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tawasuyu/taffy

A high performance rust-powered UI layout library

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⎇ 0.1.x src/node.rs Rust · 300 líneas · 10.5 KB Historia Quién tocó qué crudo

Rename sprawl to taffy (#134) 8936790d6 · Alice Cecile ·

1//! UI [`Node`] types and related data structures.
2//!
3//! Layouts are composed of multiple nodes, which live in a forest-like data structure.
4use crate::forest::Forest;
5use crate::geometry::Size;
6use crate::layout::Layout;
7use crate::number::Number;
8use crate::style::Style;
9#[cfg(any(feature = "std", feature = "alloc"))]
10use crate::sys::Box;
11use crate::sys::{new_map_with_capacity, ChildrenVec, Map, Vec};
12use crate::Error;
13use core::sync::atomic::{AtomicUsize, Ordering};
14
15/// A function that can be applied to a `Size<Number>` to obtain a `Size<f32>`
16pub enum MeasureFunc {
17    /// Stores an unboxed function
18    Raw(fn(Size<Number>) -> Size<f32>),
19    /// Stores a boxed function
20    #[cfg(any(feature = "std", feature = "alloc"))]
21    Boxed(Box<dyn Fn(Size<Number>) -> Size<f32>>),
22}
23
24/// Global taffy instance id allocator.
25static INSTANCE_ALLOCATOR: Allocator = Allocator::new();
26
27/// An [`Id`]-containing identifier
28#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
29#[cfg_attr(not(any(feature = "std", feature = "alloc")), derive(hash32_derive::Hash32))]
30pub struct Node {
31    /// The id of the forest that this node lives with
32    instance: Id,
33    /// The identifier of this particular node within the tree
34    local: Id,
35}
36
37/// A forest of UI [`Nodes`](`Node`), suitable for UI layout
38pub struct Taffy {
39    /// The ID of the root node
40    id: Id,
41    /// A monotonically-increasing index that tracks the [`Id`] of the next node
42    allocator: Allocator,
43    /// A map from Node -> NodeId
44    nodes_to_ids: Map<Node, NodeId>,
45    /// A map from NodeId -> Node
46    ids_to_nodes: Map<NodeId, Node>,
47    /// An efficient data structure that stores the node trees
48    forest: Forest,
49}
50
51impl Default for Taffy {
52    fn default() -> Self {
53        Self::with_capacity(16)
54    }
55}
56
57impl Taffy {
58    /// Creates a new [`Taffy`]
59    ///
60    /// The default capacity of a [`Taffy`] is 16 nodes.
61    #[must_use]
62    pub fn new() -> Self {
63        Default::default()
64    }
65
66    /// Creates a new [`Taffy`] that can store `capacity` nodes before reallocation
67    pub fn with_capacity(capacity: usize) -> Self {
68        Self {
69            id: INSTANCE_ALLOCATOR.allocate(),
70            allocator: Allocator::new(),
71            nodes_to_ids: new_map_with_capacity(capacity),
72            ids_to_nodes: new_map_with_capacity(capacity),
73            forest: Forest::with_capacity(capacity),
74        }
75    }
76
77    /// Allocates memory for a new node, and returns a matching generated [`Node`]
78    fn allocate_node(&mut self) -> Node {
79        let local = self.allocator.allocate();
80        Node { instance: self.id, local }
81    }
82
83    /// Stores a new node in the tree
84    fn add_node(&mut self, node: Node, id: NodeId) {
85        let _ = self.nodes_to_ids.insert(node, id);
86        let _ = self.ids_to_nodes.insert(id, node);
87    }
88
89    /// Returns the `NodeId` of the provided node within the forest
90    fn find_node(&self, node: Node) -> Result<NodeId, Error> {
91        match self.nodes_to_ids.get(&node) {
92            Some(id) => Ok(*id),
93            None => Err(Error::InvalidNode(node)),
94        }
95    }
96
97    /// Adds a new leaf node, which does not have any children
98    pub fn new_leaf(&mut self, style: Style, measure: MeasureFunc) -> Result<Node, Error> {
99        let node = self.allocate_node();
100        let id = self.forest.new_leaf(style, measure);
101        self.add_node(node, id);
102        Ok(node)
103    }
104
105    /// Adds a new node, which may have any number of `children`
106    pub fn new_node(&mut self, style: Style, children: &[Node]) -> Result<Node, Error> {
107        let node = self.allocate_node();
108        let children =
109            children.iter().map(|child| self.find_node(*child)).collect::<Result<ChildrenVec<_>, Error>>()?;
110        let id = self.forest.new_node(style, children);
111        self.add_node(node, id);
112        Ok(node)
113    }
114
115    /// Removes all nodes
116    ///
117    /// All associated [`Id`] will be rendered invalid.
