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tawasuyu/taffy

A high performance rust-powered UI layout library

Rust 501HTML 254C 19JavaScript 81414 Definiciones

⎇ ae87fd0283feff32a5ceffe4c77394ff6ca88d39 src/compute/mod.rs Rust · 460 líneas · 16.9 KB Historia Quién tocó qué crudo

Fix rounding accumulation bug (#521) b2a38dafc · Nico Burns ·

1//! The layout algorithms themselves
2
3pub(crate) mod common;
4pub(crate) mod flexbox;
5pub(crate) mod leaf;
6
7#[cfg(feature = "grid")]
8pub(crate) mod grid;
9
10use crate::data::CACHE_SIZE;
11use crate::error::TaffyError;
12use crate::geometry::{Point, Size};
13use crate::layout::{Cache, Layout, RunMode, SizeAndBaselines, SizingMode};
14use crate::node::{Node, Taffy};
15use crate::style::{AvailableSpace, Display};
16use crate::sys::round;
17use crate::tree::LayoutTree;
18
19use self::flexbox::FlexboxAlgorithm;
20#[cfg(feature = "grid")]
21use self::grid::CssGridAlgorithm;
22use self::leaf::LeafAlgorithm;
23
24#[cfg(any(feature = "debug", feature = "profile"))]
25use crate::debug::NODE_LOGGER;
26
27/// Updates the stored layout of the provided `node` and its children
28pub fn compute_layout(taffy: &mut Taffy, root: Node, available_space: Size<AvailableSpace>) -> Result<(), TaffyError> {
29    taffy.is_layouting = true;
30
31    // Recursively compute node layout
32    let size_and_baselines = GenericAlgorithm::perform_layout(
33        taffy,
34        root,
35        Size::NONE,
36        available_space.into_options(),
37        available_space,
38        SizingMode::InherentSize,
39    );
40
41    let layout = Layout { order: 0, size: size_and_baselines.size, location: Point::ZERO };
42    *taffy.layout_mut(root) = layout;
43
44    // If rounding is enabled, recursively round the layout's of this node and all children
45    if taffy.config.use_rounding {
46        round_layout(taffy, root, 0.0, 0.0);
47    }
48
49    taffy.is_layouting = false;
50
51    Ok(())
52}
53
54/// A common interface that all Taffy layout algorithms conform to
55pub(crate) trait LayoutAlgorithm {
56    /// The name of the algorithm (mainly used for debug purposes)
57    const NAME: &'static str;
58
59    /// Compute the size of the node given the specified constraints
60    fn measure_size(
61        tree: &mut impl LayoutTree,
62        node: Node,
63        known_dimensions: Size<Option<f32>>,
64        parent_size: Size<Option<f32>>,
65        available_space: Size<AvailableSpace>,
66        sizing_mode: SizingMode,
67    ) -> Size<f32>;
68
69    /// Perform a full layout on the node given the specified constraints
70    fn perform_layout(
71        tree: &mut impl LayoutTree,
72        node: Node,
73        known_dimensions: Size<Option<f32>>,
74        parent_size: Size<Option<f32>>,
75        available_space: Size<AvailableSpace>,
76        sizing_mode: SizingMode,
77    ) -> SizeAndBaselines;
78}
79
80/// The public interface to a generic algorithm that abstracts over all of Taffy's algorithms
81/// and applies the correct one based on the `Display` style
82pub struct GenericAlgorithm;
83impl LayoutAlgorithm for GenericAlgorithm {
84    const NAME: &'static str = "GENERIC";
85
86    fn perform_layout(
87        tree: &mut impl LayoutTree,
88        node: Node,
89        known_dimensions: Size<Option<f32>>,
90        parent_size: Size<Option<f32>>,
91        available_space: Size<AvailableSpace>,
92        sizing_mode: SizingMode,
93    ) -> SizeAndBaselines {
94        compute_node_layout(
95            tree,
96            node,
97            known_dimensions,
98            parent_size,
99            available_space,
100            RunMode::PeformLayout,
101            sizing_mode,
102        )
103    }
104
105    fn measure_size(
106        tree: &mut impl LayoutTree,
107        node: Node,
108        known_dimensions: Size<Option<f32>>,
109        parent_size: Size<Option<f32>>,
110        available_space: Size<AvailableSpace>,
111        sizing_mode: SizingMode,
112    ) -> Size<f32> {
113        compute_node_layout(
114            tree,
115            node,
116            known_dimensions,
117            parent_size,
118            available_space,
119            RunMode::ComputeSize,
120            sizing_mode,
121        )
122        .size
123    }
124}
125
126/// Updates the stored layout of the provided `node` and its children
127fn compute_node_layout(
128    tree: &mut impl LayoutTree,
129    node: Node,
130    known_dimensions: Size<Option<f32>>,
131    parent_size: Size<Option<f32>>,
132    available_space: Size<AvailableSpace>,
133    run_mode: RunMode,
134    sizing_mode: SizingMode,
135) -> SizeAndBaselines {
136    #[cfg(any(feature = "debug", feature = "profile"))]
137    NODE_LOGGER.push_node(node);
138    #[cfg(feature = "debug")]
