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tawasuyu/taffy

A high performance rust-powered UI layout library

Rust 499HTML 254C 19JavaScript 81365 Definiciones

⎇ ef3aace6d2632ac50efcebad8ee5bc0afc50da0f src/algo.rs Rust · 1319 líneas · 56.5 KB Historia Quién tocó qué crudo

run and fix clippy lints ef3aace6d · Emil Sjölander ·

1#![allow(dead_code)]
2
3use std::f32;
4
5use crate::layout;
6use crate::style;
7
8use crate::number::MinMax;
9use crate::number::Number;
10use crate::number::Number::*;
11use crate::number::OrElse;
12use crate::number::ToNumber;
13
14#[derive(Debug, Copy, Clone)]
15struct FlexSize {
16    width: f32,
17    height: f32,
18}
19
20impl FlexSize {
21    fn main(self, direction: style::FlexDirection) -> f32 {
22        match direction {
23            style::FlexDirection::Row | style::FlexDirection::RowReverse => self.width,
24            style::FlexDirection::Column | style::FlexDirection::ColumnReverse => self.height,
25        }
26    }
27
28    fn cross(self, direction: style::FlexDirection) -> f32 {
29        match direction {
30            style::FlexDirection::Row | style::FlexDirection::RowReverse => self.height,
31            style::FlexDirection::Column | style::FlexDirection::ColumnReverse => self.width,
32        }
33    }
34}
35
36#[derive(Debug)]
37struct ComputeResult {
38    size: FlexSize,
39    children: Vec<layout::Node>,
40}
41
42struct FlexItem<'a> {
43    node: &'a style::Node,
44
45    width: Number,
46    min_width: Number,
47    max_width: Number,
48
49    height: Number,
50    min_height: Number,
51    max_height: Number,
52
53    main: Number,
54    min_main: Number,
55    max_main: Number,
56
57    cross: Number,
58    min_cross: Number,
59    max_cross: Number,
60
61    main_start: Number,
62    main_end: Number,
63    cross_start: Number,
64    cross_end: Number,
65
66    margin_main_start: f32,
67    margin_main_end: f32,
68    margin_cross_start: f32,
69    margin_cross_end: f32,
70
71    padding_main_start: f32,
72    padding_main_end: f32,
73    padding_cross_start: f32,
74    padding_cross_end: f32,
75
76    border_main_start: f32,
77    border_main_end: f32,
78    border_cross_start: f32,
79    border_cross_end: f32,
80
81    // temporary values for main size determination
82    flex_basis: f32,
83    inner_flex_basis: f32,
84    hypothetical_inner_main_size: f32,
85    hypothetical_outer_main_size: f32,
86    target_main_size: f32,
87    outer_target_main_size: f32,
88    violation: f32,
89    frozen: bool,
90
91    // temporary values for cross size determination
92    hypothetical_inner_cross_size: f32,
93    hypothetical_outer_cross_size: f32,
94    target_cross_size: f32,
95    outer_target_cross_size: f32,
96
97    baseline: f32,
98
99    // temporary values for holding offset in the main / cross direction.
100    // offset is the relative position from the item's natural flow position based on
101    // relative position values, alignment, and justification. Does not unclude margin/padding/border.
102    offset_main: f32,
103    offset_cross: f32,
104}
105
106struct FlexLine<'a> {
107    items: Vec<FlexItem<'a>>,
108    cross_size: f32,
109    offset_cross: f32,
110}
111
112pub fn compute(root: &style::Node) -> layout::Node {
113    // TODO - Don't do two passes here just to handle min/max.
114    // Probably want to pass min/max down as top level paramerer instead.
115    let first_pass = compute_internal(
116        root,
117        root.width.resolve(Undefined),
118        root.height.resolve(Undefined),
119        Undefined,
120        Undefined,
121        Undefined,
122    );
123
124    let result = compute_internal(
125        root,
126        first_pass
127            .size
128            .width
129            .maybe_max(root.min_width.resolve(Undefined))
130            .maybe_min(root.max_width.resolve(Undefined))
131            .to_number(),
132        first_pass
133            .size
134            .height
135            .maybe_max(root.min_height.resolve(Undefined))
136            .maybe_min(root.max_height.resolve(Undefined))
137            .to_number(),
138        Undefined,
139        Undefined,
140        Undefined,
141    );
142
143    let mut layout = layout::Node {
144        width: result.size.width,
145        height: result.size.height,
146        x: 0.0,
147        y: 0.0,
148        children: result.children,
149    };
150
151    round_layout(&mut layout, 0.0, 0.0);
152    layout
153}
154
155fn round_layout(layout: &mut layout::Node, abs_x: f32, abs_y: f32) {
156    let abs_x = abs_x + layout.x;
157    let abs_y = abs_y + layout.y;
158
159    layout.x = layout.x.round();
160    layout.y = layout.y.round();
161    layout.width = (abs_x + layout.width).round() - abs_x.round();
162    layout.height = (abs_y + layout.height).round() - abs_y.round();
163    layout.children.iter_mut().for_each(|child| round_layout(child, abs_x, abs_y));
164}
165
166fn compute_internal(
167    node: &style::Node,
168
169    // The width and the height of this node, if Some
170    // the node should be layed out at exactly this size.
171    // If None the node should at most be the size of
172    // available_width / available_height if present.
173    node_width: Number,
174    node_height: Number,
175
176    // This available width and height. This is the
177    // the inner node_width / node_height of the parent and should
178    // not be exceeded by this node unless node_width / node_height
179    // parameters say otherwise.
180    parent_inner_width: Number,
181    parent_inner_height: Number,
182
183    // This will always be the parent width except for the case when
184    // the child is in an absolute context. This value should only
185    // be used for calculated percentage values.
186    percent_calc_base: Number,
187) -> ComputeResult {
188    // Define some general constants we will need for the remainder
189    // of the algorithm.
