gioser

tawasuyu/taffy

A high performance rust-powered UI layout library

Rust 499HTML 254C 19JavaScript 81371 Definitions

⎇ c1f1e2c7ed82f887dd00df3707b0b0874339db16 src/algo.rs Rust · 1308 lines · 56.4 KB History Who touched what raw

Use flexsize for flexitem sizes c1f1e2c7e · Emil Sjölander ·

1#![allow(dead_code)]
2
3use std::f32;
4
5use crate::layout;
6use crate::style;
7
8use crate::number::Number::*;
9use crate::number::*;
10
11#[derive(Debug, Copy, Clone)]
12struct FlexSize<T> {
13    width: T,
14    height: T,
15}
16
17impl<T> FlexSize<T> {
18    fn main(self, direction: style::FlexDirection) -> T {
19        match direction {
20            style::FlexDirection::Row | style::FlexDirection::RowReverse => self.width,
21            style::FlexDirection::Column | style::FlexDirection::ColumnReverse => self.height,
22        }
23    }
24
25    fn cross(self, direction: style::FlexDirection) -> T {
26        match direction {
27            style::FlexDirection::Row | style::FlexDirection::RowReverse => self.height,
28            style::FlexDirection::Column | style::FlexDirection::ColumnReverse => self.width,
29        }
30    }
31}
32
33#[derive(Debug)]
34struct ComputeResult {
35    size: FlexSize<f32>,
36    children: Vec<layout::Node>,
37}
38
39struct FlexItem<'a> {
40    node: &'a style::Node,
41
42    size: FlexSize<Number>,
43    min_size: FlexSize<Number>,
44    max_size: FlexSize<Number>,
45
46    main_start: Number,
47    main_end: Number,
48    cross_start: Number,
49    cross_end: Number,
50
51    margin_main_start: f32,
52    margin_main_end: f32,
53    margin_cross_start: f32,
54    margin_cross_end: f32,
55
56    padding_main_start: f32,
57    padding_main_end: f32,
58    padding_cross_start: f32,
59    padding_cross_end: f32,
60
61    border_main_start: f32,
62    border_main_end: f32,
63    border_cross_start: f32,
64    border_cross_end: f32,
65
66    // temporary values for main size determination
67    flex_basis: f32,
68    inner_flex_basis: f32,
69    hypothetical_inner_main_size: f32,
70    hypothetical_outer_main_size: f32,
71    target_main_size: f32,
72    outer_target_main_size: f32,
73    violation: f32,
74    frozen: bool,
75
76    // temporary values for cross size determination
77    hypothetical_inner_cross_size: f32,
78    hypothetical_outer_cross_size: f32,
79    target_cross_size: f32,
80    outer_target_cross_size: f32,
81
82    baseline: f32,
83
84    // temporary values for holding offset in the main / cross direction.
85    // offset is the relative position from the item's natural flow position based on
86    // relative position values, alignment, and justification. Does not unclude margin/padding/border.
87    offset_main: f32,
88    offset_cross: f32,
89}
90
91struct FlexLine<'a> {
92    items: Vec<FlexItem<'a>>,
93    cross_size: f32,
94    offset_cross: f32,
95}
96
97pub fn compute(root: &style::Node) -> layout::Node {
98    // TODO - Don't do two passes here just to handle min/max.
99    // Probably want to pass min/max down as top level paramerer instead.
100    let first_pass = compute_internal(
101        root,
102        FlexSize { width: root.width.resolve(Undefined), height: root.height.resolve(Undefined) },
103        FlexSize { width: Undefined, height: Undefined },
104        Undefined,
105    );
106
107    let result = compute_internal(
108        root,
109        FlexSize {
110            width: first_pass
111                .size
112                .width
113                .maybe_max(root.min_width.resolve(Undefined))
114                .maybe_min(root.max_width.resolve(Undefined))
115                .to_number(),
116            height: first_pass
117                .size
118                .height
119                .maybe_max(root.min_height.resolve(Undefined))
120                .maybe_min(root.max_height.resolve(Undefined))
121                .to_number(),
122        },
123        FlexSize { width: Undefined, height: Undefined },
124        Undefined,
125    );
126
127    let mut layout = layout::Node {
128        width: result.size.width,
129        height: result.size.height,
130        x: 0.0,
131        y: 0.0,
132        children: result.children,
133    };
134
135    round_layout(&mut layout, 0.0, 0.0);
136    layout
137}
138
139fn round_layout(layout: &mut layout::Node, abs_x: f32, abs_y: f32) {
140    let abs_x = abs_x + layout.x;
141    let abs_y = abs_y + layout.y;
142
143    layout.x = layout.x.round();
144    layout.y = layout.y.round();
145    layout.width = (abs_x + layout.width).round() - abs_x.round();
146    layout.height = (abs_y + layout.height).round() - abs_y.round();
147    layout.children.iter_mut().for_each(|child| round_layout(child, abs_x, abs_y));
148}
149
150fn compute_internal(
151    node: &style::Node,
152    node_size: FlexSize<Number>,
153    parent_size: FlexSize<Number>,
154    percent_calc_base: Number,
155) -> ComputeResult {
156    // Define some general constants we will need for the remainder
157    // of the algorithm.
158
159    let is_row = node.flex_direction.is_row();
160    let is_column = node.flex_direction.is_column();
161    let is_wrap_reverse = node.flex_wrap == style::FlexWrap::WrapReverse;
162
163    let (margin_main_start, margin_cross_start, margin_main_end, margin_cross_end) = (
164        node.main_margin_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
165        node.cross_margin_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
166        node.main_margin_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
167        node.cross_margin_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
168    );
169
170    let margin_main = margin_main_start + margin_main_end;
171    let margin_cross = margin_cross_start + margin_cross_end;
172
173    let (padding_main_start, padding_cross_start, padding_main_end, padding_cross_end) = (
174        node.main_padding_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
175        node.cross_padding_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
176        node.main_padding_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
177        node.cross_padding_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
178    );
179
180    let padding_main = padding_main_start + padding_main_end;
181    let padding_cross = padding_cross_start + padding_cross_end;
182
183    let (border_main_start, border_cross_start, border_main_end, border_cross_end) = (
184        node.main_border_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
185        node.cross_border_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
186        node.main_border_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
187        node.cross_border_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
188    );
189
190    let border_main = border_main_start + border_main_end;
191    let border_cross = border_cross_start + border_cross_end;
192
193    let parent_inner_main = parent_size.main(node.flex_direction);
194    let parent_inner_cross = parent_size.cross(node.flex_direction);
195
196    let node_main = node_size.main(node.flex_direction);
197    let node_cross = node_size.cross(node.flex_direction);
198
199    let node_inner_main = node_main - border_main - padding_main;
200    let node_inner_cross = node_cross - border_cross - padding_cross;
201
202    let percent_calc_base_child = if is_row { node_inner_main } else { node_inner_cross };
203
204    // 9.2. Line Length Determination
205
206    // 1. Generate anonymous flex items as described in §4 Flex Items.