118    pub fn clear(&mut self) {
119        self.nodes_to_ids.clear();
120        self.ids_to_nodes.clear();
121        self.forest.clear();
122    }
123
124    /// Remove a specific [`Node`] from the tree
125    ///
126    /// Its [`Id`] is marked as invalid.
127    pub fn remove(&mut self, node: Node) {
128        let id = if let Ok(id) = self.find_node(node) { id } else { return };
129
130        self.nodes_to_ids.remove(&node);
131        self.ids_to_nodes.remove(&id);
132
133        if let Some(new_id) = self.forest.swap_remove(id) {
134            let new = self.ids_to_nodes.remove(&new_id).unwrap();
135            let _ = self.nodes_to_ids.insert(new, id);
136            let _ = self.ids_to_nodes.insert(id, new);
137        }
138    }
139
140    /// Sets the [`MeasureFunc`] of the associated node
141    pub fn set_measure(&mut self, node: Node, measure: Option<MeasureFunc>) -> Result<(), Error> {
142        let id = self.find_node(node)?;
143        self.forest.nodes[id].measure = measure;
144        self.forest.mark_dirty(id);
145        Ok(())
146    }
147
148    /// Adds a `child` [`Node`] under the supplied `parent`
149    pub fn add_child(&mut self, parent: Node, child: Node) -> Result<(), Error> {
150        let node_id = self.find_node(parent)?;
151        let child_id = self.find_node(child)?;
152
153        self.forest.add_child(node_id, child_id);
154        Ok(())
155    }
156
157    /// Directly sets the `children` of the supplied `parent`
158    pub fn set_children(&mut self, parent: Node, children: &[Node]) -> Result<(), Error> {
159        let node_id = self.find_node(parent)?;
160        let children_id = children.iter().map(|child| self.find_node(*child)).collect::<Result<ChildrenVec<_>, _>>()?;
161
162        // Remove node as parent from all its current children.
163        for child in &self.forest.children[node_id] {
164            self.forest.parents[*child].retain(|p| *p != node_id);
165        }
166
167        // Build up relation node <-> child
168        for child in &children_id {
169            self.forest.parents[*child].push(node_id);
170        }
171        self.forest.children[node_id] = children_id;
172
173        self.forest.mark_dirty(node_id);
174        Ok(())
175    }
176
177    /// Removes the `child` of the parent `node`
178    ///
179    /// The child is not removed from the forest entirely, it is simply no longer attached to its previous parent.
180    pub fn remove_child(&mut self, parent: Node, child: Node) -> Result<Node, Error> {
181        let node_id = self.find_node(parent)?;
182        let child_id = self.find_node(child)?;
183
184        let prev_id = self.forest.remove_child(node_id, child_id);
185        Ok(self.ids_to_nodes[&prev_id])
186    }
187
188    /// Removes the child at the given `index` from the `parent`
189    ///
190    /// The child is not removed from the forest entirely, it is simply no longer attached to its previous parent.
191    pub fn remove_child_at_index(&mut self, parent: Node, child_index: usize) -> Result<Node, Error> {
192        let node_id = self.find_node(parent)?;
193        // TODO: index check
194
195        let prev_id = self.forest.remove_child_at_index(node_id, child_index);
196        Ok(self.ids_to_nodes[&prev_id])
197    }
198
199    /// Replaces the child at the given `child_index` from the `parent` node with the new `child` node
200    ///
201    /// The child is not removed from the forest entirely, it is simply no longer attached to its previous parent.