190
191    let is_row = node.flex_direction.is_row();
192    let is_column = node.flex_direction.is_column();
193    let is_wrap_reverse = node.flex_wrap == style::FlexWrap::WrapReverse;
194
195    let parent_inner_main = if is_row { parent_inner_width } else { parent_inner_height };
196    let parent_inner_cross = if is_row { parent_inner_height } else { parent_inner_width };
197
198    let (margin_main_start, margin_cross_start, margin_main_end, margin_cross_end) = (
199        node.main_margin_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
200        node.cross_margin_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
201        node.main_margin_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
202        node.cross_margin_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
203    );
204
205    let margin_main = margin_main_start + margin_main_end;
206    let margin_cross = margin_cross_start + margin_cross_end;
207
208    let (padding_main_start, padding_cross_start, padding_main_end, padding_cross_end) = (
209        node.main_padding_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
210        node.cross_padding_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
211        node.main_padding_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
212        node.cross_padding_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
213    );
214
215    let padding_main = padding_main_start + padding_main_end;
216    let padding_cross = padding_cross_start + padding_cross_end;
217
218    let (border_main_start, border_cross_start, border_main_end, border_cross_end) = (
219        node.main_border_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
220        node.cross_border_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
221        node.main_border_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
222        node.cross_border_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
223    );
224
225    let border_main = border_main_start + border_main_end;
226    let border_cross = border_cross_start + border_cross_end;
227
228    let node_main = if is_row { node_width } else { node_height };
229    let node_cross = if is_row { node_height } else { node_width };
230
231    let node_inner_main = node_main - border_main - padding_main;
232    let node_inner_cross = node_cross - border_cross - padding_cross;
233
234    let percent_calc_base_child = if is_row { node_inner_main } else { node_inner_cross };
235
236    // 9.2. Line Length Determination
237
238    // 1. Generate anonymous flex items as described in §4 Flex Items.
239
240    let mut flex_items: Vec<FlexItem> = node
241        .children
242        .iter()
243        .filter(|child| child.position != style::Position::Absolute)
244        .map(|child| FlexItem {
245            node: child,
246
247            width: child.width.resolve(percent_calc_base_child),
248            min_width: child.min_width.resolve(percent_calc_base_child),
249            max_width: child.max_width.resolve(percent_calc_base_child),
250
251            height: child.height.resolve(percent_calc_base_child),
252            min_height: child.min_height.resolve(percent_calc_base_child),
253            max_height: child.max_height.resolve(percent_calc_base_child),
254
255            main: child.main_size(node.flex_direction).resolve(percent_calc_base_child),
256            min_main: child.min_main_size(node.flex_direction).resolve(percent_calc_base_child),
257            max_main: child.max_main_size(node.flex_direction).resolve(percent_calc_base_child),
258
259            cross: child.cross_size(node.flex_direction).resolve(percent_calc_base_child),
260            min_cross: child.min_cross_size(node.flex_direction).resolve(percent_calc_base_child),
261            max_cross: child.max_cross_size(node.flex_direction).resolve(percent_calc_base_child),
262
263            main_start: child.main_start(node.flex_direction).resolve(percent_calc_base_child),
264            main_end: child.main_end(node.flex_direction).resolve(percent_calc_base_child),
265            cross_start: child.cross_start(node.flex_direction).resolve(percent_calc_base_child),
266            cross_end: child.cross_end(node.flex_direction).resolve(percent_calc_base_child),
267
268            margin_main_start: child
269                .main_margin_start(node.flex_direction)
270                .resolve(percent_calc_base_child)
271                .or_else(0.0),
272
273            margin_main_end: child.main_margin_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
274
275            margin_cross_start: child
276                .cross_margin_start(node.flex_direction)
277                .resolve(percent_calc_base_child)
278                .or_else(0.0),
279
280            margin_cross_end: child.cross_margin_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
281
282            padding_main_start: child
283                .main_padding_start(node.flex_direction)
284                .resolve(percent_calc_base_child)
285                .or_else(0.0),
286
287            padding_main_end: child.main_padding_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
288
289            padding_cross_start: child
290                .cross_padding_start(node.flex_direction)
291                .resolve(percent_calc_base_child)
292                .or_else(0.0),
293
294            padding_cross_end: child
295                .cross_padding_end(node.flex_direction)
296                .resolve(percent_calc_base_child)
297                .or_else(0.0),
298
299            border_main_start: child
300                .main_border_start(node.flex_direction)
301                .resolve(percent_calc_base_child)
302                .or_else(0.0),
303
304            border_main_end: child.main_border_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
305
306            border_cross_start: child
307                .cross_border_start(node.flex_direction)
308                .resolve(percent_calc_base_child)
309                .or_else(0.0),
310
311            border_cross_end: child.cross_border_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
312
313            flex_basis: 0.0,
314            inner_flex_basis: 0.0,
315            hypothetical_inner_main_size: 0.0,
316            hypothetical_outer_main_size: 0.0,
317            target_main_size: 0.0,
318            outer_target_main_size: 0.0,
319            violation: 0.0,
320            frozen: false,
321
322            hypothetical_inner_cross_size: 0.0,
323            hypothetical_outer_cross_size: 0.0,
324            target_cross_size: 0.0,
325            outer_target_cross_size: 0.0,
326
327            baseline: 0.0,
328
329            offset_main: 0.0,
330            offset_cross: 0.0,
331        })
332        .collect();
333
334    // 2. Determine the available main and cross space for the flex items.
335    //    For each dimension, if that dimension of the flex container’s content box
336    //    is a definite size, use that; if that dimension of the flex container is
337    //    being sized under a min or max-content constraint, the available space in
338    //    that dimension is that constraint; otherwise, subtract the flex container’s
339    //    margin, border, and padding from the space available to the flex container
340    //    in that dimension and use that value. This might result in an infinite value.
341
342    let available_main = node_main.or_else(parent_inner_main - margin_main) - padding_main - border_main;
343    let available_cross = node_cross.or_else(parent_inner_cross - margin_cross) - padding_cross - border_cross;
344
345    // TODO - this does not follow spec. See commented out code below
346    // 3. Determine the flex base size and hypothetical main size of each item:
347    flex_items.iter_mut().for_each(|child| {
348        // A. If the item has a definite used flex basis, that’s the flex base size.
349
350        let flex_basis = child.node.flex_basis.resolve(percent_calc_base_child);
351        if flex_basis.is_defined() {
352            child.flex_basis = flex_basis.or_else(0.0);
353            return;
354        };
355
356        // B. If the flex item has an intrinsic aspect ratio,
357        //    a used flex basis of content, and a definite cross size,
358        //    then the flex base size is calculated from its inner
359        //    cross size and the flex item’s intrinsic aspect ratio.
