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tawasuyu/taffy

A high performance rust-powered UI layout library

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⎇ 7b6efafe42c49ebdf1d84a7afe8ff4e62fda94ed src/compute/block.rs Rust · 698 siq'ikuna · 32.1 KB Ñawpa willay Pi imata llamkarqan ch'uya

Convert algorithms to traitified styles 7b6efafe4 · Nico Burns ·

1//! Computes the CSS block layout algorithm in the case that the block container being laid out contains only block-level boxes
2use crate::geometry::{Line, Point, Rect, Size};
3use crate::style::{AvailableSpace, CoreStyle, LengthPercentageAuto, Overflow, Position};
4use crate::style_helpers::TaffyMaxContent;
5use crate::tree::{CollapsibleMarginSet, Layout, LayoutInput, LayoutOutput, RunMode, SizingMode};
6use crate::tree::{LayoutPartialTree, LayoutPartialTreeExt, NodeId};
7use crate::util::debug::debug_log;
8use crate::util::sys::f32_max;
9use crate::util::sys::Vec;
10use crate::util::MaybeMath;
11use crate::util::{MaybeResolve, ResolveOrZero};
12use crate::{BoxGenerationMode, LayoutBlockContainer};
13
14#[cfg(feature = "content_size")]
15use super::common::content_size::compute_content_size_contribution;
16
17/// Per-child data that is accumulated and modified over the course of the layout algorithm
18struct BlockItem {
19    /// The identifier for the associated node
20    node_id: NodeId,
21
22    /// The "source order" of the item. This is the index of the item within the children iterator,
23    /// and controls the order in which the nodes are placed
24    order: u32,
25
26    /// The base size of this item
27    size: Size<Option<f32>>,
28    /// The minimum allowable size of this item
29    min_size: Size<Option<f32>>,
30    /// The maximum allowable size of this item
31    max_size: Size<Option<f32>>,
32
33    /// The overflow style of the item
34    overflow: Point<Overflow>,
35    /// The width of the item's scrollbars (if it has scrollbars)
36    scrollbar_width: f32,
37
38    /// The position style of the item
39    position: Position,
40    /// The final offset of this item
41    inset: Rect<LengthPercentageAuto>,
42    /// The margin of this item
43    margin: Rect<LengthPercentageAuto>,
44    /// The margin of this item
45    padding: Rect<f32>,
46    /// The margin of this item
47    border: Rect<f32>,
48    /// The sum of padding and border for this item
49    padding_border_sum: Size<f32>,
50
51    /// The computed border box size of this item
52    computed_size: Size<f32>,
53    /// The computed "static position" of this item. The static position is the position
54    /// taking into account padding, border, margins, and scrollbar_gutters but not inset
55    static_position: Point<f32>,
56    /// Whether margins can be collapsed through this item
57    can_be_collapsed_through: bool,
58}
59
60/// Computes the layout of [`LayoutBlockContainer`] according to the block layout algorithm
61pub fn compute_block_layout(
62    tree: &mut impl LayoutBlockContainer,
63    node_id: NodeId,
64    inputs: LayoutInput,
65) -> LayoutOutput {
66    let LayoutInput { known_dimensions, parent_size, available_space, run_mode, .. } = inputs;
67    let style = tree.get_block_container_style(node_id);
68
69    // Pull these out earlier to avoid borrowing issues
70    let aspect_ratio = style.aspect_ratio();
71    let margin = style.margin().resolve_or_zero(parent_size.width);
72    let min_size = style.min_size().maybe_resolve(parent_size).maybe_apply_aspect_ratio(aspect_ratio);
73    let max_size = style.max_size().maybe_resolve(parent_size).maybe_apply_aspect_ratio(aspect_ratio);
74    let padding = style.padding().resolve_or_zero(parent_size.width);
75    let border = style.border().resolve_or_zero(parent_size.width);
76    let padding_border_size = (padding + border).sum_axes();
77    let clamped_style_size = if inputs.sizing_mode == SizingMode::InherentSize {
78        style.size().maybe_resolve(parent_size).maybe_apply_aspect_ratio(aspect_ratio).maybe_clamp(min_size, max_size)
79    } else {
80        Size::NONE
81    };
82
83    drop(style);
84
85    // If both min and max in a given axis are set and max <= min then this determines the size in that axis
86    let min_max_definite_size = min_size.zip_map(max_size, |min, max| match (min, max) {
87        (Some(min), Some(max)) if max <= min => Some(min),
