
13 color: Some((0.8392157, 0.7372549, 0.50980395)),
14 grain: Some(0.55),
15 leyes: [],
16 builtin: Some(Sand),
17 ),
18 (
19 id: 2,
20 name: "roca",
21 parent: None,
22 role: Terreno,
23 color: Some((0.42352942, 0.4, 0.38431373)),
24 grain: Some(0.45),
25 leyes: [],
26 builtin: Some(Rock),
27 ),
28 ],
29 seres: [],
30 biomas: [
31 (
32 id: 3,
33 name: "vacío",
34 base: 0.3,
35 dune: 0.06,
36 relief: 0.3,
37 mountains: 0.06,
38 water_level: 0.0,
39 rivers: 0.0,
40 peak_at: 1.0,
41 ground: 1,
42 cliff: 2,
43 peak: None,
44 objetos: [],
45 seres: [],
46 ),
47 ],
48 mundos: [
49 (
50 id: 4,
51 name: "el vacío",
52 seed: 20260702,
53 biomas: [
54 3,
55 ],
56 ),
57 ],
58 escenas: [
59 (
60 id: 5,
61 name: "el nacimiento",
62 mundo: 4,
63 duration: 8.5,
64 actors: [],
65 shots: [],
66 handheld: 0.25,
67 atmosfera: Some((
68 bruma: 2.5,
69 color: (0.66, 0.65, 0.7),
70 desde_negro: 3.0,
71 )),
72 caida: Some((
73 altura: 90.0,
74 duracion: 7.0,
75 aterrizaje: (64.0, 64.0),
76 suelo: 37.0,
77 )),
78 sucesos: [],
79 ),
80 ],
81 ),
82)