360
361        if let Defined(ratio) = child.node.aspect_ratio {
362            if node_cross.is_defined() && child.node.flex_basis == style::Dimension::Auto {
363                child.flex_basis = (node_cross * ratio).or_else(0.0);
364                return;
365            }
366        }
367
368        // C. If the used flex basis is content or depends on its available space,
369        //    and the flex container is being sized under a min-content or max-content
370        //    constraint (e.g. when performing automatic table layout [CSS21]),
371        //    size the item under that constraint. The flex base size is the item’s
372        //    resulting main size.
373
374        // TODO - Probably need to cover this case in future
375
376        // D. Otherwise, if the used flex basis is content or depends on its
377        //    available space, the available main size is infinite, and the flex item’s
378        //    inline axis is parallel to the main axis, lay the item out using the rules
379        //    for a box in an orthogonal flow [CSS3-WRITING-MODES]. The flex base size
380        //    is the item’s max-content main size.
381
382        // TODO - Probably need to cover this case in future
383
384        // E. Otherwise, size the item into the available space using its used flex basis
385        //    in place of its main size, treating a value of content as max-content.
386        //    If a cross size is needed to determine the main size (e.g. when the
387        //    flex item’s main size is in its block axis) and the flex item’s cross size
388        //    is auto and not definite, in this calculation use fit-content as the
389        //    flex item’s cross size. The flex base size is the item’s resulting main size.
390
391        child.flex_basis = compute_internal(
392            child.node,
393            child.width.maybe_max(child.min_width).maybe_min(child.max_width),
394            child.height.maybe_max(child.min_height).maybe_min(child.max_height),
395            if is_row { available_main } else { available_cross },
396            if is_row { available_cross } else { available_main },
397            percent_calc_base_child,
398        )
399        .size
400        .main(node.flex_direction)
401        .maybe_max(child.min_main)
402        .maybe_min(child.max_main);
403    });
404
405    // The hypothetical main size is the item’s flex base size clamped according to its
406    // used min and max main sizes (and flooring the content box size at zero).
407
408    flex_items.iter_mut().for_each(|child| {
409        child.inner_flex_basis = child.flex_basis
410            - (child.padding_main_start + child.padding_main_end + child.border_main_start + child.border_main_end);
411
412        // TODO - not really spec abiding but needs to be done somewhere. probably somewhere else though.
413        // The following logic was developed not from the spec but by trail and error looking into how
414        // webkit handled various scenarios. Can probably be solved better by passing in
415        // min-content max-content constraints fromt the top
416        let min_main = if is_row {
417            compute_internal(
418                child.node,
419                Undefined,
420                Undefined,
421                if is_row { available_main } else { available_cross },
422                if is_row { available_cross } else { available_main },
423                percent_calc_base_child,
424            )
425            .size
426            .width
427            .maybe_min(child.width)
428            .maybe_max(child.min_width)
429            .to_number()
430        } else {
431            child.min_main
432        };
433
434        child.hypothetical_inner_main_size = child.flex_basis.maybe_max(min_main).maybe_min(child.max_main);
435
436        child.hypothetical_outer_main_size =
437            child.hypothetical_inner_main_size + child.margin_main_start + child.margin_main_end;
438    });
439
440    // 9.3. Main Size Determination
441
442    // 5. Collect flex items into flex lines:
443    //    - If the flex container is single-line, collect all the flex items into
444    //      a single flex line.
445    //    - Otherwise, starting from the first uncollected item, collect consecutive
446    //      items one by one until the first time that the next collected item would
447    //      not fit into the flex container’s inner main size (or until a forced break
448    //      is encountered, see §10 Fragmenting Flex Layout). If the very first
449    //      uncollected item wouldn’t fit, collect just it into the line.
450    //
451    //      For this step, the size of a flex item is its outer hypothetical main size. (Note: This can be negative.)
452    //      Repeat until all flex items have been collected into flex lines
453    //
454    //      Note that the "collect as many" line will collect zero-sized flex items onto
455    //      the end of the previous line even if the last non-zero item exactly "filled up" the line.
456
457    let mut flex_lines = {
458        let mut lines: Vec<FlexLine> = vec![];
459        let mut line_length = 0.0;
460
461        if node.flex_wrap == style::FlexWrap::NoWrap {
462            lines.push(FlexLine { items: flex_items, cross_size: 0.0, offset_cross: 0.0 });
463        } else {
464            let mut line = FlexLine { items: vec![], cross_size: 0.0, offset_cross: 0.0 };
465
466            for child in flex_items {
467                line_length += child.hypothetical_outer_main_size;
468
469                if let Defined(main) = available_main {
470                    if line_length > main && !line.items.is_empty() {
471                        line_length = child.hypothetical_outer_main_size;
472                        lines.push(line);
473                        line = FlexLine { items: vec![], cross_size: 0.0, offset_cross: 0.0 };
474                    }
475                }
476
477                line.items.push(child);
478            }
479
480            lines.push(line);
481        }
482
483        lines
484    };
485
486    // 6. Resolve the flexible lengths of all the flex items to find their used main size.
487    //    See §9.7 Resolving Flexible Lengths.
488    //
489    // 9.7. Resolving Flexible Lengths
490
491    flex_lines.iter_mut().for_each(|line| {
492        // 1. Determine the used flex factor. Sum the outer hypothetical main sizes of all
493        //    items on the line. If the sum is less than the flex container’s inner main size,
494        //    use the flex grow factor for the rest of this algorithm; otherwise, use the
495        //    flex shrink factor.
496
497        let used_flex_factor: f32 = line.items.iter().map(|child| child.hypothetical_outer_main_size).sum();
498        let growing = used_flex_factor < node_inner_main.or_else(0.0);
499        let shrinking = !growing;
500
501        // 2. Size inflexible items. Freeze, setting its target main size to its hypothetical main size
502        //    - Any item that has a flex factor of zero
503        //    - If using the flex grow factor: any item that has a flex base size
504        //      greater than its hypothetical main size
505        //    - If using the flex shrink factor: any item that has a flex base size
506        //      smaller than its hypothetical main size
507
508        line.items.iter_mut().for_each(|child| {
509            // TODO - This is not found by reading the spec. Maybe this can be done in some other place
510            // instead. This was found by trail and error fixing tests to align with webkit output.
