⎇ ac3349ce0fd60591d6019a4658dfe84912514e62
tests/generated/justify_content_column_space_between.rs
Historia
Quién tocó qué
crudo
[gentest] Split generated tests into separate files.
1#[test]
2fn justify_content_column_space_between() {
3 let layout = stretch::compute(
4 &stretch::style::Node {
5 flex_direction: stretch::style::FlexDirection::Column,
6 justify_content: stretch::style::JustifyContent::SpaceBetween,
7 size: stretch::geometry::Size {
8 width: stretch::style::Dimension::Points(100.0000),
9 height: stretch::style::Dimension::Points(100.0000),
10 ..Default::default()
11 },
12 children: vec![
13 stretch::style::Node {
14 size: stretch::geometry::Size {
15 height: stretch::style::Dimension::Points(10.0000),
16 ..Default::default()
17 },
18 ..Default::default()
19 },
20 stretch::style::Node {
21 size: stretch::geometry::Size {
22 height: stretch::style::Dimension::Points(10.0000),
23 ..Default::default()
24 },
25 ..Default::default()
26 },
27 stretch::style::Node {
28 size: stretch::geometry::Size {
29 height: stretch::style::Dimension::Points(10.0000),
30 ..Default::default()
31 },
32 ..Default::default()
33 },
34 ],
35 ..Default::default()
36 },
37 stretch::geometry::Size::undefined(),
38 )
39 .unwrap();
40
41 assert_eq!(layout.size.width, 100.0000);
42 assert_eq!(layout.size.height, 100.0000);
43 assert_eq!(layout.location.x, 0.0000);
44 assert_eq!(layout.location.y, 0.0000);
45
46 assert_eq!(layout.children[0].size.width, 100.0000);
47 assert_eq!(layout.children[0].size.height, 10.0000);
48 assert_eq!(layout.children[0].location.x, 0.0000);
49 assert_eq!(layout.children[0].location.y, 0.0000);
50
51 assert_eq!(layout.children[1].size.width, 100.0000);
52 assert_eq!(layout.children[1].size.height, 10.0000);
53 assert_eq!(layout.children[1].location.x, 0.0000);
54 assert_eq!(layout.children[1].location.y, 45.0000);
55
56 assert_eq!(layout.children[2].size.width, 100.0000);
57 assert_eq!(layout.children[2].size.height, 10.0000);
58 assert_eq!(layout.children[2].location.x, 0.0000);
59 assert_eq!(layout.children[2].location.y, 90.0000);
60}