202    pub fn replace_child_at_index(&mut self, parent: Node, child_index: usize, new_child: Node) -> Result<Node, Error> {
203        let node_id = self.find_node(parent)?;
204        let child_id = self.find_node(new_child)?;
205        // TODO: index check
206
207        self.forest.parents[child_id].push(node_id);
208        let old_child = core::mem::replace(&mut self.forest.children[node_id][child_index], child_id);
209        self.forest.parents[old_child].retain(|p| *p != node_id);
210
211        self.forest.mark_dirty(node_id);
212
213        Ok(self.ids_to_nodes[&old_child])
214    }
215
216    /// Returns the child [`Node`] of the parent `node` at the provided `child_index`
217    pub fn child_at_index(&self, parent: Node, child_index: usize) -> Result<Node, Error> {
218        let id = self.find_node(parent)?;
219        Ok(self.ids_to_nodes[&self.forest.children[id][child_index]])
220    }
221
222    /// Returns the number of children of the `parent` [`Node`]
223    pub fn child_count(&self, parent: Node) -> Result<usize, Error> {
224        let id = self.find_node(parent)?;
225        Ok(self.forest.children[id].len())
226    }
227
228    /// Returns a list of children that belong to the [`Parent`]
229    pub fn children(&self, parent: Node) -> Result<Vec<Node>, Error> {
230        let id = self.find_node(parent)?;
231        Ok(self.forest.children[id].iter().map(|child| self.ids_to_nodes[child]).collect())
232    }
233
234    /// Sets the [`Style`] of the provided `node`
235    pub fn set_style(&mut self, node: Node, style: Style) -> Result<(), Error> {
236        let id = self.find_node(node)?;
237        self.forest.nodes[id].style = style;
238        self.forest.mark_dirty(id);
239        Ok(())
240    }
241
242    /// Gets the [`Style`] of the provided `node`
243    pub fn style(&self, node: Node) -> Result<&Style, Error> {
244        let id = self.find_node(node)?;
245        Ok(&self.forest.nodes[id].style)
246    }
247
248    /// Return this node layout relative to its parent
249    pub fn layout(&self, node: Node) -> Result<&Layout, Error> {
250        let id = self.find_node(node)?;
251        Ok(&self.forest.nodes[id].layout)
252    }
253
254    /// Marks the layout computation of this node and its children as outdated
255    pub fn mark_dirty(&mut self, node: Node) -> Result<(), Error> {
256        let id = self.find_node(node)?;
257        self.forest.mark_dirty(id);
258        Ok(())
259    }
260
261    /// Indicates whether the layout of this node (and its children) need to be recomputed
262    pub fn dirty(&self, node: Node) -> Result<bool, Error> {
263        let id = self.find_node(node)?;
264        Ok(self.forest.nodes[id].is_dirty)
265    }
266
267    /// Updates the stored layout of the provided `node` and its children
268    pub fn compute_layout(&mut self, node: Node, size: Size<Number>) -> Result<(), Error> {
269        let id = self.find_node(node)?;
270        self.forest.compute_layout(id, size);
271        Ok(())
272    }
273}
274
275/// Internal node id.
276pub(crate) type NodeId = usize;
277
278/// The identifier of a [`Node`]
279#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
280#[cfg_attr(not(any(feature = "std", feature = "alloc")), derive(hash32_derive::Hash32))]
281pub(crate) struct Id(usize);
282
283/// An bump-allocator index that tracks how many [`Nodes`](Node) have been allocated in a [`Taffy`].
284pub(crate) struct Allocator {
285    /// The last reserved [`NodeId`]
286    last_id: AtomicUsize,
287}
288
289impl Allocator {
290    /// Creates a fresh [`Allocator`]
291    #[must_use]
292    pub const fn new() -> Self {
293        Self { last_id: AtomicUsize::new(0) }
294    }
295
296    /// Allocates space for one more [`Node`]
297    pub fn allocate(&self) -> Id {
298        Id(self.last_id.fetch_add(1, Ordering::Relaxed))
299    }
300}