511            if node_inner_main.is_undefined() && is_row {
512                child.target_main_size = compute_internal(
513                    child.node,
514                    child.width.maybe_max(child.min_width).maybe_min(child.max_width),
515                    child.height.maybe_max(child.min_height).maybe_min(child.max_height),
516                    if is_row { available_main } else { available_cross },
517                    if is_row { available_cross } else { available_main },
518                    percent_calc_base_child,
519                )
520                .size
521                .main(node.flex_direction)
522                .maybe_max(child.min_main)
523                .maybe_min(child.max_main);
524            } else {
525                child.target_main_size = child.hypothetical_inner_main_size;
526            }
527
528            // TODO this should really only be set inside the if-statement below but
529            // that casues the target_main_size to never be set for some items
530
531            child.outer_target_main_size = child.target_main_size + child.margin_main_start + child.margin_main_end;
532
533            if (child.node.flex_grow == 0.0 && child.node.flex_shrink == 0.0)
534                || (growing && child.flex_basis > child.hypothetical_inner_main_size)
535                || (shrinking && child.flex_basis < child.hypothetical_inner_main_size)
536            {
537                child.frozen = true;
538            }
539        });
540
541        // 3. Calculate initial free space. Sum the outer sizes of all items on the line,
542        //    and subtract this from the flex container’s inner main size. For frozen items,
543        //    use their outer target main size; for other items, use their outer flex base size.
544
545        let used_space: f32 = line
546            .items
547            .iter()
548            .map(|child| {
549                child.margin_main_start
550                    + child.margin_main_end
551                    + if child.frozen { child.target_main_size } else { child.flex_basis }
552            })
553            .sum();
554
555        let initial_free_space = (node_inner_main - used_space).or_else(0.0);
556
557        // 4. Loop
558
559        loop {
560            // a. Check for flexible items. If all the flex items on the line are frozen,
561            //    free space has been distributed; exit this loop.
562
563            let mut frozen: Vec<&mut FlexItem> = vec![];
564            let mut unfrozen: Vec<&mut FlexItem> = vec![];
565
566            line.items.iter_mut().for_each(|child| {
567                if child.frozen {
568                    frozen.push(child);
569                } else {
570                    unfrozen.push(child);
571                }
572            });
573
574            if unfrozen.is_empty() {
575                break;
576            }
577
578            // b. Calculate the remaining free space as for initial free space, above.
579            //    If the sum of the unfrozen flex items’ flex factors is less than one,
580            //    multiply the initial free space by this sum. If the magnitude of this
581            //    value is less than the magnitude of the remaining free space, use this
582            //    as the remaining free space.
583
584            let used_space: f32 = Iterator::chain(frozen.iter(), unfrozen.iter())
585                .map(|child| {
586                    child.margin_main_start
587                        + child.margin_main_end
588                        + if child.frozen { child.target_main_size } else { child.flex_basis }
589                })
590                .sum();
591
592            let sum_flex_grow: f32 = unfrozen.iter().map(|item| item.node.flex_grow).sum();
593            let sum_flex_shrink: f32 = unfrozen.iter().map(|item| item.node.flex_shrink).sum();
594
595            let free_space = if growing && sum_flex_grow < 1.0 {
596                (initial_free_space * sum_flex_grow).maybe_min(node_inner_main - used_space)
597            } else if shrinking && sum_flex_shrink < 1.0 {
598                (initial_free_space * sum_flex_shrink).maybe_max(node_inner_main - used_space)
599            } else {
600                (node_inner_main - used_space).or_else(0.0)
601            };
602
603            // c. Distribute free space proportional to the flex factors.
604            //    - If the remaining free space is zero
605            //        Do Nothing
606            //    - If using the flex grow factor
607            //        Find the ratio of the item’s flex grow factor to the sum of the
608            //        flex grow factors of all unfrozen items on the line. Set the item’s
609            //        target main size to its flex base size plus a fraction of the remaining
610            //        free space proportional to the ratio.
611            //    - If using the flex shrink factor
612            //        For every unfrozen item on the line, multiply its flex shrink factor by
613            //        its inner flex base size, and note this as its scaled flex shrink factor.
614            //        Find the ratio of the item’s scaled flex shrink factor to the sum of the
615            //        scaled flex shrink factors of all unfrozen items on the line. Set the item’s
616            //        target main size to its flex base size minus a fraction of the absolute value
617            //        of the remaining free space proportional to the ratio. Note this may result
618            //        in a negative inner main size; it will be corrected in the next step.
619            //    - Otherwise
620            //        Do Nothing
621
622            if free_space.is_normal() {
623                if growing && sum_flex_grow > 0.0 {
624                    unfrozen.iter_mut().for_each(|child| {
625                        child.target_main_size = child.flex_basis + free_space * (child.node.flex_grow / sum_flex_grow);
626                    });
627                } else if shrinking && sum_flex_shrink > 0.0 {
628                    let sum_scaled_shrink_factor: f32 =
629                        unfrozen.iter().map(|child| child.inner_flex_basis * child.node.flex_shrink).sum();
630
631                    if sum_scaled_shrink_factor > 0.0 {
632                        unfrozen.iter_mut().for_each(|child| {
633                            let scaled_shrink_factor = child.inner_flex_basis * child.node.flex_shrink;
634                            child.target_main_size =
635                                child.flex_basis + free_space * (scaled_shrink_factor / sum_scaled_shrink_factor);
636                        });
637                    }
638                }
639            }
640
641            // d. Fix min/max violations. Clamp each non-frozen item’s target main size by its
642            //    used min and max main sizes and floor its content-box size at zero. If the
643            //    item’s target main size was made smaller by this, it’s a max violation.
644            //    If the item’s target main size was made larger by this, it’s a min violation.
645
646            let total_violation = unfrozen.iter_mut().fold(0.0, |acc, child| {
647                // TODO - not really spec abiding but needs to be done somewhere. probably somewhere else though.