88        _ => None,
89    });
90
91    // Block nodes automatically stretch fit their width to fit available space if available space is definite
92    let available_space_based_size =
93        Size { width: available_space.width.into_option().maybe_sub(margin.horizontal_axis_sum()), height: None };
94
95    let styled_based_known_dimensions = known_dimensions
96        .or(min_max_definite_size)
97        .or(clamped_style_size)
98        .or(available_space_based_size)
99        .maybe_max(padding_border_size);
100
101    // Short-circuit layout if the container's size is fully determined by the container's size and the run mode
102    // is ComputeSize (and thus the container's size is all that we're interested in)
103    if run_mode == RunMode::ComputeSize {
104        if let Size { width: Some(width), height: Some(height) } = styled_based_known_dimensions {
105            return LayoutOutput::from_outer_size(Size { width, height });
106        }
107    }
108
109    debug_log!("BLOCK");
110    compute_inner(tree, node_id, LayoutInput { known_dimensions: styled_based_known_dimensions, ..inputs })
111}
112
113/// Computes the layout of [`LayoutBlockContainer`] according to the block layout algorithm
114fn compute_inner(tree: &mut impl LayoutBlockContainer, node_id: NodeId, inputs: LayoutInput) -> LayoutOutput {
115    let LayoutInput {
116        known_dimensions, parent_size, available_space, run_mode, vertical_margins_are_collapsible, ..
117    } = inputs;
118
119    let style = tree.get_block_container_style(node_id);
120    let raw_padding = style.padding();
121    let raw_border = style.border();
122    let raw_margin = style.margin();
123    let aspect_ratio = style.aspect_ratio();
124    let size = style.size().maybe_resolve(parent_size).maybe_apply_aspect_ratio(aspect_ratio);
125    let min_size = style.min_size().maybe_resolve(parent_size).maybe_apply_aspect_ratio(aspect_ratio);
126    let max_size = style.max_size().maybe_resolve(parent_size).maybe_apply_aspect_ratio(aspect_ratio);
127    let padding = style.padding().resolve_or_zero(parent_size.width);
128    let border = style.border().resolve_or_zero(parent_size.width);
129
130    // Scrollbar gutters are reserved when the `overflow` property is set to `Overflow::Scroll`.
131    // However, the axis are switched (transposed) because a node that scrolls vertically needs
132    // *horizontal* space to be reserved for a scrollbar
133    let scrollbar_gutter = {
134        let offsets = style.overflow().transpose().map(|overflow| match overflow {
135            Overflow::Scroll => style.scrollbar_width(),
136            _ => 0.0,
137        });
138        // TODO: make side configurable based on the `direction` property
139        Rect { top: 0.0, left: 0.0, right: offsets.x, bottom: offsets.y }
140    };
141    let padding_border = padding + border;
142    let padding_border_size = padding_border.sum_axes();
143    let content_box_inset = padding_border + scrollbar_gutter;
144    let container_content_box_size = known_dimensions.maybe_sub(content_box_inset.sum_axes());
145
146    // Determine margin collapsing behaviour
147    let own_margins_collapse_with_children = Line {
148        start: vertical_margins_are_collapsible.start
149            && !style.overflow().x.is_scroll_container()
150            && !style.overflow().y.is_scroll_container()
151            && style.position() == Position::Relative
152            && padding.top == 0.0
153            && border.top == 0.0,
154        end: vertical_margins_are_collapsible.end
155            && !style.overflow().x.is_scroll_container()
156            && !style.overflow().y.is_scroll_container()
157            && style.position() == Position::Relative
158            && padding.bottom == 0.0
159            && border.bottom == 0.0
160            && size.height.is_none(),
161    };
162    let has_styles_preventing_being_collapsed_through = false//style.display != Display::Block
163        || style.overflow().x.is_scroll_container()
164        || style.overflow().y.is_scroll_container()
165        || style.position() == Position::Absolute
166        || padding.top > 0.0
167        || padding.bottom > 0.0
168        || border.top > 0.0
169        || border.bottom > 0.0;
170
171    drop(style);
172
173    // 1. Generate items
