gioser

tawasuyu/taffy

A high performance rust-powered UI layout library

Rust 497HTML 254C 19JavaScript 81329 Sutichaykuna

⎇ 7e8d5b1d733ed84c0db8e8d359f84df371bdaadc src/compute/grid/alignment.rs Rust · 352 siq'ikuna · 13.6 KB Ñawpa willay Pi imata llamkarqan ch'uya

merge `alignment_based_offset` match cases 7e8d5b1d7 · Kane Wang ·

1//! Alignment of tracks and final positioning of items
2use super::types::GridTrack;
3use crate::compute::common::alignment::{apply_alignment_fallback, compute_alignment_offset};
4use crate::geometry::{InBothAbsAxis, Line, Point, Rect, Size};
5use crate::style::{AlignContent, AlignItems, AlignSelf, AvailableSpace, CoreStyle, GridItemStyle, Overflow, Position};
6use crate::tree::{Layout, LayoutPartialTreeExt, NodeId, SizingMode};
7use crate::util::sys::f32_max;
8use crate::util::{MaybeMath, MaybeResolve, ResolveOrZero};
9
10#[cfg(feature = "content_size")]
11use crate::compute::common::content_size::compute_content_size_contribution;
12use crate::{BoxSizing, Direction, LayoutGridContainer};
13
14/// Align the grid tracks within the grid according to the align-content (rows) or
15/// justify-content (columns) property. This only does anything if the size of the
16/// grid is not equal to the size of the grid container in the axis being aligned.
17pub(super) fn align_tracks(
18    grid_container_content_box_size: f32,
19    padding: Line<f32>,
20    border: Line<f32>,
21    tracks: &mut [GridTrack],
22    track_alignment_style: AlignContent,
23) {
24    let used_size: f32 = tracks.iter().map(|track| track.base_size).sum();
25    let free_space = grid_container_content_box_size - used_size;
26    let origin = padding.start + border.start;
27
28    // Count the number of non-collapsed tracks (not counting gutters)
29    let num_tracks = tracks.iter().skip(1).step_by(2).filter(|track| !track.is_collapsed).count();
30
31    // Grid layout treats gaps as full tracks rather than applying them at alignment so we
32    // simply pass zero here. Grid layout is never reversed.
33    let gap = 0.0;
34    let layout_is_reversed = false;
35    let is_safe = false; // TODO: Implement safe alignment
36    let track_alignment = apply_alignment_fallback(free_space, num_tracks, track_alignment_style, is_safe);
37
38    // Compute offsets
39    let mut total_offset = origin;
40    tracks.iter_mut().enumerate().for_each(|(i, track)| {
41        // Odd tracks are gutters (but slices are zero-indexed, so odd tracks have even indices)
42        let is_gutter = i % 2 == 0;
43
44        // The first non-gutter track is index 1
45        let is_first = i == 1;
46
47        let offset = if is_gutter {
48            0.0
49        } else {
50            compute_alignment_offset(free_space, num_tracks, gap, track_alignment, layout_is_reversed, is_first)
51        };
52
53        track.offset = total_offset + offset;
54        total_offset = total_offset + offset + track.base_size;
55    });
56}
57
58/// Align and size a grid item into it's final position
59pub(super) fn align_and_position_item(
60    tree: &mut impl LayoutGridContainer,
61    node: NodeId,
62    order: u32,
63    grid_area: Rect<f32>,
64    container_alignment_styles: InBothAbsAxis<Option<AlignItems>>,
65    baseline_shim: f32,
66    direction: Direction,
67) -> (Size<f32>, f32, f32) {
68    let grid_area_size = Size { width: grid_area.right - grid_area.left, height: grid_area.bottom - grid_area.top };
69
70    let style = tree.get_grid_child_style(node);
71
72    let overflow = style.overflow();
73    let scrollbar_width = style.scrollbar_width();
74    let aspect_ratio = style.aspect_ratio();
75    let justify_self = style.justify_self();
76    let align_self = style.align_self();
77
78    let position = style.position();
79    let inset_horizontal = style
80        .inset()
81        .horizontal_components()
82        .map(|size| size.resolve_to_option(grid_area_size.width, |val, basis| tree.calc(val, basis)));
83    let inset_vertical = style
84        .inset()
85        .vertical_components()
86        .map(|size| size.resolve_to_option(grid_area_size.height, |val, basis| tree.calc(val, basis)));
87    let padding =
88        style.padding().map(|p| p.resolve_or_zero(Some(grid_area_size.width), |val, basis| tree.calc(val, basis)));
89    let border =
90        style.border().map(|p| p.resolve_or_zero(Some(grid_area_size.width), |val, basis| tree.calc(val, basis)));
91    let padding_border_size = (padding + border).sum_axes();
92
93    let box_sizing_adjustment =
94        if style.box_sizing() == BoxSizing::ContentBox { padding_border_size } else { Size::ZERO };
95
96    let inherent_size = style
97        .size()
98        .maybe_resolve(grid_area_size, |val, basis| tree.calc(val, basis))
99        .maybe_apply_aspect_ratio(aspect_ratio)
100        .maybe_add(box_sizing_adjustment);
101    let min_size = style
102        .min_size()
103        .maybe_resolve(grid_area_size, |val, basis| tree.calc(val, basis))
104        .maybe_add(box_sizing_adjustment)
105        .or(padding_border_size.map(Some))