648                // The following logic was developed not from the spec but by trail and error looking into how
649                // webkit handled various scenarios. Can probably be solved better by passing in
650                // min-content max-content constraints fromt the top
651                let min_main = if is_row {
652                    compute_internal(
653                        child.node,
654                        Undefined,
655                        Undefined,
656                        if is_row { available_main } else { available_cross },
657                        if is_row { available_cross } else { available_main },
658                        percent_calc_base_child,
659                    )
660                    .size
661                    .width
662                    .maybe_min(child.width)
663                    .maybe_max(child.min_width)
664                    .to_number()
665                } else {
666                    child.min_main
667                };
668
669                let max_main = child.max_main;
670                let clamped = child.target_main_size.maybe_min(max_main).maybe_max(min_main).max(0.0);
671                child.violation = clamped - child.target_main_size;
672                child.target_main_size = clamped;
673                child.outer_target_main_size = child.target_main_size + child.margin_main_start + child.margin_main_end;
674
675                acc + child.violation
676            });
677
678            // e. Freeze over-flexed items. The total violation is the sum of the adjustments
679            //    from the previous step ∑(clamped size - unclamped size). If the total violation is:
680            //    - Zero
681            //        Freeze all items.
682            //    - Positive
683            //        Freeze all the items with min violations.
684            //    - Negative
685            //        Freeze all the items with max violations.
686
687            unfrozen.iter_mut().for_each(|child| match total_violation {
688                v if v > 0.0 => child.frozen = child.violation > 0.0,
689                v if v < 0.0 => child.frozen = child.violation < 0.0,
690                _ => child.frozen = true,
691            })
692
693            // f. Return to the start of this loop.
694        }
695    });
696
697    // Not part of the spec from what i can see but seems correct
698    let container_main_size = node_main.or_else({
699        let longest_line = flex_lines.iter().fold(f32::MIN, |acc, line| {
700            let length: f32 = line.items.iter().map(|item| item.outer_target_main_size).sum();
701            acc.max(length)
702        });
703
704        let size = longest_line + padding_main + border_main;
705        match available_main {
706            Defined(val) if flex_lines.len() > 1 && size < val => val,
707            _ => size,
708        }
709    });
710
711    let inner_container_main_size = container_main_size - padding_main - border_main;
712
713    // 9.4. Cross Size Determination
714
715    // 7. Determine the hypothetical cross size of each item by performing layout with the
716    //    used main size and the available space, treating auto as fit-content.
717
718    flex_lines.iter_mut().for_each(|line| {
719        line.items.iter_mut().for_each(|child| {
720            let child_cross = child.cross.maybe_max(child.min_cross).maybe_min(child.max_cross);
721
722            child.hypothetical_inner_cross_size = compute_internal(
723                child.node,
724                if is_row { child.target_main_size.to_number() } else { child_cross },
725                if is_row { child_cross } else { child.target_main_size.to_number() },
726                if is_row { container_main_size.to_number() } else { available_cross },
727                if is_row { available_cross } else { container_main_size.to_number() },
728                percent_calc_base_child,
729            )
730            .size
731            .cross(node.flex_direction)
732            .maybe_max(child.min_cross)
733            .maybe_min(child.max_cross);
734
735            child.hypothetical_outer_cross_size =
736                child.hypothetical_inner_cross_size + child.margin_cross_start + child.margin_cross_end;
737        });
738    });
739
740    // TODO - probably should move this somewhere else as it doesn't make a ton of sense here but we need it below
741    // TODO - This is expensive and should only be done if we really require a baseline. aka, make it lazy
742
743    fn calc_baseline(layout: &layout::Node) -> f32 {
744        if layout.children.is_empty() {
745            layout.height
746        } else {
747            calc_baseline(&layout.children[0])
748        }
749    };
750
751    flex_lines.iter_mut().for_each(|line| {
752        line.items.iter_mut().for_each(|child| {
753            let result = compute_internal(
754                child.node,
755                if is_row {
756                    child.target_main_size.to_number()
757                } else {
758                    child.hypothetical_inner_cross_size.to_number()
759                },
760                if is_row {
761                    child.hypothetical_inner_cross_size.to_number()
762                } else {
763                    child.target_main_size.to_number()
764                },
765                if is_row { container_main_size.to_number() } else { node_cross },
766                if is_row { node_cross } else { container_main_size.to_number() },
767                percent_calc_base_child,
768            );
769            child.baseline = calc_baseline(&layout::Node {
770                width: result.size.width,
771                height: result.size.height,
772                x: 0.0,
773                y: 0.0,
774                children: result.children,
775            });
776        });
777    });
778
779    // 8. Calculate the cross size of each flex line.
780    //    If the flex container is single-line and has a definite cross size, the cross size
781    //    of the flex line is the flex container’s inner cross size. Otherwise, for each flex line:
782    //
783    //    If the flex container is single-line, then clamp the line’s cross-size to be within
784    //    the container’s computed min and max cross sizes. Note that if CSS 2.1’s definition
785    //    of min/max-width/height applied more generally, this behavior would fall out automatically.
786
787    if flex_lines.len() == 1 && node_cross.is_defined() {
788        flex_lines[0].cross_size = (node_cross - padding_cross - border_cross).or_else(0.0);
789    } else {
790        flex_lines.iter_mut().for_each(|line| {
791            //    1. Collect all the flex items whose inline-axis is parallel to the main-axis, whose
792            //       align-self is baseline, and whose cross-axis margins are both non-auto. Find the
793            //       largest of the distances between each item’s baseline and its hypothetical outer
794            //       cross-start edge, and the largest of the distances between each item’s baseline
795            //       and its hypothetical outer cross-end edge, and sum these two values.
796
797            //    2. Among all the items not collected by the previous step, find the largest
798            //       outer hypothetical cross size.
799
800            //    3. The used cross-size of the flex line is the largest of the numbers found in the
801            //       previous two steps and zero.
802
803            let max_baseline: f32 = line.items.iter().map(|child| child.baseline).fold(0.0, |acc, x| acc.max(x));
804            line.cross_size = line
805                .items
806                .iter()
807                .map(|child| {
808                    if child.node.align_self(node) == style::AlignSelf::Baseline
809                        && child.node.cross_margin_start(node.flex_direction) != style::Dimension::Auto
810                        && child.node.cross_margin_end(node.flex_direction) != style::Dimension::Auto
811                        && child.node.cross_size(node.flex_direction) == style::Dimension::Auto
812                    {
813                        max_baseline - child.baseline + child.hypothetical_outer_cross_size
814                    } else {
815                        child.hypothetical_outer_cross_size
816                    }
817                })
818                .fold(0.0, |acc, x| acc.max(x));
819        });
820    }
821
822    // 9. Handle 'align-content: stretch'. If the flex container has a definite cross size,
823    //    align-content is stretch, and the sum of the flex lines' cross sizes is less than
824    //    the flex container’s inner cross size, increase the cross size of each flex line
825    //    by equal amounts such that the sum of their cross sizes exactly equals the
826    //    flex container’s inner cross size.
