⎇ 54e00d63d6d4a99e89ac0934a6bb61e415ab1006
tests/generated/flex_grow_height_maximized.rs
Ñawpa willay
Pi imata llamkarqan
ch'uya
update tests and benchmarks to use new api
1#[test]
2fn flex_grow_height_maximized() {
3 let layout = stretch::node::Node::new(
4 stretch::style::Style {
5 flex_direction: stretch::style::FlexDirection::Column,
6 size: stretch::geometry::Size {
7 width: stretch::style::Dimension::Points(100f32),
8 height: stretch::style::Dimension::Points(500f32),
9 ..Default::default()
10 },
11 ..Default::default()
12 },
13 vec![&stretch::node::Node::new(
14 stretch::style::Style {
15 flex_direction: stretch::style::FlexDirection::Column,
16 flex_grow: 1f32,
17 min_size: stretch::geometry::Size {
18 height: stretch::style::Dimension::Points(100f32),
19 ..Default::default()
20 },
21 max_size: stretch::geometry::Size {
22 height: stretch::style::Dimension::Points(500f32),
23 ..Default::default()
24 },
25 ..Default::default()
26 },
27 vec![
28 &stretch::node::Node::new(
29 stretch::style::Style {
30 flex_grow: 1f32,
31 flex_basis: stretch::style::Dimension::Points(200f32),
32 ..Default::default()
33 },
34 vec![],
35 ),
36 &stretch::node::Node::new(
37 stretch::style::Style {
38 size: stretch::geometry::Size {
39 height: stretch::style::Dimension::Points(100f32),
40 ..Default::default()
41 },
42 ..Default::default()
43 },
44 vec![],
45 ),
46 ],
47 )],
48 )
49 .compute_layout(stretch::geometry::Size::undefined())
50 .unwrap();
51 assert_eq!(layout.size.width, 100f32);
52 assert_eq!(layout.size.height, 500f32);
53 assert_eq!(layout.location.x, 0f32);
54 assert_eq!(layout.location.y, 0f32);
55 assert_eq!(layout.children[0usize].size.width, 100f32);
56 assert_eq!(layout.children[0usize].size.height, 500f32);
57 assert_eq!(layout.children[0usize].location.x, 0f32);
58 assert_eq!(layout.children[0usize].location.y, 0f32);
59 assert_eq!(layout.children[0usize].children[0usize].size.width, 100f32);
60 assert_eq!(layout.children[0usize].children[0usize].size.height, 400f32);
61 assert_eq!(layout.children[0usize].children[0usize].location.x, 0f32);
62 assert_eq!(layout.children[0usize].children[0usize].location.y, 0f32);
63 assert_eq!(layout.children[0usize].children[1usize].size.width, 100f32);
64 assert_eq!(layout.children[0usize].children[1usize].size.height, 100f32);
65 assert_eq!(layout.children[0usize].children[1usize].location.x, 0f32);
66 assert_eq!(layout.children[0usize].children[1usize].location.y, 400f32);
67}