1fn main() {
2 let node = stretch::style::Node {
3 size: stretch::geometry::Size {
4 width: stretch::style::Dimension::Points(100.0),
5 height: stretch::style::Dimension::Points(100.0),
6 },
7 justify_content: stretch::style::JustifyContent::Center,
8
9 children: vec![stretch::style::Node {
10 size: stretch::geometry::Size {
11 width: stretch::style::Dimension::Percent(0.5),
12 height: stretch::style::Dimension::Auto,
13 },
14 ..Default::default()
15 }],
16
17 ..Default::default()
18 };
19
20 let layout = stretch::compute(&node);
21
22 println!("{:#?}", layout);
23}