139    println!();
140
141    // First we check if we have a cached result for the given input
142    let cache_run_mode = if tree.is_childless(node) { RunMode::PeformLayout } else { run_mode };
143    if let Some(cached_size_and_baselines) =
144        compute_from_cache(tree, node, known_dimensions, available_space, cache_run_mode)
145    {
146        #[cfg(feature = "debug")]
147        NODE_LOGGER.labelled_debug_log("CACHE", cached_size_and_baselines.size);
148        #[cfg(feature = "debug")]
149        debug_log_node(known_dimensions, parent_size, available_space, run_mode, sizing_mode);
150        #[cfg(any(feature = "debug", feature = "profile"))]
151        NODE_LOGGER.pop_node();
152        return cached_size_and_baselines;
153    }
154
155    #[cfg(feature = "debug")]
156    debug_log_node(known_dimensions, parent_size, available_space, run_mode, sizing_mode);
157
158    /// Inlined function generic over the LayoutAlgorithm to reduce code duplication
159    #[inline(always)]
160    fn perform_computations<Algorithm: LayoutAlgorithm>(
161        tree: &mut impl LayoutTree,
162        node: Node,
163        known_dimensions: Size<Option<f32>>,
164        parent_size: Size<Option<f32>>,
165        available_space: Size<AvailableSpace>,
166        run_mode: RunMode,
167        sizing_mode: SizingMode,
168    ) -> SizeAndBaselines {
169        #[cfg(feature = "debug")]
170        NODE_LOGGER.log(Algorithm::NAME);
171
172        match run_mode {
173            RunMode::PeformLayout => {
174                Algorithm::perform_layout(tree, node, known_dimensions, parent_size, available_space, sizing_mode)
175            }
176            RunMode::ComputeSize => {
177                let size =
178                    Algorithm::measure_size(tree, node, known_dimensions, parent_size, available_space, sizing_mode);
179                SizeAndBaselines { size, first_baselines: Point::NONE }
180            }
181        }
182    }
183
184    let display_mode = tree.style(node).display;
185    let has_children = !tree.is_childless(node);
186    let computed_size_and_baselines = match (display_mode, has_children) {
187        (Display::None, _) => perform_computations::<HiddenAlgorithm>(
188            tree,
189            node,
190            known_dimensions,
191            parent_size,
192            available_space,
193            run_mode,
194            sizing_mode,
195        ),
196        (Display::Flex, true) => perform_computations::<FlexboxAlgorithm>(
197            tree,
198            node,
199            known_dimensions,
200            parent_size,
201            available_space,
202            run_mode,
203            sizing_mode,
204        ),
205        #[cfg(feature = "grid")]
206        (Display::Grid, true) => perform_computations::<CssGridAlgorithm>(
207            tree,
208            node,
209            known_dimensions,
210            parent_size,
211            available_space,
212            run_mode,
213            sizing_mode,
214        ),
215        (_, false) => perform_computations::<LeafAlgorithm>(
216            tree,
217            node,
218            known_dimensions,
219            parent_size,
220            available_space,
221            run_mode,
222            sizing_mode,
223        ),
224    };
225
226    // Cache result
227    let cache_slot = compute_cache_slot(known_dimensions, available_space);
228    *tree.cache_mut(node, cache_slot) = Some(Cache {
229        known_dimensions,
230        available_space,
231        run_mode: cache_run_mode,
232        cached_size_and_baselines: computed_size_and_baselines,
233    });
234
235    #[cfg(feature = "debug")]
236    NODE_LOGGER.labelled_debug_log("RESULT", computed_size_and_baselines.size);
237    #[cfg(any(feature = "debug", feature = "profile"))]
238    NODE_LOGGER.pop_node();
239
240    computed_size_and_baselines
241}
242
243#[cfg(feature = "debug")]
244fn debug_log_node(
245    known_dimensions: Size<Option<f32>>,
246    parent_size: Size<Option<f32>>,
247    available_space: Size<AvailableSpace>,
248    run_mode: RunMode,
249    sizing_mode: SizingMode,
250) {
251    NODE_LOGGER.debug_log(run_mode);
252    NODE_LOGGER.labelled_debug_log("sizing_mode", sizing_mode);
253    NODE_LOGGER.labelled_debug_log("known_dimensions", known_dimensions);
254    NODE_LOGGER.labelled_debug_log("parent_size", parent_size);
255    NODE_LOGGER.labelled_debug_log("available_space", available_space);
256}
257
258/// Return the cache slot to cache the current computed result in
259///
260/// ## Caching Strategy
261///
262/// We need multiple cache slots, because a node's size is often queried by it's parent multiple times in the course of the layout
263/// process, and we don't want later results to clobber earlier ones.
