Rename FlexboxLayout back to Style (#251)
1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_with_children(
5 taffy::style::Style {
6 size: taffy::geometry::Size { width: taffy::style::Dimension::Points(20f32), ..Default::default() },
7 ..Default::default()
8 },
9 &[],
10 )
11 .unwrap();
12 let node1 = taffy
13 .new_with_children(
14 taffy::style::Style {
15 size: taffy::geometry::Size { width: taffy::style::Dimension::Points(20f32), ..Default::default() },
16 ..Default::default()
17 },
18 &[],
19 )
20 .unwrap();
21 let node2 = taffy
22 .new_with_children(
23 taffy::style::Style {
24 size: taffy::geometry::Size { width: taffy::style::Dimension::Points(20f32), ..Default::default() },
25 ..Default::default()
26 },
27 &[],
28 )
29 .unwrap();
30 let node = taffy
31 .new_with_children(
32 taffy::style::Style {
33 justify_content: taffy::style::JustifyContent::Center,
34 gap: taffy::geometry::Size { width: taffy::style::Dimension::Points(10f32), ..Default::default() },
35 size: taffy::geometry::Size {
36 width: taffy::style::Dimension::Points(100f32),
37 height: taffy::style::Dimension::Points(100f32),
38 ..Default::default()
39 },
40 ..Default::default()
41 },
42 &[node0, node1, node2],
43 )
44 .unwrap();
45 taffy.compute_layout(node, taffy::geometry::Size::MAX_CONTENT).unwrap();
46}