⎇ 54e00d63d6d4a99e89ac0934a6bb61e415ab1006
tests/generated/rounding_fractial_input_1.rs
Ñawpa willay
Pi imata llamkarqan
ch'uya
update tests and benchmarks to use new api
1#[test]
2fn rounding_fractial_input_1() {
3 let layout = stretch::node::Node::new(
4 stretch::style::Style {
5 flex_direction: stretch::style::FlexDirection::Column,
6 size: stretch::geometry::Size {
7 width: stretch::style::Dimension::Points(100f32),
8 height: stretch::style::Dimension::Points(113.4f32),
9 ..Default::default()
10 },
11 ..Default::default()
12 },
13 vec![
14 &stretch::node::Node::new(
15 stretch::style::Style {
16 flex_grow: 1f32,
17 flex_basis: stretch::style::Dimension::Points(50f32),
18 size: stretch::geometry::Size {
19 height: stretch::style::Dimension::Points(20f32),
20 ..Default::default()
21 },
22 ..Default::default()
23 },
24 vec![],
25 ),
26 &stretch::node::Node::new(
27 stretch::style::Style {
28 flex_grow: 1f32,
29 size: stretch::geometry::Size {
30 height: stretch::style::Dimension::Points(10f32),
31 ..Default::default()
32 },
33 ..Default::default()
34 },
35 vec![],
36 ),
37 &stretch::node::Node::new(
38 stretch::style::Style {
39 flex_grow: 1f32,
40 size: stretch::geometry::Size {
41 height: stretch::style::Dimension::Points(10f32),
42 ..Default::default()
43 },
44 ..Default::default()
45 },
46 vec![],
47 ),
48 ],
49 )
50 .compute_layout(stretch::geometry::Size::undefined())
51 .unwrap();
52 assert_eq!(layout.size.width, 100f32);
53 assert_eq!(layout.size.height, 113f32);
54 assert_eq!(layout.location.x, 0f32);
55 assert_eq!(layout.location.y, 0f32);
56 assert_eq!(layout.children[0usize].size.width, 100f32);
57 assert_eq!(layout.children[0usize].size.height, 64f32);
58 assert_eq!(layout.children[0usize].location.x, 0f32);
59 assert_eq!(layout.children[0usize].location.y, 0f32);
60 assert_eq!(layout.children[1usize].size.width, 100f32);
61 assert_eq!(layout.children[1usize].size.height, 25f32);
62 assert_eq!(layout.children[1usize].location.x, 0f32);
63 assert_eq!(layout.children[1usize].location.y, 64f32);
64 assert_eq!(layout.children[2usize].size.width, 100f32);
65 assert_eq!(layout.children[2usize].size.height, 24f32);
66 assert_eq!(layout.children[2usize].location.x, 0f32);
67 assert_eq!(layout.children[2usize].location.y, 89f32);
68}