264///
265/// The two variables that we care about when determining cache slot are:
266///
267///   - How many "known_dimensions" are set. In the worst case, a node may be called first with neither dimensions known known_dimensions,
268///     then with one dimension known (either width of height - which doesn't matter for our purposes here), and then with both dimensions
269///     known.
270///   - Whether unknown dimensions are being sized under a min-content or a max-content available space constraint (definite available space
271///     shares a cache slot with max-content because a node will generally be sized under one or the other but not both).
272///
273/// ## Cache slots:
274///
275/// - Slot 0: Both known_dimensions were set
276/// - Slot 1: 1 of 2 known_dimensions were set and the other dimension was either a MaxContent or Definite available space constraint
277/// - Slot 2: 1 of 2 known_dimensions were set and the other dimension was a MinContent constraint
278/// - Slot 3: Neither known_dimensions were set and we are sizing under a MaxContent or Definite available space constraint
279/// - Slot 4: Neither known_dimensions were set and we are sizing under a MinContent constraint
280#[inline]
281fn compute_cache_slot(known_dimensions: Size<Option<f32>>, available_space: Size<AvailableSpace>) -> usize {
282    let has_known_width = known_dimensions.width.is_some();
283    let has_known_height = known_dimensions.height.is_some();
284
285    // Slot 0: Both known_dimensions were set
286    if has_known_width && has_known_height {
287        return 0;
288    }
289
290    // Slot 1: width but not height known_dimension was set and the other dimension was either a MaxContent or Definite available space constraint
291    // Slot 2: width but not height known_dimension was set and the other dimension was a MinContent constraint
292    if has_known_width && !has_known_height {
293        return 1 + (available_space.height == AvailableSpace::MinContent) as usize;
294    }
295
296    // Slot 3: height but not width known_dimension was set and the other dimension was either a MaxContent or Definite available space constraint
297    // Slot 4: height but not width known_dimension was set and the other dimension was a MinContent constraint
298    if !has_known_width && has_known_height {
299        return 3 + (available_space.width == AvailableSpace::MinContent) as usize;
300    }
301
302    // Slot 5: Neither known_dimensions were set and we are sizing under a MaxContent or Definite available space constraint
303    // Slot 6: Neither known_dimensions were set and we are sizing under a MinContent constraint
304    5 + (available_space.width == AvailableSpace::MinContent) as usize
305}
306
307/// Try to get the computation result from the cache.
308#[inline]
309fn compute_from_cache(
310    tree: &mut impl LayoutTree,
311    node: Node,
312    known_dimensions: Size<Option<f32>>,
313    available_space: Size<AvailableSpace>,
314    run_mode: RunMode,
315) -> Option<SizeAndBaselines> {
316    for idx in 0..CACHE_SIZE {
317        let entry = tree.cache_mut(node, idx);
318        if let Some(entry) = entry {
319            // Cached ComputeSize results are not valid if we are running in PerformLayout mode
320            if entry.run_mode == RunMode::ComputeSize && run_mode == RunMode::PeformLayout {
321                return None;
322            }
323
324            let cached_size = entry.cached_size_and_baselines.size;
325
326            if (known_dimensions.width == entry.known_dimensions.width
327                || known_dimensions.width == Some(cached_size.width))
328                && (known_dimensions.height == entry.known_dimensions.height
329                    || known_dimensions.height == Some(cached_size.height))
330                && (known_dimensions.width.is_some()
331                    || entry.available_space.width.is_roughly_equal(available_space.width))
332                && (known_dimensions.height.is_some()
333                    || entry.available_space.height.is_roughly_equal(available_space.height))
334            {
335                return Some(entry.cached_size_and_baselines);
336            }
337        }
338    }
339
340    None
341}
342
343/// The public interface to Taffy's hidden node algorithm implementation
344struct HiddenAlgorithm;
345impl LayoutAlgorithm for HiddenAlgorithm {
346    const NAME: &'static str = "NONE";
347
348    fn perform_layout(
349        tree: &mut impl LayoutTree,
350        node: Node,
351        _known_dimensions: Size<Option<f32>>,
352        _parent_size: Size<Option<f32>>,
353        _available_space: Size<AvailableSpace>,
354        _sizing_mode: SizingMode,
355    ) -> SizeAndBaselines {
356        perform_hidden_layout(tree, node);
357        SizeAndBaselines { size: Size::ZERO, first_baselines: Point::NONE }
358    }
359
360    fn measure_size(
361        _tree: &mut impl LayoutTree,
362        _node: Node,
363        _known_dimensions: Size<Option<f32>>,
364        _parent_size: Size<Option<f32>>,
365        _available_space: Size<AvailableSpace>,
366        _sizing_mode: SizingMode,
367    ) -> Size<f32> {
368        Size::ZERO
369    }
370}
371
372/// Creates a layout for this node and its children, recursively.