207
208    let mut flex_items: Vec<FlexItem> = node
209        .children
210        .iter()
211        .filter(|child| child.position != style::Position::Absolute)
212        .map(|child| FlexItem {
213            node: child,
214
215            size: FlexSize {
216                width: child.width.resolve(percent_calc_base_child),
217                height: child.height.resolve(percent_calc_base_child),
218            },
219
220            min_size: FlexSize {
221                width: child.min_width.resolve(percent_calc_base_child),
222                height: child.min_height.resolve(percent_calc_base_child),
223            },
224
225            max_size: FlexSize {
226                width: child.max_width.resolve(percent_calc_base_child),
227                height: child.max_height.resolve(percent_calc_base_child),
228            },
229
230            main_start: child.main_start(node.flex_direction).resolve(percent_calc_base_child),
231            main_end: child.main_end(node.flex_direction).resolve(percent_calc_base_child),
232            cross_start: child.cross_start(node.flex_direction).resolve(percent_calc_base_child),
233            cross_end: child.cross_end(node.flex_direction).resolve(percent_calc_base_child),
234
235            margin_main_start: child
236                .main_margin_start(node.flex_direction)
237                .resolve(percent_calc_base_child)
238                .or_else(0.0),
239
240            margin_main_end: child.main_margin_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
241
242            margin_cross_start: child
243                .cross_margin_start(node.flex_direction)
244                .resolve(percent_calc_base_child)
245                .or_else(0.0),
246
247            margin_cross_end: child.cross_margin_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
248
249            padding_main_start: child
250                .main_padding_start(node.flex_direction)
251                .resolve(percent_calc_base_child)
252                .or_else(0.0),
253
254            padding_main_end: child.main_padding_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
255
256            padding_cross_start: child
257                .cross_padding_start(node.flex_direction)
258                .resolve(percent_calc_base_child)
259                .or_else(0.0),
260
261            padding_cross_end: child
262                .cross_padding_end(node.flex_direction)
263                .resolve(percent_calc_base_child)
264                .or_else(0.0),
265
266            border_main_start: child
267                .main_border_start(node.flex_direction)
268                .resolve(percent_calc_base_child)
269                .or_else(0.0),
270
271            border_main_end: child.main_border_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
272
273            border_cross_start: child
274                .cross_border_start(node.flex_direction)
275                .resolve(percent_calc_base_child)
276                .or_else(0.0),
277
278            border_cross_end: child.cross_border_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
279
280            flex_basis: 0.0,
281            inner_flex_basis: 0.0,
282            hypothetical_inner_main_size: 0.0,
283            hypothetical_outer_main_size: 0.0,
284            target_main_size: 0.0,
285            outer_target_main_size: 0.0,
286            violation: 0.0,
287            frozen: false,
288
289            hypothetical_inner_cross_size: 0.0,
290            hypothetical_outer_cross_size: 0.0,
291            target_cross_size: 0.0,
292            outer_target_cross_size: 0.0,
293
294            baseline: 0.0,
295
296            offset_main: 0.0,
297            offset_cross: 0.0,
298        })
299        .collect();
300
301    // 2. Determine the available main and cross space for the flex items.
302    //    For each dimension, if that dimension of the flex container’s content box
303    //    is a definite size, use that; if that dimension of the flex container is
304    //    being sized under a min or max-content constraint, the available space in
305    //    that dimension is that constraint; otherwise, subtract the flex container’s
306    //    margin, border, and padding from the space available to the flex container
307    //    in that dimension and use that value. This might result in an infinite value.
308
309    let available_main = node_main.or_else(parent_inner_main - margin_main) - padding_main - border_main;
310    let available_cross = node_cross.or_else(parent_inner_cross - margin_cross) - padding_cross - border_cross;
311
312    // TODO - this does not follow spec. See commented out code below
313    // 3. Determine the flex base size and hypothetical main size of each item:
314    flex_items.iter_mut().for_each(|child| {
315        // A. If the item has a definite used flex basis, that’s the flex base size.
316
317        let flex_basis = child.node.flex_basis.resolve(percent_calc_base_child);
318        if flex_basis.is_defined() {
319            child.flex_basis = flex_basis.or_else(0.0);
320            return;
321        };
322
323        // B. If the flex item has an intrinsic aspect ratio,
324        //    a used flex basis of content, and a definite cross size,
325        //    then the flex base size is calculated from its inner
326        //    cross size and the flex item’s intrinsic aspect ratio.
327
328        if let Defined(ratio) = child.node.aspect_ratio {
329            if node_cross.is_defined() && child.node.flex_basis == style::Dimension::Auto {
330                child.flex_basis = (node_cross * ratio).or_else(0.0);
331                return;
332            }
333        }
334
335        // C. If the used flex basis is content or depends on its available space,
336        //    and the flex container is being sized under a min-content or max-content
337        //    constraint (e.g. when performing automatic table layout [CSS21]),
338        //    size the item under that constraint. The flex base size is the item’s
339        //    resulting main size.
340
341        // TODO - Probably need to cover this case in future
342
343        // D. Otherwise, if the used flex basis is content or depends on its
344        //    available space, the available main size is infinite, and the flex item’s
345        //    inline axis is parallel to the main axis, lay the item out using the rules
346        //    for a box in an orthogonal flow [CSS3-WRITING-MODES]. The flex base size
347        //    is the item’s max-content main size.
348
349        // TODO - Probably need to cover this case in future
350
351        // E. Otherwise, size the item into the available space using its used flex basis
352        //    in place of its main size, treating a value of content as max-content.
