Make CSS Grid feature a default feature (#297)
1//! Allocator-flexible data types
2
3// When std is enabled, prefer those types
4#[cfg(feature = "std")]
5pub(crate) use self::std::*;
6
7// When alloc but not std is enabled, use those types
8#[cfg(all(feature = "alloc", not(feature = "std")))]
9pub(crate) use self::alloc::*;
10
11// When neither alloc or std is enabled, use a heapless fallback
12#[cfg(all(not(feature = "alloc"), not(feature = "std")))]
13pub(crate) use self::core::*;
14
15/// Returns the largest of two f32 values
16#[cfg(feature = "grid")]
17pub(crate) fn f32_max(a: f32, b: f32) -> f32 {
18 core::cmp::max_by(a, b, |a, b| a.total_cmp(b))
19}
20
21/// Returns the smallest of two f32 values
22#[cfg(feature = "grid")]
23pub(crate) fn f32_min(a: f32, b: f32) -> f32 {
24 core::cmp::min_by(a, b, |a, b| a.total_cmp(b))
25}
26
27/// For when `std` is enabled
28#[cfg(feature = "std")]
29mod std {
30 /// An allocation-backend agnostic [`Box`] type
31 pub(crate) type Box<A> = std::boxed::Box<A>;
32 /// An allocation-backend agnostic vector type
33 pub(crate) type Vec<A> = std::vec::Vec<A>;
34 /// A vector of child nodes
35 pub(crate) type ChildrenVec<A> = std::vec::Vec<A>;
36 /// A vector of grid tracks
37 #[cfg(feature = "grid")]
38 pub(crate) type GridTrackVec<A> = std::vec::Vec<A>;
39
40 /// Creates a new vector with the capacity for the specified number of items before it must be resized
41 #[must_use]
42 pub(crate) fn new_vec_with_capacity<A>(capacity: usize) -> Vec<A> {
43 Vec::with_capacity(capacity)
44 }
45
46 /// Rounds to the nearest whole number
47 #[must_use]
48 pub(crate) fn round(value: f32) -> f32 {
49 value.round()
50 }
51
52 /// Computes the absolute value
53 #[must_use]
54 pub(crate) fn abs(value: f32) -> f32 {
55 value.abs()
56 }
57}
58
59/// For when `alloc` but not `std` is enabled
60#[cfg(all(feature = "alloc", not(feature = "std")))]
61mod alloc {
62 extern crate alloc;
63
64 /// An allocation-backend agnostic `Box` type
65 pub(crate) type Box<A> = alloc::boxed::Box<A>;
66 /// An allocation-backend agnostic vector type
67 pub(crate) type Vec<A> = alloc::vec::Vec<A>;
68 /// A vector of child nodes
69 pub(crate) type ChildrenVec<A> = alloc::vec::Vec<A>;
70 /// A vector of grid tracks
71 pub(crate) type GridTrackVec<A> = alloc::vec::Vec<A>;
72
73 /// Creates a new vector with the capacity for the specified number of items before it must be resized
74 #[must_use]
75 pub(crate) fn new_vec_with_capacity<A>(capacity: usize) -> Vec<A> {
76 Vec::with_capacity(capacity)
77 }
78
79 /// Rounds to the nearest whole number
80 #[must_use]
81 pub(crate) fn round(value: f32) -> f32 {
82 num_traits::float::FloatCore::round(value)
83 }
84
85 /// Computes the absolute value
86 #[must_use]
87 pub(crate) fn abs(value: f32) -> f32 {
88 num_traits::float::FloatCore::abs(value)
89 }
90}
91
92/// For when neither `alloc` nor `std` is enabled
93#[cfg(all(not(feature = "alloc"), not(feature = "std")))]
94mod core {
95 /// The maximum number of nodes in the tree
96 pub const MAX_NODE_COUNT: usize = 256;
97 /// The maximum number of children of any given node
98 pub const MAX_CHILD_COUNT: usize = 16;
99 /// The maximum number of children of any given node
100 pub const MAX_GRID_TRACKS: usize = 16;
101
102 /// An allocation-backend agnostic vector type
103 pub(crate) type Vec<A> = arrayvec::ArrayVec<A, MAX_NODE_COUNT>;
104 /// A vector of child nodes, whose length cannot exceed [`MAX_CHILD_COUNT`]
105 pub(crate) type ChildrenVec<A> = arrayvec::ArrayVec<A, MAX_CHILD_COUNT>;
106 /// A vector of grid tracks
107 pub(crate) type GridTrackVec<A> = arrayvec::ArrayVec<A, MAX_GRID_TRACKS>;
108
109 /// Creates a new map with the capacity for the specified number of items before it must be resized
110 ///
111 /// This vector cannot be resized.
112 #[must_use]
113 pub(crate) fn new_vec_with_capacity<A, const CAP: usize>(_capacity: usize) -> arrayvec::ArrayVec<A, CAP> {
114 arrayvec::ArrayVec::new()
115 }
116
117 /// Rounds to the nearest whole number
118 #[inline]
119 #[must_use]
120 pub(crate) fn round(value: f32) -> f32 {
121 num_traits::float::FloatCore::round(value)
122 }
123
124 /// Computes the absolute value
125 #[inline]
126 #[must_use]
127 pub(crate) fn abs(value: f32) -> f32 {
128 num_traits::float::FloatCore::abs(value)
129 }
130}