827
828    if node.align_content == style::AlignContent::Stretch && node_cross.is_defined() {
829        let total_cross: f32 = flex_lines.iter().map(|line| line.cross_size).sum();
830        let inner_cross = (node_cross - padding_cross - border_cross).or_else(0.0);
831
832        if total_cross < inner_cross {
833            let remaining = inner_cross - total_cross;
834            let addition = remaining / flex_lines.len() as f32;
835            flex_lines.iter_mut().for_each(|line| line.cross_size += addition);
836        }
837    }
838
839    // 10. Collapse visibility:collapse items. If any flex items have visibility: collapse,
840    //     note the cross size of the line they’re in as the item’s strut size, and restart
841    //     layout from the beginning.
842    //
843    //     In this second layout round, when collecting items into lines, treat the collapsed
844    //     items as having zero main size. For the rest of the algorithm following that step,
845    //     ignore the collapsed items entirely (as if they were display:none) except that after
846    //     calculating the cross size of the lines, if any line’s cross size is less than the
847    //     largest strut size among all the collapsed items in the line, set its cross size to
848    //     that strut size.
849    //
850    //     Skip this step in the second layout round.
851
852    // TODO implement once (if ever) we support visibility:collapse
853
854    // 11. Determine the used cross size of each flex item. If a flex item has align-self: stretch,
855    //     its computed cross size property is auto, and neither of its cross-axis margins are auto,
856    //     the used outer cross size is the used cross size of its flex line, clamped according to
857    //     the item’s used min and max cross sizes. Otherwise, the used cross size is the item’s
858    //     hypothetical cross size.
859    //
860    //     If the flex item has align-self: stretch, redo layout for its contents, treating this
861    //     used size as its definite cross size so that percentage-sized children can be resolved.
862    //
863    //     Note that this step does not affect the main size of the flex item, even if it has an
864    //     intrinsic aspect ratio.
865
866    flex_lines.iter_mut().for_each(|line| {
867        let line_cross_size = line.cross_size;
868
869        line.items.iter_mut().for_each(|child| {
870            let is_stretch = child.node.align_self(node) == style::AlignSelf::Stretch;
871
872            child.target_cross_size = if is_stretch
873                && child.node.cross_margin_start(node.flex_direction) != style::Dimension::Auto
874                && child.node.cross_margin_end(node.flex_direction) != style::Dimension::Auto
875                && child.node.cross_size(node.flex_direction) == style::Dimension::Auto
876            {
877                (line_cross_size - child.margin_cross_start - child.margin_cross_end)
878                    .maybe_max(child.min_cross)
879                    .maybe_min(child.max_cross)
880            } else {
881                child.hypothetical_inner_cross_size
882            };
883
884            child.outer_target_cross_size = child.target_cross_size + child.margin_cross_start + child.margin_cross_end;
885        });
886    });
887
888    // 9.5. Main-Axis Alignment
889
890    // 12. Distribute any remaining free space. For each flex line:
891    //     1. If the remaining free space is positive and at least one main-axis margin on this
892    //        line is auto, distribute the free space equally among these margins. Otherwise,
893    //        set all auto margins to zero.
894    //     2. Align the items along the main-axis per justify-content.
895
896    flex_lines.iter_mut().for_each(|line| {
897        let used_space: f32 = line.items.iter().map(|child| child.outer_target_main_size).sum();
898        let free_space = inner_container_main_size - used_space;
899        let mut num_auto_margins = 0;
900
901        line.items.iter_mut().for_each(|child| {
902            if child.node.main_margin_start(node.flex_direction) == style::Dimension::Auto {
903                num_auto_margins += 1;
904            }
905            if child.node.main_margin_end(node.flex_direction) == style::Dimension::Auto {
906                num_auto_margins += 1;
907            }
908        });
909
910        if free_space > 0.0 && num_auto_margins > 0 {
911            let margin = free_space / num_auto_margins as f32;
912
913            line.items.iter_mut().for_each(|child| {
914                if child.node.main_margin_start(node.flex_direction) == style::Dimension::Auto {
915                    child.margin_main_start = margin;
916                }
917                if child.node.main_margin_end(node.flex_direction) == style::Dimension::Auto {
918                    child.margin_main_end = margin;
919                }
920            });
921        } else {
922            let num_items = line.items.len();
923            let layout_reverse = node.flex_direction.is_reverse();
924
925            let justify_item = |(i, child): (usize, &mut FlexItem)| {
926                let is_first = i == 0;
927
928                child.offset_main = match node.justify_content {
929                    style::JustifyContent::FlexStart => {
930                        if layout_reverse && is_first {
931                            free_space
932                        } else {
933                            0.0
934                        }
935                    }
936                    style::JustifyContent::Center => {
937                        if is_first {
938                            free_space / 2.0
939                        } else {
940                            0.0
941                        }
942                    }
943                    style::JustifyContent::FlexEnd => {
944                        if is_first && !layout_reverse {
945                            free_space
946                        } else {
947                            0.0
948                        }
949                    }
950                    style::JustifyContent::SpaceBetween => {
951                        if is_first {
952                            0.0
953                        } else {
954                            free_space / (num_items - 1) as f32
955                        }
956                    }
957                    style::JustifyContent::SpaceAround => {
958                        if is_first {
959                            (free_space / num_items as f32) / 2.0
960                        } else {
961                            free_space / num_items as f32
962                        }
963                    }
964                    style::JustifyContent::SpaceEvenly => free_space / (num_items + 1) as f32,
965                };
966            };
967
968            if layout_reverse {
969                line.items.iter_mut().rev().enumerate().for_each(justify_item);
970            } else {
971                line.items.iter_mut().enumerate().for_each(justify_item);
972            }
973        }
974    });
975
976    // 9.6. Cross-Axis Alignment
977
978    // 13. Resolve cross-axis auto margins. If a flex item has auto cross-axis margins:
979    //     - If its outer cross size (treating those auto margins as zero) is less than the
980    //       cross size of its flex line, distribute the difference in those sizes equally
981    //       to the auto margins.
982    //     - Otherwise, if the block-start or inline-start margin (whichever is in the cross axis)
983    //       is auto, set it to zero. Set the opposite margin so that the outer cross size of the
984    //       item equals the cross size of its flex line.
