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tawasuyu/taffy

A high performance rust-powered UI layout library

HTML 231Rust 8TOML 3CSS 1317 Sutichaykuna

⎇ f2bcf096492490bf1a8d89f4e144d775daadd1d0 src/algo.rs Rust · 1315 siq'ikuna · 56.3 KB Ñawpa willay Pi imata llamkarqan ch'uya

code cleanup f2bcf0964 · Emil Sjölander ·

1use std::f32;
2
3use crate::layout;
4use crate::style;
5
6use crate::number::MinMax;
7use crate::number::Number;
8use crate::number::Number::*;
9use crate::number::OrElse;
10use crate::number::ToNumber;
11
12#[derive(Debug, Copy, Clone)]
13struct FlexSize {
14    width: f32,
15    height: f32,
16}
17
18impl FlexSize {
19    fn main(&self, direction: style::FlexDirection) -> f32 {
20        match direction {
21            style::FlexDirection::Row | style::FlexDirection::RowReverse => self.width,
22            style::FlexDirection::Column | style::FlexDirection::ColumnReverse => self.height,
23        }
24    }
25
26    fn cross(&self, direction: style::FlexDirection) -> f32 {
27        match direction {
28            style::FlexDirection::Row | style::FlexDirection::RowReverse => self.height,
29            style::FlexDirection::Column | style::FlexDirection::ColumnReverse => self.width,
30        }
31    }
32}
33
34#[derive(Debug)]
35struct ComputeResult {
36    size: FlexSize,
37    children: Vec<layout::Node>,
38}
39
40struct FlexItem<'a> {
41    node: &'a style::Node,
42
43    width: Number,
44    min_width: Number,
45    max_width: Number,
46
47    height: Number,
48    min_height: Number,
49    max_height: Number,
50
51    main: Number,
52    min_main: Number,
53    max_main: Number,
54
55    cross: Number,
56    min_cross: Number,
57    max_cross: Number,
58
59    main_start: Number,
60    main_end: Number,
61    cross_start: Number,
62    cross_end: Number,
63
64    margin_main_start: f32,
65    margin_main_end: f32,
66    margin_cross_start: f32,
67    margin_cross_end: f32,
68
69    padding_main_start: f32,
70    padding_main_end: f32,
71    padding_cross_start: f32,
72    padding_cross_end: f32,
73
74    border_main_start: f32,
75    border_main_end: f32,
76    border_cross_start: f32,
77    border_cross_end: f32,
78
79    // temporary values for main size determination
80    flex_basis: f32,
81    inner_flex_basis: f32,
82    hypothetical_inner_main_size: f32,
83    hypothetical_outer_main_size: f32,
84    target_main_size: f32,
85    outer_target_main_size: f32,
86    violation: f32,
87    frozen: bool,
88
89    // temporary values for cross size determination
90    hypothetical_inner_cross_size: f32,
91    hypothetical_outer_cross_size: f32,
92    target_cross_size: f32,
93    outer_target_cross_size: f32,
94
95    baseline: f32,
96
97    // temporary values for holding offset in the main / cross direction.
98    // offset is the relative position from the item's natural flow position based on
99    // relative position values, alignment, and justification. Does not unclude margin/padding/border.
100    offset_main: f32,
101    offset_cross: f32,
102}
103
104struct FlexLine<'a> {
105    items: Vec<FlexItem<'a>>,
106    cross_size: f32,
107    offset_cross: f32,
108}
109
110pub fn compute(root: &style::Node) -> layout::Node {
111    // TODO - Don't do two passes here just to handle min/max.
112    // Probably want to pass min/max down as top level paramerer instead.
113    let first_pass = compute_internal(
114        root,
115        root.width.resolve(Undefined),
116        root.height.resolve(Undefined),
117        Undefined,
118        Undefined,
119        Undefined,
120    );
121
122    let result = compute_internal(
123        root,
124        first_pass
125            .size
126            .width
127            .maybe_max(root.min_width.resolve(Undefined))
128            .maybe_min(root.max_width.resolve(Undefined))
129            .to_number(),
130        first_pass
131            .size
132            .height
133            .maybe_max(root.min_height.resolve(Undefined))
134            .maybe_min(root.max_height.resolve(Undefined))
135            .to_number(),
136        Undefined,
137        Undefined,
138        Undefined,
139    );
140
141    let mut layout = layout::Node {
142        width: result.size.width,
143        height: result.size.height,
144        x: 0.0,
145        y: 0.0,
146        children: result.children,
147    };
148
149    round_layout(&mut layout, 0.0, 0.0);
150    layout
151}
152
153fn round_layout(layout: &mut layout::Node, abs_x: f32, abs_y: f32) {
154    let abs_x = abs_x + layout.x;
155    let abs_y = abs_y + layout.y;
156
157    layout.x = layout.x.round();
158    layout.y = layout.y.round();
159    layout.width = (abs_x + layout.width).round() - abs_x.round();
160    layout.height = (abs_y + layout.height).round() - abs_y.round();
161    layout.children.iter_mut().for_each(|child| round_layout(child, abs_x, abs_y));
162}
163
164fn compute_internal(
165    node: &style::Node,
166
167    // The width and the height of this node, if Some
168    // the node should be layed out at exactly this size.
169    // If None the node should at most be the size of
170    // available_width / available_height if present.