353        //    If a cross size is needed to determine the main size (e.g. when the
354        //    flex item’s main size is in its block axis) and the flex item’s cross size
355        //    is auto and not definite, in this calculation use fit-content as the
356        //    flex item’s cross size. The flex base size is the item’s resulting main size.
357
358        child.flex_basis = compute_internal(
359            child.node,
360            FlexSize {
361                width: child.size.width.maybe_max(child.min_size.width).maybe_min(child.max_size.width),
362                height: child.size.height.maybe_max(child.min_size.height).maybe_min(child.max_size.height),
363            },
364            FlexSize {
365                width: if is_row { available_main } else { available_cross },
366                height: if is_row { available_cross } else { available_main },
367            },
368            percent_calc_base_child,
369        )
370        .size
371        .main(node.flex_direction)
372        .maybe_max(child.min_size.main(node.flex_direction))
373        .maybe_min(child.max_size.main(node.flex_direction));
374    });
375
376    // The hypothetical main size is the item’s flex base size clamped according to its
377    // used min and max main sizes (and flooring the content box size at zero).
378
379    flex_items.iter_mut().for_each(|child| {
380        child.inner_flex_basis = child.flex_basis
381            - (child.padding_main_start + child.padding_main_end + child.border_main_start + child.border_main_end);
382
383        // TODO - not really spec abiding but needs to be done somewhere. probably somewhere else though.
384        // The following logic was developed not from the spec but by trail and error looking into how
385        // webkit handled various scenarios. Can probably be solved better by passing in
386        // min-content max-content constraints fromt the top
387        let min_main = if is_row {
388            compute_internal(
389                child.node,
390                FlexSize { width: Undefined, height: Undefined },
391                FlexSize {
392                    width: if is_row { available_main } else { available_cross },
393                    height: if is_row { available_cross } else { available_main },
394                },
395                percent_calc_base_child,
396            )
397            .size
398            .width
399            .maybe_max(child.min_size.width)
400            .maybe_min(child.size.width)
401            .to_number()
402        } else {
403            child.min_size.main(node.flex_direction)
404        };
405
406        child.hypothetical_inner_main_size =
407            child.flex_basis.maybe_max(min_main).maybe_min(child.max_size.main(node.flex_direction));
408
409        child.hypothetical_outer_main_size =
410            child.hypothetical_inner_main_size + child.margin_main_start + child.margin_main_end;
411    });
412
413    // 9.3. Main Size Determination
414
415    // 5. Collect flex items into flex lines:
416    //    - If the flex container is single-line, collect all the flex items into
417    //      a single flex line.
418    //    - Otherwise, starting from the first uncollected item, collect consecutive
419    //      items one by one until the first time that the next collected item would
420    //      not fit into the flex container’s inner main size (or until a forced break
421    //      is encountered, see §10 Fragmenting Flex Layout). If the very first
422    //      uncollected item wouldn’t fit, collect just it into the line.
423    //
424    //      For this step, the size of a flex item is its outer hypothetical main size. (Note: This can be negative.)
425    //      Repeat until all flex items have been collected into flex lines
426    //
427    //      Note that the "collect as many" line will collect zero-sized flex items onto
428    //      the end of the previous line even if the last non-zero item exactly "filled up" the line.
429
430    let mut flex_lines = {
431        let mut lines: Vec<FlexLine> = vec![];
432        let mut line_length = 0.0;
433
434        if node.flex_wrap == style::FlexWrap::NoWrap {
435            lines.push(FlexLine { items: flex_items, cross_size: 0.0, offset_cross: 0.0 });
436        } else {
437            let mut line = FlexLine { items: vec![], cross_size: 0.0, offset_cross: 0.0 };
438
439            for child in flex_items {
440                line_length += child.hypothetical_outer_main_size;
441
442                if let Defined(main) = available_main {
443                    if line_length > main && !line.items.is_empty() {
444                        line_length = child.hypothetical_outer_main_size;
445                        lines.push(line);
446                        line = FlexLine { items: vec![], cross_size: 0.0, offset_cross: 0.0 };
447                    }
448                }
449
450                line.items.push(child);
451            }
452
453            lines.push(line);
454        }
455
456        lines
457    };
458
459    // 6. Resolve the flexible lengths of all the flex items to find their used main size.
460    //    See §9.7 Resolving Flexible Lengths.
461    //
462    // 9.7. Resolving Flexible Lengths
463
464    flex_lines.iter_mut().for_each(|line| {
465        // 1. Determine the used flex factor. Sum the outer hypothetical main sizes of all
466        //    items on the line. If the sum is less than the flex container’s inner main size,
467        //    use the flex grow factor for the rest of this algorithm; otherwise, use the
468        //    flex shrink factor.
469
470        let used_flex_factor: f32 = line.items.iter().map(|child| child.hypothetical_outer_main_size).sum();
471        let growing = used_flex_factor < node_inner_main.or_else(0.0);
472        let shrinking = !growing;
473
474        // 2. Size inflexible items. Freeze, setting its target main size to its hypothetical main size
475        //    - Any item that has a flex factor of zero
476        //    - If using the flex grow factor: any item that has a flex base size
477        //      greater than its hypothetical main size
478        //    - If using the flex shrink factor: any item that has a flex base size
479        //      smaller than its hypothetical main size
480
481        line.items.iter_mut().for_each(|child| {
482            // TODO - This is not found by reading the spec. Maybe this can be done in some other place
483            // instead. This was found by trail and error fixing tests to align with webkit output.
484            if node_inner_main.is_undefined() && is_row {
485                child.target_main_size = compute_internal(
486                    child.node,
487                    FlexSize {
488                        width: child.size.width.maybe_max(child.min_size.width).maybe_min(child.max_size.width),
489                        height: child.size.height.maybe_max(child.min_size.height).maybe_min(child.max_size.height),
490                    },
491                    FlexSize {
492                        width: if is_row { available_main } else { available_cross },
493                        height: if is_row { available_cross } else { available_main },
494                    },
495                    percent_calc_base_child,
496                )
497                .size
498                .main(node.flex_direction)
499                .maybe_max(child.min_size.main(node.flex_direction))
500                .maybe_min(child.max_size.main(node.flex_direction));
501            } else {
502                child.target_main_size = child.hypothetical_inner_main_size;
503            }
504
505            // TODO this should really only be set inside the if-statement below but
506            // that casues the target_main_size to never be set for some items
507
508            child.outer_target_main_size = child.target_main_size + child.margin_main_start + child.margin_main_end;
509
510            if (child.node.flex_grow == 0.0 && child.node.flex_shrink == 0.0)
511                || (growing && child.flex_basis > child.hypothetical_inner_main_size)
512                || (shrinking && child.flex_basis < child.hypothetical_inner_main_size)
513            {
514                child.frozen = true;
515            }
516        });
517
518        // 3. Calculate initial free space. Sum the outer sizes of all items on the line,
519        //    and subtract this from the flex container’s inner main size. For frozen items,
520        //    use their outer target main size; for other items, use their outer flex base size.