985
986    flex_lines.iter_mut().for_each(|line| {
987        let line_cross_size = line.cross_size;
988        let max_baseline: f32 = line.items.iter_mut().map(|child| child.baseline).fold(0.0, |acc, x| acc.max(x));
989
990        line.items.iter_mut().for_each(|child| {
991            let free_space = line_cross_size - child.outer_target_cross_size;
992
993            if child.node.cross_margin_start(node.flex_direction) == style::Dimension::Auto
994                && child.node.cross_margin_end(node.flex_direction) == style::Dimension::Auto
995            {
996                child.margin_cross_start = free_space / 2.0;
997                child.margin_cross_end = free_space / 2.0;
998            } else if child.node.cross_margin_start(node.flex_direction) == style::Dimension::Auto {
999                child.margin_cross_start = free_space;
1000            } else if child.node.cross_margin_end(node.flex_direction) == style::Dimension::Auto {
1001                child.margin_cross_end = free_space;
1002            } else {
1003                // 14. Align all flex items along the cross-axis per align-self, if neither of the item’s
1004                //     cross-axis margins are auto.
1005
1006                child.offset_cross = match child.node.align_self(node) {
1007                    style::AlignSelf::Auto => 0.0, // Should never happen
1008                    style::AlignSelf::FlexStart => {
1009                        if is_wrap_reverse {
1010                            free_space
1011                        } else {
1012                            0.0
1013                        }
1014                    }
1015                    style::AlignSelf::FlexEnd => {
1016                        if is_wrap_reverse {
1017                            0.0
1018                        } else {
1019                            free_space
1020                        }
1021                    }
1022                    style::AlignSelf::Center => free_space / 2.0,
1023                    style::AlignSelf::Baseline => {
1024                        if is_row {
1025                            max_baseline - child.baseline
1026                        } else {
1027                            // basline alignment only makes sense if the direction is row
1028                            // we treat it as flex-start alignment in columns.
1029                            if is_wrap_reverse {
1030                                free_space
1031                            } else {
1032                                0.0
1033                            }
1034                        }
1035                    }
1036                    style::AlignSelf::Stretch => {
1037                        if is_wrap_reverse {
1038                            free_space
1039                        } else {
1040                            0.0
1041                        }
1042                    }
1043                };
1044            }
1045        });
1046    });
1047
1048    // 15. Determine the flex container’s used cross size:
1049    //     - If the cross size property is a definite size, use that, clamped by the used
1050    //       min and max cross sizes of the flex container.
1051    //     - Otherwise, use the sum of the flex lines' cross sizes, clamped by the used
1052    //       min and max cross sizes of the flex container.
1053
1054    let total_cross_size: f32 = flex_lines.iter().map(|line| line.cross_size).sum();
1055    let container_cross_size = node_cross.or_else(total_cross_size + padding_cross + border_cross);
1056    let inner_container_cross_size = container_cross_size - padding_cross - border_cross;
1057
1058    // 16. Align all flex lines per align-content.
1059
1060    let free_space = inner_container_cross_size - total_cross_size;
1061    let num_lines = flex_lines.len();
1062
1063    let align_line = |(i, line): (usize, &mut FlexLine)| {
1064        let is_first = i == 0;
1065
1066        line.offset_cross = match node.align_content {
1067            style::AlignContent::FlexStart => {
1068                if is_first && is_wrap_reverse {
1069                    free_space
1070                } else {
1071                    0.0
1072                }
1073            }
1074            style::AlignContent::FlexEnd => {
1075                if is_first && !is_wrap_reverse {
1076                    free_space
1077                } else {
1078                    0.0
1079                }
1080            }
1081            style::AlignContent::Center => {
1082                if is_first {
1083                    free_space / 2.0
1084                } else {
1085                    0.0
1086                }
1087            }
1088            style::AlignContent::Stretch => 0.0,
1089            style::AlignContent::SpaceBetween => {
1090                if is_first {
1091                    0.0
1092                } else {
1093                    free_space / (num_lines - 1) as f32
1094                }
1095            }
1096            style::AlignContent::SpaceAround => {
1097                if is_first {
1098                    (free_space / num_lines as f32) / 2.0
1099                } else {
1100                    free_space / num_lines as f32
1101                }
1102            }
1103        };
1104    };
1105
1106    if is_wrap_reverse {
1107        flex_lines.iter_mut().rev().enumerate().for_each(align_line);
1108    } else {
1109        flex_lines.iter_mut().enumerate().for_each(align_line);
1110    }
1111
1112    // Do a final layout pass and gather the resulting layouts
1113    let mut children: Vec<layout::Node> = {
1114        let mut lines: Vec<Vec<layout::Node>> = vec![];
1115        let mut total_offset_cross = padding_cross_start + border_cross_start;
1116
1117        {
1118            let layout_line = |line: &mut FlexLine| {
1119                let mut children: Vec<layout::Node> = vec![];
1120                let mut total_offset_main = padding_main_start + border_main_start;
1121                let line_offset_cross = line.offset_cross;
1122
1123                {
1124                    let layout_item = |child: &mut FlexItem| {
1125                        let result = compute_internal(
1126                            child.node,
1127                            if is_row {
1128                                child.target_main_size.to_number()
1129                            } else {
1130                                child.target_cross_size.to_number()
1131                            },
1132                            if is_row {
1133                                child.target_cross_size.to_number()
1134                            } else {
1135                                child.target_main_size.to_number()
1136                            },
1137                            if is_row { container_main_size.to_number() } else { container_cross_size.to_number() },
1138                            if is_row { container_cross_size.to_number() } else { container_main_size.to_number() },
1139                            percent_calc_base_child,
1140                        );
1141
1142                        let offset_main = total_offset_main
1143                            + child.offset_main
1144                            + child.margin_main_start
1145                            + (child.main_start.or_else(0.0) - child.main_end.or_else(0.0));
1146
1147                        let offset_cross = total_offset_cross
1148                            + child.offset_cross
1149                            + line_offset_cross
1150                            + child.margin_cross_start
1151                            + (child.cross_start.or_else(0.0) - child.cross_end.or_else(0.0));
1152
1153                        children.push(layout::Node {
1154                            width: result.size.width,
1155                            height: result.size.height,
1156                            x: if is_row { offset_main } else { offset_cross },