171    node_width: Number,
172    node_height: Number,
173
174    // This available width and height. This is the
175    // the inner node_width / node_height of the parent and should
176    // not be exceeded by this node unless node_width / node_height
177    // parameters say otherwise.
178    parent_inner_width: Number,
179    parent_inner_height: Number,
180
181    // This will always be the parent width except for the case when
182    // the child is in an absolute context. This value should only
183    // be used for calculated percentage values.
184    percent_calc_base: Number,
185) -> ComputeResult {
186    // Define some general constants we will need for the remainder
187    // of the algorithm.
188
189    let is_row = node.flex_direction.is_row();
190    let is_column = node.flex_direction.is_column();
191    let is_wrap_reverse = node.flex_wrap == style::FlexWrap::WrapReverse;
192
193    let parent_inner_main = if is_row { parent_inner_width } else { parent_inner_height };
194    let parent_inner_cross = if is_row { parent_inner_height } else { parent_inner_width };
195
196    let (margin_main_start, margin_cross_start, margin_main_end, margin_cross_end) = (
197        node.main_margin_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
198        node.cross_margin_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
199        node.main_margin_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
200        node.cross_margin_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
201    );
202
203    let margin_main = margin_main_start + margin_main_end;
204    let margin_cross = margin_cross_start + margin_cross_end;
205
206    let (padding_main_start, padding_cross_start, padding_main_end, padding_cross_end) = (
207        node.main_padding_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
208        node.cross_padding_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
209        node.main_padding_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
210        node.cross_padding_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
211    );
212
213    let padding_main = padding_main_start + padding_main_end;
214    let padding_cross = padding_cross_start + padding_cross_end;
215
216    let (border_main_start, border_cross_start, border_main_end, border_cross_end) = (
217        node.main_border_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
218        node.cross_border_start(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
219        node.main_border_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
220        node.cross_border_end(node.flex_direction).resolve(percent_calc_base).or_else(0.0),
221    );
222
223    let border_main = border_main_start + border_main_end;
224    let border_cross = border_cross_start + border_cross_end;
225
226    let node_main = if is_row { node_width } else { node_height };
227    let node_cross = if is_row { node_height } else { node_width };
228
229    let node_inner_main = node_main - border_main - padding_main;
230    let node_inner_cross = node_cross - border_cross - padding_cross;
231
232    let percent_calc_base_child = if is_row { node_inner_main } else { node_inner_cross };
233
234    // 9.2. Line Length Determination
235
236    // 1. Generate anonymous flex items as described in §4 Flex Items.
237
238    let mut flex_items: Vec<FlexItem> = node
239        .children
240        .iter()
241        .filter(|child| child.position != style::Position::Absolute)
242        .map(|child| FlexItem {
243            node: child,
244
245            width: child.width.resolve(percent_calc_base_child),
246            min_width: child.min_width.resolve(percent_calc_base_child),
247            max_width: child.max_width.resolve(percent_calc_base_child),
248
249            height: child.height.resolve(percent_calc_base_child),
250            min_height: child.min_height.resolve(percent_calc_base_child),
251            max_height: child.max_height.resolve(percent_calc_base_child),
252
253            main: child.main_size(node.flex_direction).resolve(percent_calc_base_child),
254            min_main: child.min_main_size(node.flex_direction).resolve(percent_calc_base_child),
255            max_main: child.max_main_size(node.flex_direction).resolve(percent_calc_base_child),
256
257            cross: child.cross_size(node.flex_direction).resolve(percent_calc_base_child),
258            min_cross: child.min_cross_size(node.flex_direction).resolve(percent_calc_base_child),
259            max_cross: child.max_cross_size(node.flex_direction).resolve(percent_calc_base_child),
260
261            main_start: child.main_start(node.flex_direction).resolve(percent_calc_base_child),
262            main_end: child.main_end(node.flex_direction).resolve(percent_calc_base_child),
263            cross_start: child.cross_start(node.flex_direction).resolve(percent_calc_base_child),
264            cross_end: child.cross_end(node.flex_direction).resolve(percent_calc_base_child),
265
266            margin_main_start: child
267                .main_margin_start(node.flex_direction)
268                .resolve(percent_calc_base_child)
269                .or_else(0.0),
270
271            margin_main_end: child.main_margin_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
272
273            margin_cross_start: child
274                .cross_margin_start(node.flex_direction)
275                .resolve(percent_calc_base_child)
276                .or_else(0.0),
277
278            margin_cross_end: child.cross_margin_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
279
280            padding_main_start: child
281                .main_padding_start(node.flex_direction)
282                .resolve(percent_calc_base_child)
283                .or_else(0.0),
284
285            padding_main_end: child.main_padding_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
286
287            padding_cross_start: child
288                .cross_padding_start(node.flex_direction)
289                .resolve(percent_calc_base_child)
290                .or_else(0.0),
291
292            padding_cross_end: child
293                .cross_padding_end(node.flex_direction)
294                .resolve(percent_calc_base_child)
295                .or_else(0.0),
296
297            border_main_start: child
298                .main_border_start(node.flex_direction)
299                .resolve(percent_calc_base_child)
300                .or_else(0.0),
301
302            border_main_end: child.main_border_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
303
304            border_cross_start: child
305                .cross_border_start(node.flex_direction)
306                .resolve(percent_calc_base_child)
307                .or_else(0.0),
308
309            border_cross_end: child.cross_border_end(node.flex_direction).resolve(percent_calc_base_child).or_else(0.0),
310
311            flex_basis: 0.0,
312            inner_flex_basis: 0.0,
313            hypothetical_inner_main_size: 0.0,
314            hypothetical_outer_main_size: 0.0,
315            target_main_size: 0.0,
316            outer_target_main_size: 0.0,
317            violation: 0.0,
318            frozen: false,
319
320            hypothetical_inner_cross_size: 0.0,
321            hypothetical_outer_cross_size: 0.0,
322            target_cross_size: 0.0,
323            outer_target_cross_size: 0.0,
324
325            baseline: 0.0,
326
327            offset_main: 0.0,
328            offset_cross: 0.0,
329        })
330        .collect();
331
332    // 2. Determine the available main and cross space for the flex items.