373/// Each hidden node has zero size and is placed at the origin
374fn perform_hidden_layout(tree: &mut impl LayoutTree, node: Node) {
375    /// Recursive function to apply hidden layout to all descendents
376    fn perform_hidden_layout_inner(tree: &mut impl LayoutTree, node: Node, order: u32) {
377        *tree.layout_mut(node) = Layout::with_order(order);
378        for i in 0..7 {
379            *tree.cache_mut(node, i) = None;
380        }
381        for order in 0..tree.child_count(node) {
382            perform_hidden_layout_inner(tree, tree.child(node, order), order as _);
383        }
384    }
385
386    for order in 0..tree.child_count(node) {
387        perform_hidden_layout_inner(tree, tree.child(node, order), order as _);
388    }
389}
390
391/// Rounds the calculated [`Layout`] to exact pixel values
392///
393/// In order to ensure that no gaps in the layout are introduced we:
394///   - Always round based on the cumulative x/y coordinates (relative to the viewport) rather than
395///     parent-relative coordinates
396///   - Compute width/height by first rounding the top/bottom/left/right and then computing the difference
397///     rather than rounding the width/height directly
398/// See <https://github.com/facebook/yoga/commit/aa5b296ac78f7a22e1aeaf4891243c6bb76488e2> for more context
399///
400/// In order to prevent innacuracies caused by rounding already-rounded values, we read from `unrounded_layout`
401/// and write to `final_layout`.
402fn round_layout(tree: &mut Taffy, node_id: Node, cumulative_x: f32, cumulative_y: f32) {
403    let node = &mut tree.nodes[node_id];
404    let unrounded_layout = node.unrounded_layout;
405    let layout = &mut node.final_layout;
406
407    let cumulative_x = cumulative_x + unrounded_layout.location.x;
408    let cumulative_y = cumulative_y + unrounded_layout.location.y;
409
410    layout.location.x = round(unrounded_layout.location.x);
411    layout.location.y = round(unrounded_layout.location.y);
412    layout.size.width = round(cumulative_x + unrounded_layout.size.width) - round(cumulative_x);
413    layout.size.height = round(cumulative_y + unrounded_layout.size.height) - round(cumulative_y);
414
415    let child_count = tree.child_count(node_id).unwrap();
416    for index in 0..child_count {
417        let child = tree.child(node_id, index);
418        round_layout(tree, child, cumulative_x, cumulative_y);
419    }
420}
421
422#[cfg(test)]
423mod tests {
424    use super::perform_hidden_layout;
425    use crate::geometry::{Point, Size};
426    use crate::style::{Display, Style};
427    use crate::Taffy;
428
429    #[test]
430    fn hidden_layout_should_hide_recursively() {
431        let mut taffy = Taffy::new();
432
433        let style: Style = Style { display: Display::Flex, size: Size::from_points(50.0, 50.0), ..Default::default() };
434
435        let grandchild_00 = taffy.new_leaf(style.clone()).unwrap();
436        let grandchild_01 = taffy.new_leaf(style.clone()).unwrap();
437        let child_00 = taffy.new_with_children(style.clone(), &[grandchild_00, grandchild_01]).unwrap();
438
439        let grandchild_02 = taffy.new_leaf(style.clone()).unwrap();
440        let child_01 = taffy.new_with_children(style.clone(), &[grandchild_02]).unwrap();
441
442        let root = taffy
443            .new_with_children(
444                Style { display: Display::None, size: Size::from_points(50.0, 50.0), ..Default::default() },
445                &[child_00, child_01],
446            )
447            .unwrap();
448
449        perform_hidden_layout(&mut taffy, root);
450
451        // Whatever size and display-mode the nodes had previously,
452        // all layouts should resolve to ZERO due to the root's DISPLAY::NONE
453        for (node, _) in taffy.nodes.iter().filter(|(node, _)| *node != root) {
454            if let Ok(layout) = taffy.layout(node) {
455                assert_eq!(layout.size, Size::zero());
456                assert_eq!(layout.location, Point::zero());
457            }
458        }
459    }
460}