106        .maybe_max(padding_border_size)
107        .maybe_apply_aspect_ratio(aspect_ratio);
108    let max_size = style
109        .max_size()
110        .maybe_resolve(grid_area_size, |val, basis| tree.calc(val, basis))
111        .maybe_apply_aspect_ratio(aspect_ratio)
112        .maybe_add(box_sizing_adjustment);
113
114    // Resolve default alignment styles if they are set on neither the parent or the node itself
115    // Note: if the child has a preferred aspect ratio but neither width or height are set, then the width is stretched
116    // and the then height is calculated from the width according the aspect ratio
117    // See: https://www.w3.org/TR/css-grid-1/#grid-item-sizing
118    let alignment_styles = InBothAbsAxis {
119        horizontal: justify_self.or(container_alignment_styles.horizontal).unwrap_or_else(|| {
120            if inherent_size.width.is_some() {
121                AlignSelf::Start
122            } else {
123                AlignSelf::Stretch
124            }
125        }),
126        vertical: align_self.or(container_alignment_styles.vertical).unwrap_or_else(|| {
127            if inherent_size.height.is_some() || aspect_ratio.is_some() {
128                AlignSelf::Start
129            } else {
130                AlignSelf::Stretch
131            }
132        }),
133    };
134
135    // Note: This is not a bug. It is part of the CSS spec that both horizontal and vertical margins
136    // resolve against the WIDTH of the grid area.
137    let margin =
138        style.margin().map(|margin| margin.resolve_to_option(grid_area_size.width, |val, basis| tree.calc(val, basis)));
139
140    let grid_area_minus_item_margins_size = Size {
141        width: grid_area_size.width.maybe_sub(margin.left).maybe_sub(margin.right),
142        height: grid_area_size.height.maybe_sub(margin.top).maybe_sub(margin.bottom) - baseline_shim,
143    };
144
145    // If node is absolutely positioned and width is not set explicitly, then deduce it
146    // from left, right and container_content_box if both are set.
147    let width = inherent_size.width.or_else(|| {
148        // Apply width derived from both the left and right properties of an absolutely
149        // positioned element being set
150        if position == Position::Absolute {
151            if let (Some(left), Some(right)) = (inset_horizontal.start, inset_horizontal.end) {
152                return Some(f32_max(grid_area_minus_item_margins_size.width - left - right, 0.0));
153            }
154        }
155
156        // Apply width based on stretch alignment if:
157        //  - Alignment style is "stretch"
158        //  - The node is not absolutely positioned
159        //  - The node does not have auto margins in this axis.
160        if margin.left.is_some()
161            && margin.right.is_some()
162            && alignment_styles.horizontal == AlignSelf::Stretch
163            && position != Position::Absolute
164        {
165            return Some(grid_area_minus_item_margins_size.width);
166        }
167
168        None
169    });
170
171    // Reapply aspect ratio after stretch and absolute position width adjustments
172    let Size { width, height } = Size { width, height: inherent_size.height }.maybe_apply_aspect_ratio(aspect_ratio);
173
174    let height = height.or_else(|| {
175        if position == Position::Absolute {
176            if let (Some(top), Some(bottom)) = (inset_vertical.start, inset_vertical.end) {
177                return Some(f32_max(grid_area_minus_item_margins_size.height - top - bottom, 0.0));
178            }
179        }
180
181        // Apply height based on stretch alignment if:
182        //  - Alignment style is "stretch"
183        //  - The node is not absolutely positioned
184        //  - The node does not have auto margins in this axis.
185        if margin.top.is_some()
186            && margin.bottom.is_some()
187            && alignment_styles.vertical == AlignSelf::Stretch
188            && position != Position::Absolute
189        {
190            return Some(grid_area_minus_item_margins_size.height);
191        }
192
193        None
194    });
195    // Reapply aspect ratio after stretch and absolute position height adjustments
196    let Size { width, height } = Size { width, height }.maybe_apply_aspect_ratio(aspect_ratio);
197
198    // Clamp size by min and max width/height
199    let Size { width, height } = Size { width, height }.maybe_clamp(min_size, max_size);
200
201    // Layout node
202    let item_direction = style.direction();
203    drop(style);
204
205    let size = if position == Position::Absolute && (width.is_none() || height.is_none()) {
206        tree.measure_child_size_both(
207            node,
208            Size { width, height },
209            grid_area_size.map(Option::Some),
210            grid_area_minus_item_margins_size.map(AvailableSpace::Definite),
211            SizingMode::InherentSize,
212            item_direction,
213            Line::FALSE,
214        )
215        .map(Some)
216    } else {