333    //    For each dimension, if that dimension of the flex container’s content box
334    //    is a definite size, use that; if that dimension of the flex container is
335    //    being sized under a min or max-content constraint, the available space in
336    //    that dimension is that constraint; otherwise, subtract the flex container’s
337    //    margin, border, and padding from the space available to the flex container
338    //    in that dimension and use that value. This might result in an infinite value.
339
340    let available_main = node_main.or_else(parent_inner_main - margin_main) - padding_main - border_main;
341    let available_cross = node_cross.or_else(parent_inner_cross - margin_cross) - padding_cross - border_cross;
342
343    // TODO - this does not follow spec. See commented out code below
344    // 3. Determine the flex base size and hypothetical main size of each item:
345    flex_items.iter_mut().for_each(|child| {
346        // A. If the item has a definite used flex basis, that’s the flex base size.
347
348        let flex_basis = child.node.flex_basis.resolve(percent_calc_base_child);
349        if flex_basis.is_defined() {
350            child.flex_basis = flex_basis.or_else(0.0);
351            return;
352        };
353
354        // B. If the flex item has an intrinsic aspect ratio,
355        //    a used flex basis of content, and a definite cross size,
356        //    then the flex base size is calculated from its inner
357        //    cross size and the flex item’s intrinsic aspect ratio.
358
359        if let Defined(ratio) = child.node.aspect_ratio {
360            if node_cross.is_defined() && child.node.flex_basis == style::Dimension::Auto {
361                child.flex_basis = (node_cross * ratio).or_else(0.0);
362                return;
363            }
364        }
365
366        // C. If the used flex basis is content or depends on its available space,
367        //    and the flex container is being sized under a min-content or max-content
368        //    constraint (e.g. when performing automatic table layout [CSS21]),
369        //    size the item under that constraint. The flex base size is the item’s
370        //    resulting main size.
371
372        // TODO - Probably need to cover this case in future
373
374        // D. Otherwise, if the used flex basis is content or depends on its
375        //    available space, the available main size is infinite, and the flex item’s
376        //    inline axis is parallel to the main axis, lay the item out using the rules
377        //    for a box in an orthogonal flow [CSS3-WRITING-MODES]. The flex base size
378        //    is the item’s max-content main size.
379
380        // TODO - Probably need to cover this case in future
381
382        // E. Otherwise, size the item into the available space using its used flex basis
383        //    in place of its main size, treating a value of content as max-content.
384        //    If a cross size is needed to determine the main size (e.g. when the
385        //    flex item’s main size is in its block axis) and the flex item’s cross size
386        //    is auto and not definite, in this calculation use fit-content as the
387        //    flex item’s cross size. The flex base size is the item’s resulting main size.
388
389        child.flex_basis = compute_internal(
390            child.node,
391            child.width.maybe_max(child.min_width).maybe_min(child.max_width),
392            child.height.maybe_max(child.min_height).maybe_min(child.max_height),
393            if is_row { available_main } else { available_cross },
394            if is_row { available_cross } else { available_main },
395            percent_calc_base_child,
396        )
397        .size
398        .main(node.flex_direction)
399        .maybe_max(child.min_main)
400        .maybe_min(child.max_main);
401    });
402
403    // The hypothetical main size is the item’s flex base size clamped according to its
404    // used min and max main sizes (and flooring the content box size at zero).
405
406    flex_items.iter_mut().for_each(|child| {
407        child.inner_flex_basis = child.flex_basis
408            - (child.padding_main_start + child.padding_main_end + child.border_main_start + child.border_main_end);
409
410        // TODO - not really spec abiding but needs to be done somewhere. probably somewhere else though.
411        // The following logic was developed not from the spec but by trail and error looking into how
412        // webkit handled various scenarios. Can probably be solved better by passing in
413        // min-content max-content constraints fromt the top
414        let min_main = if is_row {
415            compute_internal(
416                child.node,
417                Undefined,
418                Undefined,
419                if is_row { available_main } else { available_cross },
420                if is_row { available_cross } else { available_main },
421                percent_calc_base_child,
422            )
423            .size
424            .width
425            .maybe_min(child.width)
426            .maybe_max(child.min_width)
427            .to_number()
428        } else {
429            child.min_main
430        };
431
432        child.hypothetical_inner_main_size = child.flex_basis.maybe_max(min_main).maybe_min(child.max_main);
433
434        child.hypothetical_outer_main_size =
435            child.hypothetical_inner_main_size + child.margin_main_start + child.margin_main_end;
436    });
437
438    // 9.3. Main Size Determination
439
440    // 5. Collect flex items into flex lines:
441    //    - If the flex container is single-line, collect all the flex items into
442    //      a single flex line.
