gioser

tawasuyu/taffy

A high performance rust-powered UI layout library

Rust 498HTML 254C 19JavaScript 81339 Definitions

⎇ 8f72a707eb069d7d324096c7405b383f8245f25d src/node.rs Rust · 261 lines · 7.9 KB History Who touched what raw

Rename modules (#95) 8f72a707e · Alice Cecile ·

1use core::ops::Drop;
2
3use crate::forest::Forest;
4use crate::geometry::Size;
5use crate::layout::Layout;
6use crate::number::Number;
7use crate::style::Style;
8#[cfg(any(feature = "std", feature = "alloc"))]
9use crate::sys::Box;
10use crate::sys::{new_map_with_capacity, ChildrenVec, Map, Vec};
11use crate::Error;
12use core::sync::atomic::{AtomicUsize, Ordering};
13
14pub enum MeasureFunc {
15    Raw(fn(Size<Number>) -> Size<f32>),
16    #[cfg(any(feature = "std", feature = "alloc"))]
17    Boxed(Box<dyn Fn(Size<Number>) -> Size<f32>>),
18}
19
20/// Global sprawl instance id allocator.
21static INSTANCE_ALLOCATOR: Allocator = Allocator::new();
22
23#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
24#[cfg_attr(not(any(feature = "std", feature = "alloc")), derive(hash32_derive::Hash32))]
25pub struct Node {
26    instance: Id,
27    local: Id,
28}
29
30pub struct Sprawl {
31    id: Id,
32    nodes: Allocator,
33    nodes_to_ids: Map<Node, NodeId>,
34    ids_to_nodes: Map<NodeId, Node>,
35    forest: Forest,
36}
37
38impl Default for Sprawl {
39    fn default() -> Self {
40        Self::with_capacity(16)
41    }
42}
43
44impl Sprawl {
45    pub fn new() -> Self {
46        Default::default()
47    }
48
49    pub fn with_capacity(capacity: usize) -> Self {
50        Self {
51            id: INSTANCE_ALLOCATOR.allocate(),
52            nodes: Allocator::new(),
53            nodes_to_ids: new_map_with_capacity(capacity),
54            ids_to_nodes: new_map_with_capacity(capacity),
55            forest: Forest::with_capacity(capacity),
56        }
57    }
58
59    fn allocate_node(&mut self) -> Node {
60        let local = self.nodes.allocate();
61        Node { instance: self.id, local }
62    }
63
64    fn add_node(&mut self, node: Node, id: NodeId) {
65        let _ = self.nodes_to_ids.insert(node, id);
66        let _ = self.ids_to_nodes.insert(id, node);
67    }
68
69    // Find node in the forest.
70    fn find_node(&self, node: Node) -> Result<NodeId, Error> {
71        match self.nodes_to_ids.get(&node) {
72            Some(id) => Ok(*id),
73            None => Err(Error::InvalidNode(node)),
74        }
75    }
76
77    pub fn new_leaf(&mut self, style: Style, measure: MeasureFunc) -> Result<Node, Error> {
78        let node = self.allocate_node();
79        let id = self.forest.new_leaf(style, measure);
80        self.add_node(node, id);
81        Ok(node)
82    }
83
84    pub fn new_node(&mut self, style: Style, children: &[Node]) -> Result<Node, Error> {
85        let node = self.allocate_node();
86        let children =
87            children.iter().map(|child| self.find_node(*child)).collect::<Result<ChildrenVec<_>, Error>>()?;
88        let id = self.forest.new_node(style, children);
89        self.add_node(node, id);
90        Ok(node)
91    }
92
93    /// Removes all nodes.
94    ///
95    /// All associated nodes will be invalid.
96    pub fn clear(&mut self) {
97        for node in self.nodes_to_ids.keys() {
98            self.nodes.free(&[node.local]);
99        }
100        self.nodes_to_ids.clear();
101        self.ids_to_nodes.clear();
102        self.forest.clear();
103    }
104
105    /// Remove nodes.
106    pub fn remove(&mut self, node: Node) {
107        let id = if let Ok(id) = self.find_node(node) { id } else { return };
108
109        self.nodes_to_ids.remove(&node);
110        self.ids_to_nodes.remove(&id);
111
112        if let Some(new_id) = self.forest.swap_remove(id) {
113            let new = self.ids_to_nodes.remove(&new_id).unwrap();
114            let _ = self.nodes_to_ids.insert(new, id);
115            let _ = self.ids_to_nodes.insert(id, new);
116        }
117    }
118
119    pub fn set_measure(&mut self, node: Node, measure: Option<MeasureFunc>) -> Result<(), Error> {
120        let id = self.find_node(node)?;
121        self.forest.nodes[id].measure = measure;
122        self.forest.mark_dirty(id);
123        Ok(())
124    }
125
126    pub fn add_child(&mut self, node: Node, child: Node) -> Result<(), Error> {
127        let node_id = self.find_node(node)?;
128        let child_id = self.find_node(child)?;
129
130        self.forest.add_child(node_id, child_id);
131        Ok(())
132    }
133
