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tawasuyu/taffy

A high performance rust-powered UI layout library

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⎇ 72a1d81325e63c351a9bcbf07427e676cbe938c4 benches/generated/wrap_row_align_items_flex_end.rs Rust · 70 líneas · 2.3 KB Historia Quién tocó qué crudo

rename stretch to stretch2 79aa44fa4 · elbaro ·

1pub fn compute() {
2    let mut stretch = stretch2::Stretch::new();
3    let node0 = stretch
4        .new_node(
5            stretch2::style::Style {
6                size: stretch2::geometry::Size {
7                    width: stretch2::style::Dimension::Points(30f32),
8                    height: stretch2::style::Dimension::Points(10f32),
9                    ..Default::default()
10                },
11                ..Default::default()
12            },
13            &[],
14        )
15        .unwrap();
16    let node1 = stretch
17        .new_node(
18            stretch2::style::Style {
19                size: stretch2::geometry::Size {
20                    width: stretch2::style::Dimension::Points(30f32),
21                    height: stretch2::style::Dimension::Points(20f32),
22                    ..Default::default()
23                },
24                ..Default::default()
25            },
26            &[],
27        )
28        .unwrap();
29    let node2 = stretch
30        .new_node(
31            stretch2::style::Style {
32                size: stretch2::geometry::Size {
33                    width: stretch2::style::Dimension::Points(30f32),
34                    height: stretch2::style::Dimension::Points(30f32),
35                    ..Default::default()
36                },
37                ..Default::default()
38            },
39            &[],
40        )
41        .unwrap();
42    let node3 = stretch
43        .new_node(
44            stretch2::style::Style {
45                size: stretch2::geometry::Size {
46                    width: stretch2::style::Dimension::Points(30f32),
47                    height: stretch2::style::Dimension::Points(30f32),
48                    ..Default::default()
49                },
50                ..Default::default()
51            },
52            &[],
53        )
54        .unwrap();
55    let node = stretch
56        .new_node(
57            stretch2::style::Style {
58                flex_wrap: stretch2::style::FlexWrap::Wrap,
59                align_items: stretch2::style::AlignItems::FlexEnd,
60                size: stretch2::geometry::Size {
61                    width: stretch2::style::Dimension::Points(100f32),
62                    ..Default::default()
63                },
64                ..Default::default()
65            },
66            &[node0, node1, node2, node3],
67        )
68        .unwrap();
69    stretch.compute_layout(node, stretch2::geometry::Size::undefined()).unwrap();
70}