174    let mut items = generate_item_list(tree, node_id, container_content_box_size);
175
176    // 2. Compute container width
177    let container_outer_width = known_dimensions.width.unwrap_or_else(|| {
178        let available_width = available_space.width.maybe_sub(content_box_inset.horizontal_axis_sum());
179        let intrinsic_width = determine_content_based_container_width(tree, &items, available_width)
180            + content_box_inset.horizontal_axis_sum();
181        intrinsic_width.maybe_clamp(min_size.width, max_size.width).maybe_max(Some(padding_border_size.width))
182    });
183
184    // Short-circuit if computing size and both dimensions known
185    if let (RunMode::ComputeSize, Some(container_outer_height)) = (run_mode, known_dimensions.height) {
186        return LayoutOutput::from_outer_size(Size { width: container_outer_width, height: container_outer_height });
187    }
188
189    // 3. Perform final item layout and return content height
190    let resolved_padding = raw_padding.resolve_or_zero(Some(container_outer_width));
191    let resolved_border = raw_border.resolve_or_zero(Some(container_outer_width));
192    let resolved_content_box_inset = resolved_padding + resolved_border + scrollbar_gutter;
193    let (inflow_content_size, intrinsic_outer_height, first_child_top_margin_set, last_child_bottom_margin_set) =
194        perform_final_layout_on_in_flow_children(
195            tree,
196            &mut items,
197            container_outer_width,
198            content_box_inset,
199            resolved_content_box_inset,
200            own_margins_collapse_with_children,
201        );
202    let container_outer_height = known_dimensions
203        .height
204        .unwrap_or(intrinsic_outer_height.maybe_clamp(min_size.height, max_size.height))
205        .maybe_max(Some(padding_border_size.height));
206    let final_outer_size = Size { width: container_outer_width, height: container_outer_height };
207
208    // Short-circuit if computing size
209    if run_mode == RunMode::ComputeSize {
210        return LayoutOutput::from_outer_size(final_outer_size);
211    }
212
213    // 4. Layout absolutely positioned children
214    let absolute_position_inset = resolved_border + scrollbar_gutter;
215    let absolute_position_area = final_outer_size - absolute_position_inset.sum_axes();
216    let absolute_position_offset = Point { x: absolute_position_inset.left, y: absolute_position_inset.top };
217    let absolute_content_size =
218        perform_absolute_layout_on_absolute_children(tree, &items, absolute_position_area, absolute_position_offset);
219
220    // 5. Perform hidden layout on hidden children
221    let len = tree.child_count(node_id);
222    for order in 0..len {
223        let child = tree.get_child_id(node_id, order);
224        if tree.get_block_child_style(child).box_generation_mode() == BoxGenerationMode::None {
225            tree.set_unrounded_layout(child, &Layout::with_order(order as u32));
226            tree.perform_child_layout(
227                child,
228                Size::NONE,
229                Size::NONE,
230                Size::MAX_CONTENT,
231                SizingMode::InherentSize,
232                Line::FALSE,
233            );
234        }
235    }
236
237    // 7. Determine whether this node can be collapsed through
238    let all_in_flow_children_can_be_collapsed_through =
239        items.iter().all(|item| item.position == Position::Absolute || item.can_be_collapsed_through);
240    let can_be_collapsed_through =
241        !has_styles_preventing_being_collapsed_through && all_in_flow_children_can_be_collapsed_through;
242
243    #[cfg_attr(not(feature = "content_size"), allow(unused_variables))]
244    let content_size = inflow_content_size.f32_max(absolute_content_size);
245
246    LayoutOutput {
247        size: final_outer_size,
248        #[cfg(feature = "content_size")]
249        content_size,
250        first_baselines: Point::NONE,
251        top_margin: if own_margins_collapse_with_children.start {
252            first_child_top_margin_set
253        } else {
254            let margin_top = raw_margin.top.resolve_or_zero(parent_size.width);
255            CollapsibleMarginSet::from_margin(margin_top)
256        },
257        bottom_margin: if own_margins_collapse_with_children.end {
