⎇ 0.2.x
benches/generated/flex_basis_and_main_dimen_set_when_flexing.rs
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Rename FlexboxLayout back to Style (#251)
1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_with_children(
5 taffy::style::Style {
6 flex_grow: 1f32,
7 flex_basis: taffy::style::Dimension::Points(10f32),
8 size: taffy::geometry::Size {
9 width: taffy::style::Dimension::Points(50f32),
10 height: taffy::style::Dimension::Points(50f32),
11 ..Default::default()
12 },
13 ..Default::default()
14 },
15 &[],
16 )
17 .unwrap();
18 let node1 = taffy
19 .new_with_children(
20 taffy::style::Style {
21 flex_grow: 1f32,
22 flex_basis: taffy::style::Dimension::Points(10f32),
23 size: taffy::geometry::Size {
24 width: taffy::style::Dimension::Points(0f32),
25 height: taffy::style::Dimension::Points(50f32),
26 ..Default::default()
27 },
28 ..Default::default()
29 },
30 &[],
31 )
32 .unwrap();
33 let node = taffy
34 .new_with_children(
35 taffy::style::Style {
36 size: taffy::geometry::Size { width: taffy::style::Dimension::Points(100f32), ..Default::default() },
37 ..Default::default()
38 },
39 &[node0, node1],
40 )
41 .unwrap();
42 taffy.compute_layout(node, taffy::geometry::Size::MAX_CONTENT).unwrap();
43}