443    //    - Otherwise, starting from the first uncollected item, collect consecutive
444    //      items one by one until the first time that the next collected item would
445    //      not fit into the flex container’s inner main size (or until a forced break
446    //      is encountered, see §10 Fragmenting Flex Layout). If the very first
447    //      uncollected item wouldn’t fit, collect just it into the line.
448    //
449    //      For this step, the size of a flex item is its outer hypothetical main size. (Note: This can be negative.)
450    //      Repeat until all flex items have been collected into flex lines
451    //
452    //      Note that the "collect as many" line will collect zero-sized flex items onto
453    //      the end of the previous line even if the last non-zero item exactly "filled up" the line.
454
455    let mut flex_lines = {
456        let mut lines: Vec<FlexLine> = vec![];
457        let mut line_length = 0.0;
458
459        if node.flex_wrap == style::FlexWrap::NoWrap {
460            lines.push(FlexLine { items: flex_items, cross_size: 0.0, offset_cross: 0.0 });
461        } else {
462            let mut line = FlexLine { items: vec![], cross_size: 0.0, offset_cross: 0.0 };
463
464            for child in flex_items {
465                line_length += child.hypothetical_outer_main_size;
466
467                if let Defined(main) = available_main {
468                    if line_length > main && line.items.len() > 0 {
469                        line_length = child.hypothetical_outer_main_size;
470                        lines.push(line);
471                        line = FlexLine { items: vec![], cross_size: 0.0, offset_cross: 0.0 };
472                    }
473                }
474
475                line.items.push(child);
476            }
477
478            lines.push(line);
479        }
480
481        lines
482    };
483
484    // 6. Resolve the flexible lengths of all the flex items to find their used main size.
485    //    See §9.7 Resolving Flexible Lengths.
486    //
487    // 9.7. Resolving Flexible Lengths
488
489    flex_lines.iter_mut().for_each(|line| {
490        // 1. Determine the used flex factor. Sum the outer hypothetical main sizes of all
491        //    items on the line. If the sum is less than the flex container’s inner main size,
492        //    use the flex grow factor for the rest of this algorithm; otherwise, use the
493        //    flex shrink factor.
494
495        let used_flex_factor: f32 = line.items.iter().map(|child| child.hypothetical_outer_main_size).sum();
496        let growing = used_flex_factor < node_inner_main.or_else(0.0);
497        let shrinking = !growing;
498
499        // 2. Size inflexible items. Freeze, setting its target main size to its hypothetical main size
500        //    - Any item that has a flex factor of zero
501        //    - If using the flex grow factor: any item that has a flex base size
502        //      greater than its hypothetical main size
503        //    - If using the flex shrink factor: any item that has a flex base size
504        //      smaller than its hypothetical main size
505
506        line.items.iter_mut().for_each(|child| {
507            // TODO - This is not found by reading the spec. Maybe this can be done in some other place
508            // instead. This was found by trail and error fixing tests to align with webkit output.
509            if node_inner_main.is_undefined() && is_row {
510                child.target_main_size = compute_internal(
511                    child.node,
512                    child.width.maybe_max(child.min_width).maybe_min(child.max_width),
513                    child.height.maybe_max(child.min_height).maybe_min(child.max_height),
514                    if is_row { available_main } else { available_cross },
515                    if is_row { available_cross } else { available_main },
516                    percent_calc_base_child,
517                )
518                .size
519                .main(node.flex_direction)
520                .maybe_max(child.min_main)
521                .maybe_min(child.max_main);
522            } else {
523                child.target_main_size = child.hypothetical_inner_main_size;
524            }
525
526            // TODO this should really only be set inside the if-statement below but
527            // that casues the target_main_size to never be set for some items
528
529            child.outer_target_main_size = child.target_main_size + child.margin_main_start + child.margin_main_end;
530
531            if (child.node.flex_grow == 0.0 && child.node.flex_shrink == 0.0)
532                || (growing && child.flex_basis > child.hypothetical_inner_main_size)
533                || (shrinking && child.flex_basis < child.hypothetical_inner_main_size)
534            {
535                child.frozen = true;
536            }
537        });
538
539        // 3. Calculate initial free space. Sum the outer sizes of all items on the line,
540        //    and subtract this from the flex container’s inner main size. For frozen items,
541        //    use their outer target main size; for other items, use their outer flex base size.
542
543        let used_space: f32 = line
544            .items
545            .iter()
546            .map(|child| {
547                child.margin_main_start
548                    + child.margin_main_end
549                    + if child.frozen { child.target_main_size } else { child.flex_basis }
550            })
551            .sum();
552
553        let initial_free_space = (node_inner_main - used_space).or_else(0.0);
554
555        // 4. Loop
556
557        loop {
558            // a. Check for flexible items. If all the flex items on the line are frozen,
559            //    free space has been distributed; exit this loop.
560
561            let mut frozen: Vec<&mut FlexItem> = vec![];
562            let mut unfrozen: Vec<&mut FlexItem> = vec![];
563
564            line.items.iter_mut().for_each(|child| {
565                if child.frozen {
566                    frozen.push(child);
567                } else {
568                    unfrozen.push(child);
569                }
570            });
571
572            if unfrozen.len() == 0 {
573                break;
574            }
575
576            // b. Calculate the remaining free space as for initial free space, above.