258            last_child_bottom_margin_set
259        } else {
260            let margin_bottom = raw_margin.bottom.resolve_or_zero(parent_size.width);
261            CollapsibleMarginSet::from_margin(margin_bottom)
262        },
263        margins_can_collapse_through: can_be_collapsed_through,
264    }
265}
266
267/// Create a `Vec` of `BlockItem` structs where each item in the `Vec` represents a child of the current node
268#[inline]
269fn generate_item_list(
270    tree: &impl LayoutBlockContainer,
271    node: NodeId,
272    node_inner_size: Size<Option<f32>>,
273) -> Vec<BlockItem> {
274    tree.child_ids(node)
275        .map(|child_node_id| (child_node_id, tree.get_block_child_style(child_node_id)))
276        .filter(|(_, style)| style.box_generation_mode() != BoxGenerationMode::None)
277        .enumerate()
278        .map(|(order, (child_node_id, child_style))| {
279            let aspect_ratio = child_style.aspect_ratio();
280            let padding = child_style.padding().resolve_or_zero(node_inner_size);
281            let border = child_style.border().resolve_or_zero(node_inner_size);
282            BlockItem {
283                node_id: child_node_id,
284                order: order as u32,
285
286                size: child_style.size().maybe_resolve(node_inner_size).maybe_apply_aspect_ratio(aspect_ratio),
287                min_size: child_style.min_size().maybe_resolve(node_inner_size).maybe_apply_aspect_ratio(aspect_ratio),
288                max_size: child_style.max_size().maybe_resolve(node_inner_size).maybe_apply_aspect_ratio(aspect_ratio),
289                overflow: child_style.overflow(),
290                scrollbar_width: child_style.scrollbar_width(),
291                position: child_style.position(),
292                inset: child_style.inset(),
293                margin: child_style.margin(),
294                padding,
295                border,
296                padding_border_sum: (padding + border).sum_axes(),
297
298                // Fields to be computed later (for now we initialise with dummy values)
299                computed_size: Size::zero(),
300                static_position: Point::zero(),
301                can_be_collapsed_through: false,
302            }
303        })
304        .collect()
305}
306
307/// Compute the content-based width in the case that the width of the container is not known
308#[inline]
309fn determine_content_based_container_width(
310    tree: &mut impl LayoutPartialTree,
311    items: &[BlockItem],
312    available_width: AvailableSpace,
313) -> f32 {
314    let available_space = Size { width: available_width, height: AvailableSpace::MinContent };
315
316    let mut max_child_width = 0.0;
317    for item in items.iter().filter(|item| item.position != Position::Absolute) {
318        let known_dimensions = item.size.maybe_clamp(item.min_size, item.max_size);
319
320        let width = known_dimensions.width.unwrap_or_else(|| {
321            let item_x_margin_sum =
322                item.margin.resolve_or_zero(available_space.width.into_option()).horizontal_axis_sum();
323            let size_and_baselines = tree.perform_child_layout(
324                item.node_id,
325                known_dimensions,
326                Size::NONE,
327                available_space.map_width(|w| w.maybe_sub(item_x_margin_sum)),
328                SizingMode::InherentSize,
329                Line::TRUE,
330            );
331
332            size_and_baselines.size.width + item_x_margin_sum
333        });
334        let width = f32_max(width, item.padding_border_sum.width);
335
336        max_child_width = f32_max(max_child_width, width);
337    }
338
339    max_child_width
340}
341
342/// Compute each child's final size and position
343#[inline]
344fn perform_final_layout_on_in_flow_children(
345    tree: &mut impl LayoutPartialTree,
346    items: &mut [BlockItem],
347    container_outer_width: f32,
348    content_box_inset: Rect<f32>,
349    resolved_content_box_inset: Rect<f32>,
350    own_margins_collapse_with_children: Line<bool>,
351) -> (Size<f32>, f32, CollapsibleMarginSet, CollapsibleMarginSet) {
352    // Resolve container_inner_width for sizing child nodes using initial content_box_inset
353    let container_inner_width = container_outer_width - content_box_inset.horizontal_axis_sum();
