1#[test]
2fn padding_no_size() {
3 use slotmap::Key;
4 #[allow(unused_imports)]
5 use taffy::{layout::Layout, prelude::*};
6 let mut taffy = taffy::Taffy::new();
7 let node = taffy
8 .new_leaf(taffy::style::Style {
9 padding: taffy::geometry::Rect {
10 left: taffy::style::LengthPercentage::Points(10f32),
11 right: taffy::style::LengthPercentage::Points(10f32),
12 top: taffy::style::LengthPercentage::Points(10f32),
13 bottom: taffy::style::LengthPercentage::Points(10f32),
14 },
15 ..Default::default()
16 })
17 .unwrap();
18 taffy.compute_layout(node, taffy::geometry::Size::MAX_CONTENT).unwrap();
19 println!("\nComputed tree:");
20 taffy::debug::print_tree(&taffy, node);
21 println!();
22 let Layout { size, location, .. } = taffy.layout(node).unwrap();
23 assert_eq!(size.width, 20f32, "width of node {:?}. Expected {}. Actual {}", node.data(), 20f32, size.width);
24 assert_eq!(size.height, 20f32, "height of node {:?}. Expected {}. Actual {}", node.data(), 20f32, size.height);
25 assert_eq!(location.x, 0f32, "x of node {:?}. Expected {}. Actual {}", node.data(), 0f32, location.x);
26 assert_eq!(location.y, 0f32, "y of node {:?}. Expected {}. Actual {}", node.data(), 0f32, location.y);
27}