577            //    If the sum of the unfrozen flex items’ flex factors is less than one,
578            //    multiply the initial free space by this sum. If the magnitude of this
579            //    value is less than the magnitude of the remaining free space, use this
580            //    as the remaining free space.
581
582            let used_space: f32 = Iterator::chain(frozen.iter(), unfrozen.iter())
583                .map(|child| {
584                    child.margin_main_start
585                        + child.margin_main_end
586                        + if child.frozen { child.target_main_size } else { child.flex_basis }
587                })
588                .sum();
589
590            let sum_flex_grow: f32 = unfrozen.iter().map(|item| item.node.flex_grow).sum();
591            let sum_flex_shrink: f32 = unfrozen.iter().map(|item| item.node.flex_shrink).sum();
592
593            let free_space = if growing && sum_flex_grow < 1.0 {
594                (initial_free_space * sum_flex_grow).maybe_min(node_inner_main - used_space)
595            } else if shrinking && sum_flex_shrink < 1.0 {
596                (initial_free_space * sum_flex_shrink).maybe_max(node_inner_main - used_space)
597            } else {
598                (node_inner_main - used_space).or_else(0.0)
599            };
600
601            // c. Distribute free space proportional to the flex factors.
602            //    - If the remaining free space is zero
603            //        Do Nothing
604            //    - If using the flex grow factor
605            //        Find the ratio of the item’s flex grow factor to the sum of the
606            //        flex grow factors of all unfrozen items on the line. Set the item’s
607            //        target main size to its flex base size plus a fraction of the remaining
608            //        free space proportional to the ratio.
609            //    - If using the flex shrink factor
610            //        For every unfrozen item on the line, multiply its flex shrink factor by
611            //        its inner flex base size, and note this as its scaled flex shrink factor.
612            //        Find the ratio of the item’s scaled flex shrink factor to the sum of the
613            //        scaled flex shrink factors of all unfrozen items on the line. Set the item’s
614            //        target main size to its flex base size minus a fraction of the absolute value
615            //        of the remaining free space proportional to the ratio. Note this may result
616            //        in a negative inner main size; it will be corrected in the next step.
617            //    - Otherwise
618            //        Do Nothing
619
620            if free_space.is_normal() {
621                if growing && sum_flex_grow > 0.0 {
622                    unfrozen.iter_mut().for_each(|child| {
623                        child.target_main_size = child.flex_basis + free_space * (child.node.flex_grow / sum_flex_grow);
624                    });
625                } else if shrinking && sum_flex_shrink > 0.0 {
626                    let sum_scaled_shrink_factor: f32 =
627                        unfrozen.iter().map(|child| child.inner_flex_basis * child.node.flex_shrink).sum();
628
629                    if sum_scaled_shrink_factor > 0.0 {
630                        unfrozen.iter_mut().for_each(|child| {
631                            let scaled_shrink_factor = child.inner_flex_basis * child.node.flex_shrink;
632                            child.target_main_size =
633                                child.flex_basis + free_space * (scaled_shrink_factor / sum_scaled_shrink_factor);
634                        });
635                    }
636                }
637            }
638
639            // d. Fix min/max violations. Clamp each non-frozen item’s target main size by its
640            //    used min and max main sizes and floor its content-box size at zero. If the
641            //    item’s target main size was made smaller by this, it’s a max violation.
642            //    If the item’s target main size was made larger by this, it’s a min violation.
643
644            let total_violation = unfrozen.iter_mut().fold(0.0, |acc, child| {
645                // TODO - not really spec abiding but needs to be done somewhere. probably somewhere else though.
646                // The following logic was developed not from the spec but by trail and error looking into how
647                // webkit handled various scenarios. Can probably be solved better by passing in
648                // min-content max-content constraints fromt the top
649                let min_main = if is_row {
650                    compute_internal(
651                        child.node,
652                        Undefined,
653                        Undefined,
654                        if is_row { available_main } else { available_cross },
655                        if is_row { available_cross } else { available_main },
656                        percent_calc_base_child,
657                    )
658                    .size
659                    .width
660                    .maybe_min(child.width)
661                    .maybe_max(child.min_width)
662                    .to_number()
663                } else {
664                    child.min_main
665                };
666
667                let max_main = child.max_main;
668                let clamped = child.target_main_size.maybe_min(max_main).maybe_max(min_main).max(0.0);
669                child.violation = clamped - child.target_main_size;
670                child.target_main_size = clamped;
671                child.outer_target_main_size = child.target_main_size + child.margin_main_start + child.margin_main_end;
672
673                acc + child.violation
674            });
675
676            // e. Freeze over-flexed items. The total violation is the sum of the adjustments
677            //    from the previous step ∑(clamped size - unclamped size). If the total violation is:
678            //    - Zero
679            //        Freeze all items.
680            //    - Positive
681            //        Freeze all the items with min violations.
682            //    - Negative
683            //        Freeze all the items with max violations.
684
685            unfrozen.iter_mut().for_each(|child| match total_violation {
686                v if v > 0.0 => child.frozen = child.violation > 0.0,
687                v if v < 0.0 => child.frozen = child.violation < 0.0,
688                _ => child.frozen = true,
689            })
690
691            // f. Return to the start of this loop.
