gioser

tawasuyu/taffy

A high performance rust-powered UI layout library

Rust 497HTML 254C 19JavaScript 81329 Definitions

⎇ bd6e1961c57e46cffc98b74abcc126b3264aa0dd benches/generated/align_baseline_nested_child.rs Rust · 50 lines · 1.9 KB History Who touched what raw

update tests and benchmarks to use new api 1f8c44154 · Emil Sjölander ·

1pub fn compute() -> stretch::result::Layout {
2    stretch::node::Node::new(
3        stretch::style::Style {
4            align_items: stretch::style::AlignItems::Baseline,
5            size: stretch::geometry::Size {
6                width: stretch::style::Dimension::Points(100f32),
7                height: stretch::style::Dimension::Points(100f32),
8                ..Default::default()
9            },
10            ..Default::default()
11        },
12        vec![
13            &stretch::node::Node::new(
14                stretch::style::Style {
15                    size: stretch::geometry::Size {
16                        width: stretch::style::Dimension::Points(50f32),
17                        height: stretch::style::Dimension::Points(50f32),
18                        ..Default::default()
19                    },
20                    ..Default::default()
21                },
22                vec![],
23            ),
24            &stretch::node::Node::new(
25                stretch::style::Style {
26                    flex_direction: stretch::style::FlexDirection::Column,
27                    size: stretch::geometry::Size {
28                        width: stretch::style::Dimension::Points(50f32),
29                        height: stretch::style::Dimension::Points(20f32),
30                        ..Default::default()
31                    },
32                    ..Default::default()
33                },
34                vec![&stretch::node::Node::new(
35                    stretch::style::Style {
36                        size: stretch::geometry::Size {
37                            width: stretch::style::Dimension::Points(50f32),
38                            height: stretch::style::Dimension::Points(10f32),
39                            ..Default::default()
40                        },
41                        ..Default::default()
42                    },
43                    vec![],
44                )],
45            ),
46        ],
47    )
48    .compute_layout(stretch::geometry::Size::undefined())
49    .unwrap()
50}