354    let parent_size = Size { width: Some(container_outer_width), height: None };
355    let available_space =
356        Size { width: AvailableSpace::Definite(container_inner_width), height: AvailableSpace::MinContent };
357
358    #[cfg_attr(not(feature = "content_size"), allow(unused_mut))]
359    let mut inflow_content_size = Size::ZERO;
360    let mut committed_y_offset = resolved_content_box_inset.top;
361    let mut first_child_top_margin_set = CollapsibleMarginSet::ZERO;
362    let mut active_collapsible_margin_set = CollapsibleMarginSet::ZERO;
363    let mut is_collapsing_with_first_margin_set = true;
364    for item in items.iter_mut() {
365        if item.position == Position::Absolute {
366            item.static_position.y = committed_y_offset;
367        } else {
368            let item_margin = item.margin.map(|margin| margin.resolve_to_option(container_outer_width));
369            let item_non_auto_margin = item_margin.map(|m| m.unwrap_or(0.0));
370            let item_non_auto_x_margin_sum = item_non_auto_margin.horizontal_axis_sum();
371            let known_dimensions = item
372                .size
373                .map_width(|width| {
374                    Some(
375                        width
376                            .unwrap_or(container_inner_width - item_non_auto_x_margin_sum)
377                            .maybe_clamp(item.min_size.width, item.max_size.width),
378                    )
379                })
380                .maybe_clamp(item.min_size, item.max_size);
381
382            let item_layout = tree.perform_child_layout(
383                item.node_id,
384                known_dimensions,
385                parent_size,
386                available_space.map_width(|w| w.maybe_sub(item_non_auto_x_margin_sum)),
387                SizingMode::InherentSize,
388                Line::TRUE,
389            );
390            let final_size = item_layout.size;
391
392            let top_margin_set = item_layout.top_margin.collapse_with_margin(item_margin.top.unwrap_or(0.0));
393            let bottom_margin_set = item_layout.bottom_margin.collapse_with_margin(item_margin.bottom.unwrap_or(0.0));
394
395            // Expand auto margins to fill available space
396            // Note: Vertical auto-margins for relatively positioned block items simply resolve to 0.
397            // See: https://www.w3.org/TR/CSS21/visudet.html#abs-non-replaced-width
398            let free_x_space = f32_max(0.0, container_inner_width - final_size.width - item_non_auto_x_margin_sum);
399            let x_axis_auto_margin_size = {
400                let auto_margin_count = item_margin.left.is_none() as u8 + item_margin.right.is_none() as u8;
401                if auto_margin_count > 0 {
402                    free_x_space / auto_margin_count as f32
403                } else {
404                    0.0
405                }
406            };
407            let resolved_margin = Rect {
408                left: item_margin.left.unwrap_or(x_axis_auto_margin_size),
409                right: item_margin.right.unwrap_or(x_axis_auto_margin_size),
410                top: top_margin_set.resolve(),
411                bottom: bottom_margin_set.resolve(),
412            };
413
414            // Resolve item inset
415            let inset =
416                item.inset.zip_size(Size { width: container_inner_width, height: 0.0 }, |p, s| p.maybe_resolve(s));
417            let inset_offset = Point {
418                x: inset.left.or(inset.right.map(|x| -x)).unwrap_or(0.0),
419                y: inset.top.or(inset.bottom.map(|x| -x)).unwrap_or(0.0),
420            };
421
422            let y_margin_offset = if is_collapsing_with_first_margin_set && own_margins_collapse_with_children.start {
423                0.0
424            } else {
425                active_collapsible_margin_set.collapse_with_margin(resolved_margin.top).resolve()
426            };
427
428            item.computed_size = item_layout.size;
429            item.can_be_collapsed_through = item_layout.margins_can_collapse_through;
430            item.static_position = Point {
431                x: resolved_content_box_inset.left,
432                y: committed_y_offset + active_collapsible_margin_set.resolve(),
433            };
434            let location = Point {