692        }
693    });
694
695    // Not part of the spec from what i can see but seems correct
696    let container_main_size = node_main.or_else({
697        let longest_line = flex_lines.iter().fold(f32::MIN, |acc, line| {
698            let length: f32 = line.items.iter().map(|item| item.outer_target_main_size).sum();
699            acc.max(length)
700        });
701
702        let size = longest_line + padding_main + border_main;
703        match available_main {
704            Defined(val) if flex_lines.len() > 1 && size < val => val,
705            _ => size,
706        }
707    });
708
709    let inner_container_main_size = container_main_size - padding_main - border_main;
710
711    // 9.4. Cross Size Determination
712
713    // 7. Determine the hypothetical cross size of each item by performing layout with the
714    //    used main size and the available space, treating auto as fit-content.
715
716    flex_lines.iter_mut().for_each(|line| {
717        line.items.iter_mut().for_each(|child| {
718            let child_cross = child.cross.maybe_max(child.min_cross).maybe_min(child.max_cross);
719
720            child.hypothetical_inner_cross_size = compute_internal(
721                child.node,
722                if is_row { child.target_main_size.to_number() } else { child_cross },
723                if is_row { child_cross } else { child.target_main_size.to_number() },
724                if is_row { container_main_size.to_number() } else { available_cross },
725                if is_row { available_cross } else { container_main_size.to_number() },
726                percent_calc_base_child,
727            )
728            .size
729            .cross(node.flex_direction)
730            .maybe_max(child.min_cross)
731            .maybe_min(child.max_cross);
732
733            child.hypothetical_outer_cross_size =
734                child.hypothetical_inner_cross_size + child.margin_cross_start + child.margin_cross_end;
735        });
736    });
737
738    // TODO - probably should move this somewhere else as it doesn't make a ton of sense here but we need it below
739    // TODO - This is expensive and should only be done if we really require a baseline. aka, make it lazy
740
741    fn calc_baseline(layout: &layout::Node) -> f32 {
742        if layout.children.len() > 0 {
743            calc_baseline(&layout.children[0])
744        } else {
745            layout.height
746        }
747    };
748
749    flex_lines.iter_mut().for_each(|line| {
750        line.items.iter_mut().for_each(|child| {
751            let result = compute_internal(
752                child.node,
753                if is_row {
754                    child.target_main_size.to_number()
755                } else {
756                    child.hypothetical_inner_cross_size.to_number()
757                },
758                if is_row {
759                    child.hypothetical_inner_cross_size.to_number()
760                } else {
761                    child.target_main_size.to_number()
762                },
763                if is_row { container_main_size.to_number() } else { node_cross },
764                if is_row { node_cross } else { container_main_size.to_number() },
765                percent_calc_base_child,
766            );
767            child.baseline = calc_baseline(&layout::Node {
768                width: result.size.width,
769                height: result.size.height,
770                x: 0.0,
771                y: 0.0,
772                children: result.children,
773            });
774        });
775    });
776
777    // 8. Calculate the cross size of each flex line.
778    //    If the flex container is single-line and has a definite cross size, the cross size
779    //    of the flex line is the flex container’s inner cross size. Otherwise, for each flex line:
780    //
781    //    If the flex container is single-line, then clamp the line’s cross-size to be within
782    //    the container’s computed min and max cross sizes. Note that if CSS 2.1’s definition
783    //    of min/max-width/height applied more generally, this behavior would fall out automatically.
784
785    if flex_lines.len() == 1 && node_cross.is_defined() {
786        flex_lines[0].cross_size = (node_cross - padding_cross - border_cross).or_else(0.0);
787    } else {
788        flex_lines.iter_mut().for_each(|line| {
789            //    1. Collect all the flex items whose inline-axis is parallel to the main-axis, whose
790            //       align-self is baseline, and whose cross-axis margins are both non-auto. Find the
791            //       largest of the distances between each item’s baseline and its hypothetical outer
792            //       cross-start edge, and the largest of the distances between each item’s baseline
793            //       and its hypothetical outer cross-end edge, and sum these two values.
794
795            //    2. Among all the items not collected by the previous step, find the largest
796            //       outer hypothetical cross size.
797
798            //    3. The used cross-size of the flex line is the largest of the numbers found in the
799            //       previous two steps and zero.
800
801            let max_baseline: f32 = line.items.iter().map(|child| child.baseline).fold(0.0, |acc, x| acc.max(x));
802            line.cross_size = line
803                .items
804                .iter()
805                .map(|child| {
806                    if child.node.align_self(node) == style::AlignSelf::Baseline
807                        && child.node.cross_margin_start(node.flex_direction) != style::Dimension::Auto
808                        && child.node.cross_margin_end(node.flex_direction) != style::Dimension::Auto
809                        && child.node.cross_size(node.flex_direction) == style::Dimension::Auto
810                    {
811                        max_baseline - child.baseline + child.hypothetical_outer_cross_size
812                    } else {
813                        child.hypothetical_outer_cross_size
814                    }
815                })
816                .fold(0.0, |acc, x| acc.max(x));
817        });
818    }
819
820    // 9. Handle 'align-content: stretch'. If the flex container has a definite cross size,
821    //    align-content is stretch, and the sum of the flex lines' cross sizes is less than
822    //    the flex container’s inner cross size, increase the cross size of each flex line
823    //    by equal amounts such that the sum of their cross sizes exactly equals the
824    //    flex container’s inner cross size.