1157                            y: if is_column { offset_main } else { offset_cross },
1158                            children: result.children,
1159                        });
1160
1161                        total_offset_main += child.offset_main
1162                            + child.margin_main_start
1163                            + result.size.main(node.flex_direction)
1164                            + child.margin_main_end;
1165                    };
1166
1167                    if node.flex_direction.is_reverse() {
1168                        line.items.iter_mut().rev().for_each(layout_item);
1169                    } else {
1170                        line.items.iter_mut().for_each(layout_item);
1171                    }
1172                }
1173
1174                total_offset_cross += line_offset_cross + line.cross_size;
1175
1176                if node.flex_direction.is_reverse() {
1177                    children.reverse();
1178                }
1179
1180                lines.push(children);
1181            };
1182
1183            if is_wrap_reverse {
1184                flex_lines.iter_mut().rev().for_each(layout_line);
1185            } else {
1186                flex_lines.iter_mut().for_each(layout_line);
1187            }
1188        }
1189
1190        if is_wrap_reverse {
1191            lines.into_iter().rev().flat_map(|x| x).collect()
1192        } else {
1193            lines.into_iter().flat_map(|x| x).collect()
1194        }
1195    };
1196
1197    let container_width = if is_row { container_main_size } else { container_cross_size };
1198    let container_height = if is_column { container_main_size } else { container_cross_size };
1199
1200    // Before returning we perform absolute layout on all absolutely positioned children
1201    let mut absolute_children: Vec<layout::Node> = node
1202        .children
1203        .iter()
1204        .filter(|child| child.position == style::Position::Absolute)
1205        .map(|child| {
1206            let container_width = container_width.to_number();
1207            let container_height = container_height.to_number();
1208
1209            let start = child.start.resolve(container_width) + child.margin.start.resolve(container_width);
1210            let end = child.end.resolve(container_width) + child.margin.end.resolve(container_width);
1211            let top = child.top.resolve(container_height) + child.margin.top.resolve(container_height);
1212            let bottom = child.bottom.resolve(container_height) + child.margin.bottom.resolve(container_height);
1213
1214            let (start_main, end_main) = if is_row { (start, end) } else { (top, bottom) };
1215            let (start_cross, end_cross) = if is_row { (top, bottom) } else { (start, end) };
1216
1217            let child_width = child
1218                .width
1219                .resolve(container_width)
1220                .maybe_max(child.min_width.resolve(container_width))
1221                .maybe_min(child.max_width.resolve(container_width));
1222
1223            let child_height = child
1224                .height
1225                .resolve(container_height)
1226                .maybe_max(child.min_height.resolve(container_height))
1227                .maybe_min(child.max_height.resolve(container_height));
1228
1229            let width = child_width.or_else(container_width - start - end);
1230            let height = child_height.or_else(container_height - top - bottom);
1231
1232            let result = compute_internal(
1233                child,
1234                width,
1235                height,
1236                if is_row { container_main_size.to_number() } else { container_cross_size.to_number() },
1237                if is_row { container_cross_size.to_number() } else { container_main_size.to_number() },
1238                container_width,
1239            );
1240
1241            let free_main_space = container_main_size
1242                - result
1243                    .size
1244                    .main(node.flex_direction)
1245                    .maybe_max(child.min_main_size(node.flex_direction).resolve(percent_calc_base_child))
1246                    .maybe_min(child.max_main_size(node.flex_direction).resolve(percent_calc_base_child));
1247
1248            let free_cross_space = container_cross_size
1249                - result
1250                    .size
1251                    .cross(node.flex_direction)
1252                    .maybe_max(child.min_cross_size(node.flex_direction).resolve(percent_calc_base_child))
1253                    .maybe_min(child.max_cross_size(node.flex_direction).resolve(percent_calc_base_child));
1254
1255            let offset_main = if start_main.is_defined() {
1256                start_main.or_else(0.0) + border_main_start
1257            } else if end_main.is_defined() {
1258                free_main_space - end_main.or_else(0.0) - border_main_end
1259            } else {
1260                match node.justify_content {
1261                    style::JustifyContent::SpaceBetween | style::JustifyContent::FlexStart => {
1262                        padding_main_start + border_main_start
1263                    }
1264                    style::JustifyContent::FlexEnd => free_main_space - padding_main_end - border_main_end,
1265                    style::JustifyContent::SpaceEvenly
1266                    | style::JustifyContent::SpaceAround
1267                    | style::JustifyContent::Center => free_main_space / 2.0,
1268                }
1269            };
1270
1271            let offset_cross = if start_cross.is_defined() {
1272                start_cross.or_else(0.0) + border_cross_start
1273            } else if end_cross.is_defined() {
1274                free_cross_space - end_cross.or_else(0.0) - border_cross_end
1275            } else {
1276                match child.align_self(node) {
1277                    style::AlignSelf::Auto => 0.0, // Should never happen
1278                    style::AlignSelf::FlexStart => {
1279                        if is_wrap_reverse {
1280                            free_cross_space - padding_cross_end - border_cross_end
1281                        } else {
1282                            padding_cross_start + border_cross_start
1283                        }
1284                    }
1285                    style::AlignSelf::FlexEnd => {
1286                        if is_wrap_reverse {
1287                            padding_cross_start + border_cross_start
1288                        } else {
1289                            free_cross_space - padding_cross_end - border_cross_end
1290                        }
1291                    }
1292                    style::AlignSelf::Center => free_cross_space / 2.0,
1293                    style::AlignSelf::Baseline => free_cross_space / 2.0, // Treat as center for now until we have baseline support
1294                    style::AlignSelf::Stretch => {
1295                        if is_wrap_reverse {
1296                            free_cross_space - padding_cross_end - border_cross_end
1297                        } else {
1298                            padding_cross_start + border_cross_start
1299                        }
1300                    }
1301                }
1302            };
1303
1304            layout::Node {
1305                width: result.size.width,
1306                height: result.size.height,
1307                x: if is_row { offset_main } else { offset_cross },
1308                y: if is_column { offset_main } else { offset_cross },
1309                children: result.children,
1310            }
1311        })
1312        .collect();
1313
1314    // TODO - This adds all the absolute children to the end of the list instead of adding them in
1315    // the child order they were defined. This has to be fixed.
1316    children.append(&mut absolute_children);
1317
1318    ComputeResult { size: FlexSize { width: container_width, height: container_height }, children }
1319}