435                x: resolved_content_box_inset.left + inset_offset.x + resolved_margin.left,
436                y: committed_y_offset + inset_offset.y + y_margin_offset,
437            };
438
439            let scrollbar_size = Size {
440                width: if item.overflow.y == Overflow::Scroll { item.scrollbar_width } else { 0.0 },
441                height: if item.overflow.x == Overflow::Scroll { item.scrollbar_width } else { 0.0 },
442            };
443
444            tree.set_unrounded_layout(
445                item.node_id,
446                &Layout {
447                    order: item.order,
448                    size: item_layout.size,
449                    #[cfg(feature = "content_size")]
450                    content_size: item_layout.content_size,
451                    scrollbar_size,
452                    location,
453                    padding: item.padding,
454                    border: item.border,
455                },
456            );
457
458            #[cfg(feature = "content_size")]
459            {
460                inflow_content_size = inflow_content_size.f32_max(compute_content_size_contribution(
461                    location,
462                    final_size,
463                    item_layout.content_size,
464                    item.overflow,
465                ));
466            }
467
468            // Update first_child_top_margin_set
469            if is_collapsing_with_first_margin_set {
470                if item.can_be_collapsed_through {
471                    first_child_top_margin_set = first_child_top_margin_set
472                        .collapse_with_set(top_margin_set)
473                        .collapse_with_set(bottom_margin_set);
474                } else {
475                    first_child_top_margin_set = first_child_top_margin_set.collapse_with_set(top_margin_set);
476                    is_collapsing_with_first_margin_set = false;
477                }
478            }
479
480            // Update active_collapsible_margin_set
481            if item.can_be_collapsed_through {
482                active_collapsible_margin_set = active_collapsible_margin_set
483                    .collapse_with_set(top_margin_set)
484                    .collapse_with_set(bottom_margin_set);
485            } else {
486                committed_y_offset += item_layout.size.height + y_margin_offset;
487                active_collapsible_margin_set = bottom_margin_set;
488            }
489        }
490    }
491
492    let last_child_bottom_margin_set = active_collapsible_margin_set;
493    let bottom_y_margin_offset =
494        if own_margins_collapse_with_children.end { 0.0 } else { last_child_bottom_margin_set.resolve() };
495
496    committed_y_offset += resolved_content_box_inset.bottom + bottom_y_margin_offset;
497    let content_height = f32_max(0.0, committed_y_offset);
498    (inflow_content_size, content_height, first_child_top_margin_set, last_child_bottom_margin_set)
499}
500
501/// Perform absolute layout on all absolutely positioned children.
502#[inline]
503fn perform_absolute_layout_on_absolute_children(
504    tree: &mut impl LayoutBlockContainer,
505    items: &[BlockItem],
506    area_size: Size<f32>,
507    area_offset: Point<f32>,
508) -> Size<f32> {
509    let area_width = area_size.width;
510    let area_height = area_size.height;
511
512    #[cfg_attr(not(feature = "content_size"), allow(unused_mut))]
513    let mut absolute_content_size = Size::ZERO;
514
515    for item in items.iter().filter(|item| item.position == Position::Absolute) {
516        let child_style = tree.get_block_child_style(item.node_id);
517
518        // Skip items that are display:none or are not position:absolute
519        if child_style.box_generation_mode() == BoxGenerationMode::None || child_style.position() != Position::Absolute
520        {
521            continue;
522        }
523
524        let aspect_ratio = child_style.aspect_ratio();
525        let margin = child_style.margin().map(|margin| margin.resolve_to_option(area_width));
526        let padding = child_style.padding().resolve_or_zero(Some(area_width));
527        let border = child_style.border().resolve_or_zero(Some(area_width));
528        let padding_border_sum = (padding + border).sum_axes();
529
530        // Resolve inset
