Rename Rect field start->left end->right (#257)
1pub fn compute() {
2 let mut taffy = taffy::Taffy::new();
3 let node0 = taffy
4 .new_with_children(
5 taffy::style::Style {
6 flex_grow: 1f32,
7 margin: taffy::geometry::Rect { right: taffy::style::Dimension::Points(10f32), ..Default::default() },
8 ..Default::default()
9 },
10 &[],
11 )
12 .unwrap();
13 let node1 = taffy.new_with_children(taffy::style::Style { flex_grow: 1f32, ..Default::default() }, &[]).unwrap();
14 let node = taffy
15 .new_with_children(
16 taffy::style::Style {
17 size: taffy::geometry::Size {
18 width: taffy::style::Dimension::Points(100f32),
19 height: taffy::style::Dimension::Points(100f32),
20 ..Default::default()
21 },
22 ..Default::default()
23 },
24 &[node0, node1],
25 )
26 .unwrap();
27 taffy.compute_layout(node, taffy::geometry::Size::MAX_CONTENT).unwrap();
28}