1#[test]
2fn padding_stretch_child() {
3 use slotmap::Key;
4 #[allow(unused_imports)]
5 use taffy::{layout::Layout, prelude::*};
6 let mut taffy = taffy::Taffy::new();
7 let node0 = taffy
8 .new_leaf(taffy::style::Style {
9 size: taffy::geometry::Size { width: auto(), height: taffy::style::Dimension::Points(10f32) },
10 ..Default::default()
11 })
12 .unwrap();
13 let node = taffy
14 .new_with_children(
15 taffy::style::Style {
16 size: taffy::geometry::Size {
17 width: taffy::style::Dimension::Points(100f32),
18 height: taffy::style::Dimension::Points(100f32),
19 },
20 padding: taffy::geometry::Rect {
21 left: taffy::style::LengthPercentage::Points(10f32),
22 right: taffy::style::LengthPercentage::Points(10f32),
23 top: taffy::style::LengthPercentage::Points(10f32),
24 bottom: taffy::style::LengthPercentage::Points(10f32),
25 },
26 ..Default::default()
27 },
28 &[node0],
29 )
30 .unwrap();
31 taffy.compute_layout(node, taffy::geometry::Size::MAX_CONTENT).unwrap();
32 println!("\nComputed tree:");
33 taffy::debug::print_tree(&taffy, node);
34 println!();
35 let Layout { size, location, .. } = taffy.layout(node).unwrap();
36 assert_eq!(size.width, 100f32, "width of node {:?}. Expected {}. Actual {}", node.data(), 100f32, size.width);
37 assert_eq!(size.height, 100f32, "height of node {:?}. Expected {}. Actual {}", node.data(), 100f32, size.height);
38 assert_eq!(location.x, 0f32, "x of node {:?}. Expected {}. Actual {}", node.data(), 0f32, location.x);
39 assert_eq!(location.y, 0f32, "y of node {:?}. Expected {}. Actual {}", node.data(), 0f32, location.y);
40 let Layout { size, location, .. } = taffy.layout(node0).unwrap();
41 assert_eq!(size.width, 0f32, "width of node {:?}. Expected {}. Actual {}", node0.data(), 0f32, size.width);
42 assert_eq!(size.height, 10f32, "height of node {:?}. Expected {}. Actual {}", node0.data(), 10f32, size.height);
43 assert_eq!(location.x, 10f32, "x of node {:?}. Expected {}. Actual {}", node0.data(), 10f32, location.x);
44 assert_eq!(location.y, 10f32, "y of node {:?}. Expected {}. Actual {}", node0.data(), 10f32, location.y);
45}