825
826    if node.align_content == style::AlignContent::Stretch && node_cross.is_defined() {
827        let total_cross: f32 = flex_lines.iter().map(|line| line.cross_size).sum();
828        let inner_cross = (node_cross - padding_cross - border_cross).or_else(0.0);
829
830        if total_cross < inner_cross {
831            let remaining = inner_cross - total_cross;
832            let addition = remaining / flex_lines.len() as f32;
833            flex_lines.iter_mut().for_each(|line| line.cross_size += addition);
834        }
835    }
836
837    // 10. Collapse visibility:collapse items. If any flex items have visibility: collapse,
838    //     note the cross size of the line they’re in as the item’s strut size, and restart
839    //     layout from the beginning.
840    //
841    //     In this second layout round, when collecting items into lines, treat the collapsed
842    //     items as having zero main size. For the rest of the algorithm following that step,
843    //     ignore the collapsed items entirely (as if they were display:none) except that after
844    //     calculating the cross size of the lines, if any line’s cross size is less than the
845    //     largest strut size among all the collapsed items in the line, set its cross size to
846    //     that strut size.
847    //
848    //     Skip this step in the second layout round.
849
850    // TODO implement once (if ever) we support visibility:collapse
851
852    // 11. Determine the used cross size of each flex item. If a flex item has align-self: stretch,
853    //     its computed cross size property is auto, and neither of its cross-axis margins are auto,
854    //     the used outer cross size is the used cross size of its flex line, clamped according to
855    //     the item’s used min and max cross sizes. Otherwise, the used cross size is the item’s
856    //     hypothetical cross size.
857    //
858    //     If the flex item has align-self: stretch, redo layout for its contents, treating this
859    //     used size as its definite cross size so that percentage-sized children can be resolved.
860    //
861    //     Note that this step does not affect the main size of the flex item, even if it has an
862    //     intrinsic aspect ratio.
863
864    flex_lines.iter_mut().for_each(|line| {
865        let line_cross_size = line.cross_size;
866
867        line.items.iter_mut().for_each(|child| {
868            let is_stretch = child.node.align_self(node) == style::AlignSelf::Stretch;
869
870            child.target_cross_size = if is_stretch
871                && child.node.cross_margin_start(node.flex_direction) != style::Dimension::Auto
872                && child.node.cross_margin_end(node.flex_direction) != style::Dimension::Auto
873                && child.node.cross_size(node.flex_direction) == style::Dimension::Auto
874            {
875                (line_cross_size - child.margin_cross_start - child.margin_cross_end)
876                    .maybe_max(child.min_cross)
877                    .maybe_min(child.max_cross)
878            } else {
879                child.hypothetical_inner_cross_size
880            };
881
882            child.outer_target_cross_size = child.target_cross_size + child.margin_cross_start + child.margin_cross_end;
883        });
884    });
885
886    // 9.5. Main-Axis Alignment
887
888    // 12. Distribute any remaining free space. For each flex line:
889    //     1. If the remaining free space is positive and at least one main-axis margin on this
890    //        line is auto, distribute the free space equally among these margins. Otherwise,
891    //        set all auto margins to zero.
892    //     2. Align the items along the main-axis per justify-content.
893
894    flex_lines.iter_mut().for_each(|line| {
895        let used_space: f32 = line.items.iter().map(|child| child.outer_target_main_size).sum();
896        let free_space = inner_container_main_size - used_space;
897        let mut num_auto_margins = 0;
898
899        line.items.iter_mut().for_each(|child| {
900            if child.node.main_margin_start(node.flex_direction) == style::Dimension::Auto {
901                num_auto_margins += 1;
902            }
903            if child.node.main_margin_end(node.flex_direction) == style::Dimension::Auto {
904                num_auto_margins += 1;
905            }
906        });
907
908        if free_space > 0.0 && num_auto_margins > 0 {
909            let margin = free_space / num_auto_margins as f32;
910
911            line.items.iter_mut().for_each(|child| {
912                if child.node.main_margin_start(node.flex_direction) == style::Dimension::Auto {
913                    child.margin_main_start = margin;
914                }
915                if child.node.main_margin_end(node.flex_direction) == style::Dimension::Auto {
916                    child.margin_main_end = margin;
917                }
918            });
919        } else {
920            let num_items = line.items.len();
921            let layout_reverse = node.flex_direction.is_reverse();
922
923            let justify_item = |(i, child): (usize, &mut FlexItem)| {
924                let is_first = i == 0;
925
926                child.offset_main = match node.justify_content {
927                    style::JustifyContent::FlexStart => {
928                        if layout_reverse && is_first {
929                            free_space
930                        } else {
931                            0.0
932                        }
933                    }
934                    style::JustifyContent::Center => {
935                        if is_first {
936                            free_space / 2.0
937                        } else {
938                            0.0
939                        }
940                    }
941                    style::JustifyContent::FlexEnd => {
942                        if is_first && !layout_reverse {
943                            free_space
944                        } else {
945                            0.0
946                        }
947                    }
948                    style::JustifyContent::SpaceBetween => {
949                        if is_first {
950                            0.0
951                        } else {
952                            free_space / (num_items - 1) as f32
953                        }
954                    }
955                    style::JustifyContent::SpaceAround => {
956                        if is_first {
957                            (free_space / num_items as f32) / 2.0
958                        } else {
959                            free_space / num_items as f32
960                        }
961                    }
962                    style::JustifyContent::SpaceEvenly => free_space / (num_items + 1) as f32,
963                };
964            };
965
966            if layout_reverse {
967                line.items.iter_mut().rev().enumerate().for_each(justify_item);
968            } else {
969                line.items.iter_mut().enumerate().for_each(justify_item);
970            }
971        }
972    });
973
974    // 9.6. Cross-Axis Alignment
975
976    // 13. Resolve cross-axis auto margins. If a flex item has auto cross-axis margins:
977    //     - If its outer cross size (treating those auto margins as zero) is less than the
978    //       cross size of its flex line, distribute the difference in those sizes equally
979    //       to the auto margins.