217        Size { width, height }
218    };
219
220    let layout_output = tree.perform_child_layout(
221        node,
222        size,
223        grid_area_size.map(Option::Some),
224        grid_area_minus_item_margins_size.map(AvailableSpace::Definite),
225        SizingMode::InherentSize,
226        item_direction,
227        Line::FALSE,
228    );
229
230    // Resolve final size
231    let Size { width, height } = size.unwrap_or(layout_output.size).maybe_clamp(min_size, max_size);
232
233    let (x, x_margin) = align_item_within_area(
234        Line { start: grid_area.left, end: grid_area.right },
235        justify_self.unwrap_or(alignment_styles.horizontal),
236        width,
237        position,
238        inset_horizontal,
239        margin.horizontal_components(),
240        0.0,
241        direction,
242    );
243    let (y, y_margin) = align_item_within_area(
244        Line { start: grid_area.top, end: grid_area.bottom },
245        align_self.unwrap_or(alignment_styles.vertical),
246        height,
247        position,
248        inset_vertical,
249        margin.vertical_components(),
250        baseline_shim,
251        Direction::Ltr,
252    );
253
254    let scrollbar_size = Size {
255        width: if overflow.y == Overflow::Scroll { scrollbar_width } else { 0.0 },
256        height: if overflow.x == Overflow::Scroll { scrollbar_width } else { 0.0 },
257    };
258
259    let resolved_margin = Rect { left: x_margin.start, right: x_margin.end, top: y_margin.start, bottom: y_margin.end };
260
261    tree.set_unrounded_layout(
262        node,
263        &Layout {
264            order,
265            location: Point { x, y },
266            size: Size { width, height },
267            #[cfg(feature = "content_size")]
268            content_size: layout_output.content_size,
269            scrollbar_size,
270            padding,
271            border,
272            margin: resolved_margin,
273        },
274    );
275
276    #[cfg(feature = "content_size")]
277    let contribution = compute_content_size_contribution(
278        Point { x: x - grid_area.left, y: y - grid_area.top },
279        Size { width, height },
280        layout_output.content_size,
281        overflow,
282    );
283    #[cfg(not(feature = "content_size"))]
284    let contribution = Size::ZERO;
285
286    (contribution, y, height)
287}
288
289/// Align and size a grid item along a single axis
290#[allow(clippy::too_many_arguments)]
291pub(super) fn align_item_within_area(
292    grid_area: Line<f32>,
293    alignment_style: AlignSelf,
294    resolved_size: f32,
295    position: Position,
296    inset: Line<Option<f32>>,
297    margin: Line<Option<f32>>,
298    baseline_shim: f32,
299    direction: Direction,
300) -> (f32, Line<f32>) {
301    // Calculate grid area dimension in the axis
302    let non_auto_margin = Line { start: margin.start.unwrap_or(0.0) + baseline_shim, end: margin.end.unwrap_or(0.0) };
303    let grid_area_size = f32_max(grid_area.end - grid_area.start, 0.0);
304    let free_space = f32_max(grid_area_size - resolved_size - non_auto_margin.sum(), 0.0);
305
306    // Expand auto margins to fill available space
307    let auto_margin_count = margin.start.is_none() as u8 + margin.end.is_none() as u8;
308    let auto_margin_size = if auto_margin_count > 0 { free_space / auto_margin_count as f32 } else { 0.0 };
309    let resolved_margin = Line {
310        start: margin.start.unwrap_or(auto_margin_size) + baseline_shim,
311        end: margin.end.unwrap_or(auto_margin_size),
312    };
313
314    // Compute offset in the axis
315    let alignment_based_offset = match alignment_style {
316        // TODO: Add support for baseline alignment. For now we treat it as "start".
317        AlignSelf::Start | AlignSelf::FlexStart | AlignSelf::Baseline | AlignSelf::Stretch => {
318            if direction.is_rtl() {
319                free_space + resolved_margin.start
320            } else {
321                resolved_margin.start
322            }
323        }
324        AlignSelf::End | AlignSelf::FlexEnd => {
325            if direction.is_rtl() {
326                resolved_margin.start
327            } else {
328                grid_area_size - resolved_size - resolved_margin.end
329            }
330        }
331        AlignSelf::Center => (grid_area_size - resolved_size + resolved_margin.start - resolved_margin.end) / 2.0,
332    };
333
334    let offset_within_area = if position == Position::Absolute {
335        if let Some(start) = inset.start {
336            start + non_auto_margin.start
337        } else if let Some(end) = inset.end {
338            grid_area_size - end - resolved_size - non_auto_margin.end
339        } else {
340            alignment_based_offset
341        }
342    } else {
343        alignment_based_offset
344    };
345
346    let mut start = grid_area.start + offset_within_area;
347    if position == Position::Relative {
348        start += inset.start.or(inset.end.map(|pos| -pos)).unwrap_or(0.0);
349    }
350
351    (start, resolved_margin)
352}