531        let left = child_style.inset().left.maybe_resolve(area_width);
532        let right = child_style.inset().right.maybe_resolve(area_width);
533        let top = child_style.inset().top.maybe_resolve(area_height);
534        let bottom = child_style.inset().bottom.maybe_resolve(area_height);
535
536        // Compute known dimensions from min/max/inherent size styles
537        let style_size = child_style.size().maybe_resolve(area_size).maybe_apply_aspect_ratio(aspect_ratio);
538        let min_size = child_style
539            .min_size()
540            .maybe_resolve(area_size)
541            .maybe_apply_aspect_ratio(aspect_ratio)
542            .or(padding_border_sum.map(Some))
543            .maybe_max(padding_border_sum);
544        let max_size = child_style.max_size().maybe_resolve(area_size).maybe_apply_aspect_ratio(aspect_ratio);
545        let mut known_dimensions = style_size.maybe_clamp(min_size, max_size);
546
547        drop(child_style);
548
549        // Fill in width from left/right and reapply aspect ratio if:
550        //   - Width is not already known
551        //   - Item has both left and right inset properties set
552        if let (None, Some(left), Some(right)) = (known_dimensions.width, left, right) {
553            let new_width_raw = area_width.maybe_sub(margin.left).maybe_sub(margin.right) - left - right;
554            known_dimensions.width = Some(f32_max(new_width_raw, 0.0));
555            known_dimensions = known_dimensions.maybe_apply_aspect_ratio(aspect_ratio).maybe_clamp(min_size, max_size);
556        }
557
558        // Fill in height from top/bottom and reapply aspect ratio if:
559        //   - Height is not already known
560        //   - Item has both top and bottom inset properties set
561        if let (None, Some(top), Some(bottom)) = (known_dimensions.height, top, bottom) {
562            let new_height_raw = area_height.maybe_sub(margin.top).maybe_sub(margin.bottom) - top - bottom;
563            known_dimensions.height = Some(f32_max(new_height_raw, 0.0));
564            known_dimensions = known_dimensions.maybe_apply_aspect_ratio(aspect_ratio).maybe_clamp(min_size, max_size);
565        }
566
567        let layout_output = tree.perform_child_layout(
568            item.node_id,
569            known_dimensions,
570            area_size.map(Some),
571            Size {
572                width: AvailableSpace::Definite(area_width.maybe_clamp(min_size.width, max_size.width)),
573                height: AvailableSpace::Definite(area_height.maybe_clamp(min_size.height, max_size.height)),
574            },
575            SizingMode::ContentSize,
576            Line::FALSE,
577        );
578        let measured_size = layout_output.size;
579        let final_size = known_dimensions.unwrap_or(measured_size).maybe_clamp(min_size, max_size);
580
581        let non_auto_margin = Rect {
582            left: if left.is_some() { margin.left.unwrap_or(0.0) } else { 0.0 },
583            right: if right.is_some() { margin.right.unwrap_or(0.0) } else { 0.0 },
584            top: if top.is_some() { margin.top.unwrap_or(0.0) } else { 0.0 },
585            bottom: if bottom.is_some() { margin.left.unwrap_or(0.0) } else { 0.0 },
586        };
587
588        // Expand auto margins to fill available space
589        // https://www.w3.org/TR/CSS21/visudet.html#abs-non-replaced-width
590        let auto_margin = {
591            // Auto margins for absolutely positioned elements in block containers only resolve
592            // if inset is set. Otherwise they resolve to 0.
593            let absolute_auto_margin_space = Point {
594                x: right.map(|right| area_size.width - right - left.unwrap_or(0.0)).unwrap_or(final_size.width),
595                y: bottom.map(|bottom| area_size.height - bottom - top.unwrap_or(0.0)).unwrap_or(final_size.height),
596            };
597            let free_space = Size {
598                width: absolute_auto_margin_space.x - final_size.width - non_auto_margin.horizontal_axis_sum(),
599                height: absolute_auto_margin_space.y - final_size.height - non_auto_margin.vertical_axis_sum(),
600            };
601
602            let auto_margin_size = Size {
603                // If all three of 'left', 'width', and 'right' are 'auto': First set any 'auto' values for 'margin-left' and 'margin-right' to 0.