521
522        let used_space: f32 = line
523            .items
524            .iter()
525            .map(|child| {
526                child.margin_main_start
527                    + child.margin_main_end
528                    + if child.frozen { child.target_main_size } else { child.flex_basis }
529            })
530            .sum();
531
532        let initial_free_space = (node_inner_main - used_space).or_else(0.0);
533
534        // 4. Loop
535
536        loop {
537            // a. Check for flexible items. If all the flex items on the line are frozen,
538            //    free space has been distributed; exit this loop.
539
540            let mut frozen: Vec<&mut FlexItem> = vec![];
541            let mut unfrozen: Vec<&mut FlexItem> = vec![];
542
543            line.items.iter_mut().for_each(|child| {
544                if child.frozen {
545                    frozen.push(child);
546                } else {
547                    unfrozen.push(child);
548                }
549            });
550
551            if unfrozen.is_empty() {
552                break;
553            }
554
555            // b. Calculate the remaining free space as for initial free space, above.
556            //    If the sum of the unfrozen flex items’ flex factors is less than one,
557            //    multiply the initial free space by this sum. If the magnitude of this
558            //    value is less than the magnitude of the remaining free space, use this
559            //    as the remaining free space.
560
561            let used_space: f32 = Iterator::chain(frozen.iter(), unfrozen.iter())
562                .map(|child| {
563                    child.margin_main_start
564                        + child.margin_main_end
565                        + if child.frozen { child.target_main_size } else { child.flex_basis }
566                })
567                .sum();
568
569            let sum_flex_grow: f32 = unfrozen.iter().map(|item| item.node.flex_grow).sum();
570            let sum_flex_shrink: f32 = unfrozen.iter().map(|item| item.node.flex_shrink).sum();
571
572            let free_space = if growing && sum_flex_grow < 1.0 {
573                (initial_free_space * sum_flex_grow).maybe_min(node_inner_main - used_space)
574            } else if shrinking && sum_flex_shrink < 1.0 {
575                (initial_free_space * sum_flex_shrink).maybe_max(node_inner_main - used_space)
576            } else {
577                (node_inner_main - used_space).or_else(0.0)
578            };
579
580            // c. Distribute free space proportional to the flex factors.
581            //    - If the remaining free space is zero
582            //        Do Nothing
583            //    - If using the flex grow factor
584            //        Find the ratio of the item’s flex grow factor to the sum of the
585            //        flex grow factors of all unfrozen items on the line. Set the item’s
586            //        target main size to its flex base size plus a fraction of the remaining
587            //        free space proportional to the ratio.
588            //    - If using the flex shrink factor
589            //        For every unfrozen item on the line, multiply its flex shrink factor by
590            //        its inner flex base size, and note this as its scaled flex shrink factor.
591            //        Find the ratio of the item’s scaled flex shrink factor to the sum of the
592            //        scaled flex shrink factors of all unfrozen items on the line. Set the item’s
593            //        target main size to its flex base size minus a fraction of the absolute value
594            //        of the remaining free space proportional to the ratio. Note this may result
595            //        in a negative inner main size; it will be corrected in the next step.
596            //    - Otherwise
597            //        Do Nothing
598
599            if free_space.is_normal() {
600                if growing && sum_flex_grow > 0.0 {
601                    unfrozen.iter_mut().for_each(|child| {
602                        child.target_main_size = child.flex_basis + free_space * (child.node.flex_grow / sum_flex_grow);
603                    });
604                } else if shrinking && sum_flex_shrink > 0.0 {
605                    let sum_scaled_shrink_factor: f32 =
606                        unfrozen.iter().map(|child| child.inner_flex_basis * child.node.flex_shrink).sum();
607
608                    if sum_scaled_shrink_factor > 0.0 {
609                        unfrozen.iter_mut().for_each(|child| {
610                            let scaled_shrink_factor = child.inner_flex_basis * child.node.flex_shrink;
611                            child.target_main_size =
612                                child.flex_basis + free_space * (scaled_shrink_factor / sum_scaled_shrink_factor);
613                        });
614                    }
615                }
616            }
617
618            // d. Fix min/max violations. Clamp each non-frozen item’s target main size by its
619            //    used min and max main sizes and floor its content-box size at zero. If the
620            //    item’s target main size was made smaller by this, it’s a max violation.
621            //    If the item’s target main size was made larger by this, it’s a min violation.
622
623            let total_violation = unfrozen.iter_mut().fold(0.0, |acc, child| {
624                // TODO - not really spec abiding but needs to be done somewhere. probably somewhere else though.
625                // The following logic was developed not from the spec but by trail and error looking into how
626                // webkit handled various scenarios. Can probably be solved better by passing in
627                // min-content max-content constraints fromt the top
628                let min_main = if is_row {
629                    compute_internal(
630                        child.node,
631                        FlexSize { width: Undefined, height: Undefined },
632                        FlexSize {
633                            width: if is_row { available_main } else { available_cross },
634                            height: if is_row { available_cross } else { available_main },
635                        },
636                        percent_calc_base_child,
637                    )
638                    .size
639                    .width
640                    .maybe_min(child.size.width)
641                    .maybe_max(child.min_size.width)
642                    .to_number()
643                } else {
644                    child.min_size.main(node.flex_direction)
645                };
646
647                let max_main = child.max_size.main(node.flex_direction);
648                let clamped = child.target_main_size.maybe_min(max_main).maybe_max(min_main).max(0.0);
649                child.violation = clamped - child.target_main_size;
650                child.target_main_size = clamped;
651                child.outer_target_main_size = child.target_main_size + child.margin_main_start + child.margin_main_end;
652
653                acc + child.violation
654            });
655
656            // e. Freeze over-flexed items. The total violation is the sum of the adjustments
657            //    from the previous step ∑(clamped size - unclamped size). If the total violation is:
658            //    - Zero
659            //        Freeze all items.
