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tawasuyu/taffy

A high performance rust-powered UI layout library

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⎇ 54e00d63d6d4a99e89ac0934a6bb61e415ab1006 tests/generated/wrapped_row_within_align_items_center.rs Rust · 60 lines · 2.7 KB History Who touched what raw

update tests and benchmarks to use new api 1f8c44154 · Emil Sjölander ·

1#[test]
2fn wrapped_row_within_align_items_center() {
3    let layout = stretch::node::Node::new(
4        stretch::style::Style {
5            flex_direction: stretch::style::FlexDirection::Column,
6            align_items: stretch::style::AlignItems::Center,
7            size: stretch::geometry::Size {
8                width: stretch::style::Dimension::Points(200f32),
9                height: stretch::style::Dimension::Points(200f32),
10                ..Default::default()
11            },
12            ..Default::default()
13        },
14        vec![&stretch::node::Node::new(
15            stretch::style::Style { flex_wrap: stretch::style::FlexWrap::Wrap, ..Default::default() },
16            vec![
17                &stretch::node::Node::new(
18                    stretch::style::Style {
19                        size: stretch::geometry::Size {
20                            width: stretch::style::Dimension::Points(150f32),
21                            height: stretch::style::Dimension::Points(80f32),
22                            ..Default::default()
23                        },
24                        ..Default::default()
25                    },
26                    vec![],
27                ),
28                &stretch::node::Node::new(
29                    stretch::style::Style {
30                        size: stretch::geometry::Size {
31                            width: stretch::style::Dimension::Points(80f32),
32                            height: stretch::style::Dimension::Points(80f32),
33                            ..Default::default()
34                        },
35                        ..Default::default()
36                    },
37                    vec![],
38                ),
39            ],
40        )],
41    )
42    .compute_layout(stretch::geometry::Size::undefined())
43    .unwrap();
44    assert_eq!(layout.size.width, 200f32);
45    assert_eq!(layout.size.height, 200f32);
46    assert_eq!(layout.location.x, 0f32);
47    assert_eq!(layout.location.y, 0f32);
48    assert_eq!(layout.children[0usize].size.width, 200f32);
49    assert_eq!(layout.children[0usize].size.height, 160f32);
50    assert_eq!(layout.children[0usize].location.x, 0f32);
51    assert_eq!(layout.children[0usize].location.y, 0f32);
52    assert_eq!(layout.children[0usize].children[0usize].size.width, 150f32);
53    assert_eq!(layout.children[0usize].children[0usize].size.height, 80f32);
54    assert_eq!(layout.children[0usize].children[0usize].location.x, 0f32);
55    assert_eq!(layout.children[0usize].children[0usize].location.y, 0f32);
56    assert_eq!(layout.children[0usize].children[1usize].size.width, 80f32);
57    assert_eq!(layout.children[0usize].children[1usize].size.height, 80f32);
58    assert_eq!(layout.children[0usize].children[1usize].location.x, 0f32);
59    assert_eq!(layout.children[0usize].children[1usize].location.y, 80f32);
60}