604                // Then, if the 'direction' property of the element establishing the static-position containing block is 'ltr' set 'left' to the
605                // static position and apply rule number three below; otherwise, set 'right' to the static position and apply rule number one below.
606                //
607                // If none of the three is 'auto': If both 'margin-left' and 'margin-right' are 'auto', solve the equation under the extra constraint
608                // that the two margins get equal values, unless this would make them negative, in which case when direction of the containing block is
609                // 'ltr' ('rtl'), set 'margin-left' ('margin-right') to zero and solve for 'margin-right' ('margin-left'). If one of 'margin-left' or
610                // 'margin-right' is 'auto', solve the equation for that value. If the values are over-constrained, ignore the value for 'left' (in case
611                // the 'direction' property of the containing block is 'rtl') or 'right' (in case 'direction' is 'ltr') and solve for that value.
612                width: {
613                    let auto_margin_count = margin.left.is_none() as u8 + margin.right.is_none() as u8;
614                    if auto_margin_count == 2
615                        && (style_size.width.is_none() || style_size.width.unwrap() >= free_space.width)
616                    {
617                        0.0
618                    } else if auto_margin_count > 0 {
619                        free_space.width / auto_margin_count as f32
620                    } else {
621                        0.0
622                    }
623                },
624                height: {
625                    let auto_margin_count = margin.top.is_none() as u8 + margin.bottom.is_none() as u8;
626                    if auto_margin_count == 2
627                        && (style_size.height.is_none() || style_size.height.unwrap() >= free_space.height)
628                    {
629                        0.0
630                    } else if auto_margin_count > 0 {
631                        free_space.height / auto_margin_count as f32
632                    } else {
633                        0.0
634                    }
635                },
636            };
637
638            Rect {
639                left: margin.left.map(|_| 0.0).unwrap_or(auto_margin_size.width),
640                right: margin.right.map(|_| 0.0).unwrap_or(auto_margin_size.width),
641                top: margin.top.map(|_| 0.0).unwrap_or(auto_margin_size.height),
642                bottom: margin.bottom.map(|_| 0.0).unwrap_or(auto_margin_size.height),
643            }
644        };
645
646        let resolved_margin = Rect {
647            left: margin.left.unwrap_or(auto_margin.left),
648            right: margin.right.unwrap_or(auto_margin.right),
649            top: margin.top.unwrap_or(auto_margin.top),
650            bottom: margin.bottom.unwrap_or(auto_margin.bottom),
651        };
652
653        let item_offset = Point {
654            x: left
655                .map(|left| left + resolved_margin.left)
656                .or(right.map(|right| area_size.width - final_size.width - right - resolved_margin.right))
657                .unwrap_or(resolved_margin.left),
658            y: top
659                .map(|top| top + resolved_margin.top)
660                .or(bottom.map(|bottom| area_size.height - final_size.height - bottom - resolved_margin.bottom))
661                .unwrap_or(item.static_position.y + resolved_margin.top),
662        };
663
664        // Note: axis intentionally switched here as scrollbars take up space in the opposite axis
665        // to the axis in which scrolling is enabled.
666        let scrollbar_size = Size {
667            width: if item.overflow.y == Overflow::Scroll { item.scrollbar_width } else { 0.0 },
668            height: if item.overflow.x == Overflow::Scroll { item.scrollbar_width } else { 0.0 },
669        };
670
671        let location = area_offset + item_offset;
672        tree.set_unrounded_layout(
673            item.node_id,
674            &Layout {
675                order: item.order,
676                size: final_size,
677                #[cfg(feature = "content_size")]
678                content_size: layout_output.content_size,
679                scrollbar_size,
680                location,
681                padding,
682                border,
683            },
684        );
685
686        #[cfg(feature = "content_size")]
687        {
688            absolute_content_size = absolute_content_size.f32_max(compute_content_size_contribution(
689                location,
690                final_size,
691                layout_output.content_size,
692                item.overflow,
693            ));
694        }
695    }
696
697    absolute_content_size
698}