660            //    - Positive
661            //        Freeze all the items with min violations.
662            //    - Negative
663            //        Freeze all the items with max violations.
664
665            unfrozen.iter_mut().for_each(|child| match total_violation {
666                v if v > 0.0 => child.frozen = child.violation > 0.0,
667                v if v < 0.0 => child.frozen = child.violation < 0.0,
668                _ => child.frozen = true,
669            })
670
671            // f. Return to the start of this loop.
672        }
673    });
674
675    // Not part of the spec from what i can see but seems correct
676    let container_main_size = node_main.or_else({
677        let longest_line = flex_lines.iter().fold(f32::MIN, |acc, line| {
678            let length: f32 = line.items.iter().map(|item| item.outer_target_main_size).sum();
679            acc.max(length)
680        });
681
682        let size = longest_line + padding_main + border_main;
683        match available_main {
684            Defined(val) if flex_lines.len() > 1 && size < val => val,
685            _ => size,
686        }
687    });
688
689    let inner_container_main_size = container_main_size - padding_main - border_main;
690
691    // 9.4. Cross Size Determination
692
693    // 7. Determine the hypothetical cross size of each item by performing layout with the
694    //    used main size and the available space, treating auto as fit-content.
695
696    flex_lines.iter_mut().for_each(|line| {
697        line.items.iter_mut().for_each(|child| {
698            let child_cross = child
699                .size
700                .cross(node.flex_direction)
701                .maybe_max(child.min_size.cross(node.flex_direction))
702                .maybe_min(child.max_size.cross(node.flex_direction));
703
704            child.hypothetical_inner_cross_size = compute_internal(
705                child.node,
706                FlexSize {
707                    width: if is_row { child.target_main_size.to_number() } else { child_cross },
708                    height: if is_row { child_cross } else { child.target_main_size.to_number() },
709                },
710                FlexSize {
711                    width: if is_row { container_main_size.to_number() } else { available_cross },
712                    height: if is_row { available_cross } else { container_main_size.to_number() },
713                },
714                percent_calc_base_child,
715            )
716            .size
717            .cross(node.flex_direction)
718            .maybe_max(child.min_size.cross(node.flex_direction))
719            .maybe_min(child.max_size.cross(node.flex_direction));
720
721            child.hypothetical_outer_cross_size =
722                child.hypothetical_inner_cross_size + child.margin_cross_start + child.margin_cross_end;
723        });
724    });
725
726    // TODO - probably should move this somewhere else as it doesn't make a ton of sense here but we need it below
727    // TODO - This is expensive and should only be done if we really require a baseline. aka, make it lazy
728
729    fn calc_baseline(layout: &layout::Node) -> f32 {
730        if layout.children.is_empty() {
731            layout.height
732        } else {
733            calc_baseline(&layout.children[0])
734        }
735    };
736
737    flex_lines.iter_mut().for_each(|line| {
738        line.items.iter_mut().for_each(|child| {
739            let result = compute_internal(
740                child.node,
741                FlexSize {
742                    width: if is_row {
743                        child.target_main_size.to_number()
744                    } else {
745                        child.hypothetical_inner_cross_size.to_number()
746                    },
747                    height: if is_row {
748                        child.hypothetical_inner_cross_size.to_number()
749                    } else {
750                        child.target_main_size.to_number()
751                    },
752                },
753                FlexSize {
754                    width: if is_row { container_main_size.to_number() } else { node_cross },
755                    height: if is_row { node_cross } else { container_main_size.to_number() },
756                },
757                percent_calc_base_child,
758            );
759            child.baseline = calc_baseline(&layout::Node {
760                width: result.size.width,
761                height: result.size.height,
762                x: 0.0,
763                y: 0.0,
764                children: result.children,
765            });
766        });
767    });
768
769    // 8. Calculate the cross size of each flex line.
770    //    If the flex container is single-line and has a definite cross size, the cross size
771    //    of the flex line is the flex container’s inner cross size. Otherwise, for each flex line:
772    //
773    //    If the flex container is single-line, then clamp the line’s cross-size to be within
774    //    the container’s computed min and max cross sizes. Note that if CSS 2.1’s definition
775    //    of min/max-width/height applied more generally, this behavior would fall out automatically.
776
777    if flex_lines.len() == 1 && node_cross.is_defined() {
778        flex_lines[0].cross_size = (node_cross - padding_cross - border_cross).or_else(0.0);
779    } else {
780        flex_lines.iter_mut().for_each(|line| {
781            //    1. Collect all the flex items whose inline-axis is parallel to the main-axis, whose
782            //       align-self is baseline, and whose cross-axis margins are both non-auto. Find the
783            //       largest of the distances between each item’s baseline and its hypothetical outer
784            //       cross-start edge, and the largest of the distances between each item’s baseline
785            //       and its hypothetical outer cross-end edge, and sum these two values.
786
787            //    2. Among all the items not collected by the previous step, find the largest
788            //       outer hypothetical cross size.
789
790            //    3. The used cross-size of the flex line is the largest of the numbers found in the
791            //       previous two steps and zero.
792
793            let max_baseline: f32 = line.items.iter().map(|child| child.baseline).fold(0.0, |acc, x| acc.max(x));
794            line.cross_size = line
795                .items
796                .iter()
797                .map(|child| {
798                    if child.node.align_self(node) == style::AlignSelf::Baseline
799                        && child.node.cross_margin_start(node.flex_direction) != style::Dimension::Auto
800                        && child.node.cross_margin_end(node.flex_direction) != style::Dimension::Auto
801                        && child.node.cross_size(node.flex_direction) == style::Dimension::Auto
802                    {
803                        max_baseline - child.baseline + child.hypothetical_outer_cross_size
804                    } else {
805                        child.hypothetical_outer_cross_size
806                    }
807                })
808                .fold(0.0, |acc, x| acc.max(x));
809        });
810    }
811
812    // 9. Handle 'align-content: stretch'. If the flex container has a definite cross size,
813    //    align-content is stretch, and the sum of the flex lines' cross sizes is less than
814    //    the flex container’s inner cross size, increase the cross size of each flex line
815    //    by equal amounts such that the sum of their cross sizes exactly equals the
816    //    flex container’s inner cross size.