134    pub fn set_children(&mut self, node: Node, children: &[Node]) -> Result<(), Error> {
135        let node_id = self.find_node(node)?;
136        let children_id = children.iter().map(|child| self.find_node(*child)).collect::<Result<ChildrenVec<_>, _>>()?;
137
138        // Remove node as parent from all its current children.
139        for child in &self.forest.children[node_id] {
140            self.forest.parents[*child].retain(|p| *p != node_id);
141        }
142
143        // Build up relation node <-> child
144        for child in &children_id {
145            self.forest.parents[*child].push(node_id);
146        }
147        self.forest.children[node_id] = children_id;
148
149        self.forest.mark_dirty(node_id);
150        Ok(())
151    }
152
153    pub fn remove_child(&mut self, node: Node, child: Node) -> Result<Node, Error> {
154        let node_id = self.find_node(node)?;
155        let child_id = self.find_node(child)?;
156
157        let prev_id = self.forest.remove_child(node_id, child_id);
158        Ok(self.ids_to_nodes[&prev_id])
159    }
160
161    pub fn remove_child_at_index(&mut self, node: Node, index: usize) -> Result<Node, Error> {
162        let node_id = self.find_node(node)?;
163        // TODO: index check
164
165        let prev_id = self.forest.remove_child_at_index(node_id, index);
166        Ok(self.ids_to_nodes[&prev_id])
167    }
168
169    pub fn replace_child_at_index(&mut self, node: Node, index: usize, child: Node) -> Result<Node, Error> {
170        let node_id = self.find_node(node)?;
171        let child_id = self.find_node(child)?;
172        // TODO: index check
173
174        self.forest.parents[child_id].push(node_id);
175        let old_child = core::mem::replace(&mut self.forest.children[node_id][index], child_id);
176        self.forest.parents[old_child].retain(|p| *p != node_id);
177
178        self.forest.mark_dirty(node_id);
179
180        Ok(self.ids_to_nodes[&old_child])
181    }
182
183    pub fn children(&self, node: Node) -> Result<Vec<Node>, Error> {
184        let id = self.find_node(node)?;
185        Ok(self.forest.children[id].iter().map(|child| self.ids_to_nodes[child]).collect())
186    }
187
188    pub fn child_at_index(&self, node: Node, index: usize) -> Result<Node, Error> {
189        let id = self.find_node(node)?;
190        Ok(self.ids_to_nodes[&self.forest.children[id][index]])
191    }
192
193    pub fn child_count(&self, node: Node) -> Result<usize, Error> {
194        let id = self.find_node(node)?;
195        Ok(self.forest.children[id].len())
196    }
197
198    pub fn set_style(&mut self, node: Node, style: Style) -> Result<(), Error> {
199        let id = self.find_node(node)?;
200        self.forest.nodes[id].style = style;
201        self.forest.mark_dirty(id);
202        Ok(())
203    }
204
205    pub fn style(&self, node: Node) -> Result<&Style, Error> {
206        let id = self.find_node(node)?;
207        Ok(&self.forest.nodes[id].style)
208    }
209
210    /// Return this node layout relative to its parent
211    pub fn layout(&self, node: Node) -> Result<&Layout, Error> {
212        let id = self.find_node(node)?;
213        Ok(&self.forest.nodes[id].layout)
214    }
215
216    pub fn mark_dirty(&mut self, node: Node) -> Result<(), Error> {
217        let id = self.find_node(node)?;
218        self.forest.mark_dirty(id);
219        Ok(())
220    }
221
222    pub fn dirty(&self, node: Node) -> Result<bool, Error> {
223        let id = self.find_node(node)?;
224        Ok(self.forest.nodes[id].is_dirty)
225    }
226
227    pub fn compute_layout(&mut self, node: Node, size: Size<Number>) -> Result<(), Error> {
228        let id = self.find_node(node)?;
229        self.forest.compute_layout(id, size);
230        Ok(())
231    }
232}
233
234impl Drop for Sprawl {
235    fn drop(&mut self) {
236        INSTANCE_ALLOCATOR.free(&[self.id]);
237    }
238}
239
240/// Internal node id.
241pub(crate) type NodeId = usize;
242
243#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
244#[cfg_attr(not(any(feature = "std", feature = "alloc")), derive(hash32_derive::Hash32))]
245pub(crate) struct Id(usize);
246
247pub(crate) struct Allocator {
248    new_id: AtomicUsize,
249}
250
251impl Allocator {
252    pub const fn new() -> Self {
253        Self { new_id: AtomicUsize::new(0) }
254    }
255
256    pub fn allocate(&self) -> Id {
257        Id(self.new_id.fetch_add(1, Ordering::Relaxed))
258    }
259
260    pub fn free(&self, _ids: &[Id]) {}
261}