817
818    if node.align_content == style::AlignContent::Stretch && node_cross.is_defined() {
819        let total_cross: f32 = flex_lines.iter().map(|line| line.cross_size).sum();
820        let inner_cross = (node_cross - padding_cross - border_cross).or_else(0.0);
821
822        if total_cross < inner_cross {
823            let remaining = inner_cross - total_cross;
824            let addition = remaining / flex_lines.len() as f32;
825            flex_lines.iter_mut().for_each(|line| line.cross_size += addition);
826        }
827    }
828
829    // 10. Collapse visibility:collapse items. If any flex items have visibility: collapse,
830    //     note the cross size of the line they’re in as the item’s strut size, and restart
831    //     layout from the beginning.
832    //
833    //     In this second layout round, when collecting items into lines, treat the collapsed
834    //     items as having zero main size. For the rest of the algorithm following that step,
835    //     ignore the collapsed items entirely (as if they were display:none) except that after
836    //     calculating the cross size of the lines, if any line’s cross size is less than the
837    //     largest strut size among all the collapsed items in the line, set its cross size to
838    //     that strut size.
839    //
840    //     Skip this step in the second layout round.
841
842    // TODO implement once (if ever) we support visibility:collapse
843
844    // 11. Determine the used cross size of each flex item. If a flex item has align-self: stretch,
845    //     its computed cross size property is auto, and neither of its cross-axis margins are auto,
846    //     the used outer cross size is the used cross size of its flex line, clamped according to
847    //     the item’s used min and max cross sizes. Otherwise, the used cross size is the item’s
848    //     hypothetical cross size.
849    //
850    //     If the flex item has align-self: stretch, redo layout for its contents, treating this
851    //     used size as its definite cross size so that percentage-sized children can be resolved.
852    //
853    //     Note that this step does not affect the main size of the flex item, even if it has an
854    //     intrinsic aspect ratio.
855
856    flex_lines.iter_mut().for_each(|line| {
857        let line_cross_size = line.cross_size;
858
859        line.items.iter_mut().for_each(|child| {
860            let is_stretch = child.node.align_self(node) == style::AlignSelf::Stretch;
861
862            child.target_cross_size = if is_stretch
863                && child.node.cross_margin_start(node.flex_direction) != style::Dimension::Auto
864                && child.node.cross_margin_end(node.flex_direction) != style::Dimension::Auto
865                && child.node.cross_size(node.flex_direction) == style::Dimension::Auto
866            {
867                (line_cross_size - child.margin_cross_start - child.margin_cross_end)
868                    .maybe_max(child.min_size.cross(node.flex_direction))
869                    .maybe_min(child.max_size.cross(node.flex_direction))
870            } else {
871                child.hypothetical_inner_cross_size
872            };
873
874            child.outer_target_cross_size = child.target_cross_size + child.margin_cross_start + child.margin_cross_end;
875        });
876    });
877
878    // 9.5. Main-Axis Alignment
879
880    // 12. Distribute any remaining free space. For each flex line:
881    //     1. If the remaining free space is positive and at least one main-axis margin on this
882    //        line is auto, distribute the free space equally among these margins. Otherwise,
883    //        set all auto margins to zero.
884    //     2. Align the items along the main-axis per justify-content.
885
886    flex_lines.iter_mut().for_each(|line| {
887        let used_space: f32 = line.items.iter().map(|child| child.outer_target_main_size).sum();
888        let free_space = inner_container_main_size - used_space;
889        let mut num_auto_margins = 0;
890
891        line.items.iter_mut().for_each(|child| {
892            if child.node.main_margin_start(node.flex_direction) == style::Dimension::Auto {
893                num_auto_margins += 1;
894            }
895            if child.node.main_margin_end(node.flex_direction) == style::Dimension::Auto {
896                num_auto_margins += 1;
897            }
898        });
899
900        if free_space > 0.0 && num_auto_margins > 0 {
901            let margin = free_space / num_auto_margins as f32;
902
903            line.items.iter_mut().for_each(|child| {
904                if child.node.main_margin_start(node.flex_direction) == style::Dimension::Auto {
905                    child.margin_main_start = margin;
906                }
907                if child.node.main_margin_end(node.flex_direction) == style::Dimension::Auto {
908                    child.margin_main_end = margin;
909                }
910            });
911        } else {
912            let num_items = line.items.len();
913            let layout_reverse = node.flex_direction.is_reverse();
914
915            let justify_item = |(i, child): (usize, &mut FlexItem)| {
916                let is_first = i == 0;
917
918                child.offset_main = match node.justify_content {
919                    style::JustifyContent::FlexStart => {
920                        if layout_reverse && is_first {
921                            free_space
922                        } else {
923                            0.0
924                        }
925                    }
926                    style::JustifyContent::Center => {
927                        if is_first {
928                            free_space / 2.0
929                        } else {
930                            0.0
931                        }
932                    }
933                    style::JustifyContent::FlexEnd => {
934                        if is_first && !layout_reverse {
935                            free_space
936                        } else {
937                            0.0
938                        }
939                    }
940                    style::JustifyContent::SpaceBetween => {
941                        if is_first {
942                            0.0
943                        } else {
944                            free_space / (num_items - 1) as f32
945                        }
946                    }
947                    style::JustifyContent::SpaceAround => {
948                        if is_first {
949                            (free_space / num_items as f32) / 2.0
950                        } else {
951                            free_space / num_items as f32
952                        }
953                    }
954                    style::JustifyContent::SpaceEvenly => free_space / (num_items + 1) as f32,
955                };
956            };
957
958            if layout_reverse {
959                line.items.iter_mut().rev().enumerate().for_each(justify_item);
960            } else {
961                line.items.iter_mut().enumerate().for_each(justify_item);
962            }
963        }
964    });
965
966    // 9.6. Cross-Axis Alignment
967
968    // 13. Resolve cross-axis auto margins. If a flex item has auto cross-axis margins:
969    //     - If its outer cross size (treating those auto margins as zero) is less than the
970    //       cross size of its flex line, distribute the difference in those sizes equally
971    //       to the auto margins.
972    //     - Otherwise, if the block-start or inline-start margin (whichever is in the cross axis)
973    //       is auto, set it to zero. Set the opposite margin so that the outer cross size of the
974    //       item equals the cross size of its flex line.
975
976    flex_lines.iter_mut().for_each(|line| {
977        let line_cross_size = line.cross_size;
978        let max_baseline: f32 = line.items.iter_mut().map(|child| child.baseline).fold(0.0, |acc, x| acc.max(x));
979
980        line.items.iter_mut().for_each(|child| {
981            let free_space = line_cross_size - child.outer_target_cross_size;
982
983            if child.node.cross_margin_start(node.flex_direction) == style::Dimension::Auto
984                && child.node.cross_margin_end(node.flex_direction) == style::Dimension::Auto
985            {
986                child.margin_cross_start = free_space / 2.0;
987                child.margin_cross_end = free_space / 2.0;
988            } else if child.node.cross_margin_start(node.flex_direction) == style::Dimension::Auto {
989                child.margin_cross_start = free_space;
990            } else if child.node.cross_margin_end(node.flex_direction) == style::Dimension::Auto {
991                child.margin_cross_end = free_space;
992            } else {
993                // 14. Align all flex items along the cross-axis per align-self, if neither of the item’s
994                //     cross-axis margins are auto.
995
996                child.offset_cross = match child.node.align_self(node) {
997                    style::AlignSelf::Auto => 0.0, // Should never happen
998                    style::AlignSelf::FlexStart => {
999                        if is_wrap_reverse {
1000                            free_space
1001                        } else {
1002                            0.0
1003                        }
1004                    }
1005                    style::AlignSelf::FlexEnd => {
1006                        if is_wrap_reverse {
1007                            0.0
1008                        } else {
1009                            free_space
1010                        }
1011                    }
1012                    style::AlignSelf::Center => free_space / 2.0,
1013                    style::AlignSelf::Baseline => {
1014                        if is_row {
1015                            max_baseline - child.baseline
1016                        } else {
1017                            // basline alignment only makes sense if the direction is row
1018                            // we treat it as flex-start alignment in columns.
1019                            if is_wrap_reverse {
1020                                free_space
1021                            } else {
1022                                0.0
1023                            }
1024                        }
1025                    }
1026                    style::AlignSelf::Stretch => {
1027                        if is_wrap_reverse {
1028                            free_space
1029                        } else {
1030                            0.0
1031                        }
1032                    }
1033                };
1034            }
1035        });
1036    });
1037
1038    // 15. Determine the flex container’s used cross size:
1039    //     - If the cross size property is a definite size, use that, clamped by the used
1040    //       min and max cross sizes of the flex container.
1041    //     - Otherwise, use the sum of the flex lines' cross sizes, clamped by the used
1042    //       min and max cross sizes of the flex container.
1043
1044    let total_cross_size: f32 = flex_lines.iter().map(|line| line.cross_size).sum();
1045    let container_cross_size = node_cross.or_else(total_cross_size + padding_cross + border_cross);
1046    let inner_container_cross_size = container_cross_size - padding_cross - border_cross;
1047
1048    // 16. Align all flex lines per align-content.
1049
1050    let free_space = inner_container_cross_size - total_cross_size;
1051    let num_lines = flex_lines.len();
1052
1053    let align_line = |(i, line): (usize, &mut FlexLine)| {
1054        let is_first = i == 0;
1055
1056        line.offset_cross = match node.align_content {
1057            style::AlignContent::FlexStart => {
1058                if is_first && is_wrap_reverse {
1059                    free_space
1060                } else {
1061                    0.0
1062                }
1063            }
1064            style::AlignContent::FlexEnd => {
1065                if is_first && !is_wrap_reverse {
1066                    free_space
1067                } else {
1068                    0.0
1069                }
1070            }
1071            style::AlignContent::Center => {
1072                if is_first {
1073                    free_space / 2.0
1074                } else {
1075                    0.0
1076                }
1077            }
1078            style::AlignContent::Stretch => 0.0,
1079            style::AlignContent::SpaceBetween => {
1080                if is_first {
1081                    0.0
1082                } else {
1083                    free_space / (num_lines - 1) as f32
1084                }
1085            }
1086            style::AlignContent::SpaceAround => {
1087                if is_first {
1088                    (free_space / num_lines as f32) / 2.0
1089                } else {
1090                    free_space / num_lines as f32
1091                }
1092            }
1093        };
1094    };
1095
1096    if is_wrap_reverse {
1097        flex_lines.iter_mut().rev().enumerate().for_each(align_line);
1098    } else {
1099        flex_lines.iter_mut().enumerate().for_each(align_line);
1100    }
1101
1102    let container_width = if is_row { container_main_size } else { container_cross_size };
1103    let container_height = if is_column { container_main_size } else { container_cross_size };
1104
1105    // Do a final layout pass and gather the resulting layouts
1106    let mut children: Vec<layout::Node> = {
1107        let mut lines: Vec<Vec<layout::Node>> = vec![];
1108        let mut total_offset_cross = padding_cross_start + border_cross_start;
1109
1110        {
1111            let layout_line = |line: &mut FlexLine| {
1112                let mut children: Vec<layout::Node> = vec![];
1113                let mut total_offset_main = padding_main_start + border_main_start;
1114                let line_offset_cross = line.offset_cross;
1115
1116                {
1117                    let layout_item = |child: &mut FlexItem| {
1118                        let result = compute_internal(
1119                            child.node,
1120                            FlexSize {
1121                                width: if is_row {
1122                                    child.target_main_size.to_number()
1123                                } else {
1124                                    child.target_cross_size.to_number()
1125                                },
1126                                height: if is_row {
1127                                    child.target_cross_size.to_number()
1128                                } else {
1129                                    child.target_main_size.to_number()
1130                                },
1131                            },
1132                            FlexSize { width: container_width.to_number(), height: container_height.to_number() },
1133                            percent_calc_base_child,
1134                        );
1135
1136                        let offset_main = total_offset_main
1137                            + child.offset_main
1138                            + child.margin_main_start
1139                            + (child.main_start.or_else(0.0) - child.main_end.or_else(0.0));
1140
1141                        let offset_cross = total_offset_cross
1142                            + child.offset_cross
1143                            + line_offset_cross
1144                            + child.margin_cross_start
1145                            + (child.cross_start.or_else(0.0) - child.cross_end.or_else(0.0));
1146
1147                        children.push(layout::Node {
1148                            width: result.size.width,
1149                            height: result.size.height,
1150                            x: if is_row { offset_main } else { offset_cross },
1151                            y: if is_column { offset_main } else { offset_cross },
1152                            children: result.children,
1153                        });
1154
1155                        total_offset_main += child.offset_main
1156                            + child.margin_main_start
1157                            + result.size.main(node.flex_direction)
1158                            + child.margin_main_end;
1159                    };
1160
1161                    if node.flex_direction.is_reverse() {
1162                        line.items.iter_mut().rev().for_each(layout_item);
1163                    } else {
1164                        line.items.iter_mut().for_each(layout_item);
1165                    }
1166                }
1167
1168                total_offset_cross += line_offset_cross + line.cross_size;
1169
1170                if node.flex_direction.is_reverse() {
1171                    children.reverse();
1172                }
1173
1174                lines.push(children);
1175            };
1176
1177            if is_wrap_reverse {
1178                flex_lines.iter_mut().rev().for_each(layout_line);
1179            } else {
1180                flex_lines.iter_mut().for_each(layout_line);
1181            }
1182        }
1183
1184        if is_wrap_reverse {
1185            lines.into_iter().rev().flat_map(|x| x).collect()
1186        } else {
1187            lines.into_iter().flat_map(|x| x).collect()
1188        }
1189    };
1190
1191    // Before returning we perform absolute layout on all absolutely positioned children
1192    let mut absolute_children: Vec<layout::Node> = node
1193        .children
1194        .iter()
1195        .filter(|child| child.position == style::Position::Absolute)
1196        .map(|child| {
1197            let container_width = container_width.to_number();
1198            let container_height = container_height.to_number();
1199
1200            let start = child.start.resolve(container_width) + child.margin.start.resolve(container_width);
1201            let end = child.end.resolve(container_width) + child.margin.end.resolve(container_width);
1202            let top = child.top.resolve(container_height) + child.margin.top.resolve(container_height);
1203            let bottom = child.bottom.resolve(container_height) + child.margin.bottom.resolve(container_height);
1204
1205            let (start_main, end_main) = if is_row { (start, end) } else { (top, bottom) };
1206            let (start_cross, end_cross) = if is_row { (top, bottom) } else { (start, end) };
1207
1208            let child_width = child
1209                .width
1210                .resolve(container_width)
1211                .maybe_max(child.min_width.resolve(container_width))
1212                .maybe_min(child.max_width.resolve(container_width));
1213
1214            let child_height = child
1215                .height
1216                .resolve(container_height)
1217                .maybe_max(child.min_height.resolve(container_height))
1218                .maybe_min(child.max_height.resolve(container_height));
1219
1220            let width = child_width.or_else(container_width - start - end);
1221            let height = child_height.or_else(container_height - top - bottom);
1222
1223            let result = compute_internal(
1224                child,
1225                FlexSize { width, height },
1226                FlexSize { width: container_width, height: container_height },
1227                container_width,
1228            );
1229
1230            let free_main_space = container_main_size
1231                - result
1232                    .size
1233                    .main(node.flex_direction)
1234                    .maybe_max(child.min_main_size(node.flex_direction).resolve(percent_calc_base_child))
1235                    .maybe_min(child.max_main_size(node.flex_direction).resolve(percent_calc_base_child));
1236
1237            let free_cross_space = container_cross_size
1238                - result
1239                    .size
1240                    .cross(node.flex_direction)
1241                    .maybe_max(child.min_cross_size(node.flex_direction).resolve(percent_calc_base_child))
1242                    .maybe_min(child.max_cross_size(node.flex_direction).resolve(percent_calc_base_child));
1243
1244            let offset_main = if start_main.is_defined() {
1245                start_main.or_else(0.0) + border_main_start
1246            } else if end_main.is_defined() {
1247                free_main_space - end_main.or_else(0.0) - border_main_end
1248            } else {
1249                match node.justify_content {
1250                    style::JustifyContent::SpaceBetween | style::JustifyContent::FlexStart => {
1251                        padding_main_start + border_main_start
1252                    }
1253                    style::JustifyContent::FlexEnd => free_main_space - padding_main_end - border_main_end,
1254                    style::JustifyContent::SpaceEvenly
1255                    | style::JustifyContent::SpaceAround
1256                    | style::JustifyContent::Center => free_main_space / 2.0,
1257                }
1258            };
1259
1260            let offset_cross = if start_cross.is_defined() {
1261                start_cross.or_else(0.0) + border_cross_start
1262            } else if end_cross.is_defined() {
1263                free_cross_space - end_cross.or_else(0.0) - border_cross_end
1264            } else {
1265                match child.align_self(node) {
1266                    style::AlignSelf::Auto => 0.0, // Should never happen
1267                    style::AlignSelf::FlexStart => {
1268                        if is_wrap_reverse {
1269                            free_cross_space - padding_cross_end - border_cross_end
1270                        } else {
1271                            padding_cross_start + border_cross_start
1272                        }
1273                    }
1274                    style::AlignSelf::FlexEnd => {
1275                        if is_wrap_reverse {
1276                            padding_cross_start + border_cross_start
1277                        } else {
1278                            free_cross_space - padding_cross_end - border_cross_end
1279                        }
1280                    }
1281                    style::AlignSelf::Center => free_cross_space / 2.0,
1282                    style::AlignSelf::Baseline => free_cross_space / 2.0, // Treat as center for now until we have baseline support
1283                    style::AlignSelf::Stretch => {
1284                        if is_wrap_reverse {
1285                            free_cross_space - padding_cross_end - border_cross_end
1286                        } else {
1287                            padding_cross_start + border_cross_start
1288                        }
1289                    }
1290                }
1291            };
1292
1293            layout::Node {
1294                width: result.size.width,
1295                height: result.size.height,
1296                x: if is_row { offset_main } else { offset_cross },
1297                y: if is_column { offset_main } else { offset_cross },
1298                children: result.children,
1299            }
1300        })
1301        .collect();
1302
1303    // TODO - This adds all the absolute children to the end of the list instead of adding them in
1304    // the child order they were defined. This has to be fixed.
1305    children.append(&mut absolute_children);
1306
1307    ComputeResult { size: FlexSize { width: container_width, height: container_height }, children }
1308}