980    //     - Otherwise, if the block-start or inline-start margin (whichever is in the cross axis)
981    //       is auto, set it to zero. Set the opposite margin so that the outer cross size of the
982    //       item equals the cross size of its flex line.
983
984    flex_lines.iter_mut().for_each(|line| {
985        let line_cross_size = line.cross_size;
986        let max_baseline: f32 = line.items.iter_mut().map(|child| child.baseline).fold(0.0, |acc, x| acc.max(x));
987
988        line.items.iter_mut().for_each(|child| {
989            let free_space = line_cross_size - child.outer_target_cross_size;
990
991            if child.node.cross_margin_start(node.flex_direction) == style::Dimension::Auto
992                && child.node.cross_margin_end(node.flex_direction) == style::Dimension::Auto
993            {
994                child.margin_cross_start = free_space / 2.0;
995                child.margin_cross_end = free_space / 2.0;
996            } else if child.node.cross_margin_start(node.flex_direction) == style::Dimension::Auto {
997                child.margin_cross_start = free_space;
998            } else if child.node.cross_margin_end(node.flex_direction) == style::Dimension::Auto {
999                child.margin_cross_end = free_space;
1000            } else {
1001                // 14. Align all flex items along the cross-axis per align-self, if neither of the item’s
1002                //     cross-axis margins are auto.
1003
1004                child.offset_cross = match child.node.align_self(node) {
1005                    style::AlignSelf::Auto => 0.0, // Should never happen
1006                    style::AlignSelf::FlexStart => {
1007                        if is_wrap_reverse {
1008                            free_space
1009                        } else {
1010                            0.0
1011                        }
1012                    }
1013                    style::AlignSelf::FlexEnd => {
1014                        if is_wrap_reverse {
1015                            0.0
1016                        } else {
1017                            free_space
1018                        }
1019                    }
1020                    style::AlignSelf::Center => free_space / 2.0,
1021                    style::AlignSelf::Baseline => {
1022                        if is_row {
1023                            max_baseline - child.baseline
1024                        } else {
1025                            // basline alignment only makes sense if the direction is row
1026                            // we treat it as flex-start alignment in columns.
1027                            if is_wrap_reverse {
1028                                free_space
1029                            } else {
1030                                0.0
1031                            }
1032                        }
1033                    }
1034                    style::AlignSelf::Stretch => {
1035                        if is_wrap_reverse {
1036                            free_space
1037                        } else {
1038                            0.0
1039                        }
1040                    }
1041                };
1042            }
1043        });
1044    });
1045
1046    // 15. Determine the flex container’s used cross size:
1047    //     - If the cross size property is a definite size, use that, clamped by the used
1048    //       min and max cross sizes of the flex container.
1049    //     - Otherwise, use the sum of the flex lines' cross sizes, clamped by the used
1050    //       min and max cross sizes of the flex container.
1051
1052    let total_cross_size: f32 = flex_lines.iter().map(|line| line.cross_size).sum();
1053    let container_cross_size = node_cross.or_else(total_cross_size + padding_cross + border_cross);
1054    let inner_container_cross_size = container_cross_size - padding_cross - border_cross;
1055
1056    // 16. Align all flex lines per align-content.
1057
1058    let free_space = inner_container_cross_size - total_cross_size;
1059    let num_lines = flex_lines.len();
1060
1061    let align_line = |(i, line): (usize, &mut FlexLine)| {
1062        let is_first = i == 0;
1063
1064        line.offset_cross = match node.align_content {
1065            style::AlignContent::FlexStart => {
1066                if is_first && is_wrap_reverse {
1067                    free_space
1068                } else {
1069                    0.0
1070                }
1071            }
1072            style::AlignContent::FlexEnd => {
1073                if is_first && !is_wrap_reverse {
1074                    free_space
1075                } else {
1076                    0.0
1077                }
1078            }
1079            style::AlignContent::Center => {
1080                if is_first {
1081                    free_space / 2.0
1082                } else {
1083                    0.0
1084                }
1085            }
1086            style::AlignContent::Stretch => 0.0,
1087            style::AlignContent::SpaceBetween => {
1088                if is_first {
1089                    0.0
1090                } else {
1091                    free_space / (num_lines - 1) as f32
1092                }
1093            }
1094            style::AlignContent::SpaceAround => {
1095                if is_first {
1096                    (free_space / num_lines as f32) / 2.0
1097                } else {
1098                    free_space / num_lines as f32
1099                }
1100            }
1101        };
1102    };
1103
1104    if is_wrap_reverse {
1105        flex_lines.iter_mut().rev().enumerate().for_each(align_line);
1106    } else {
1107        flex_lines.iter_mut().enumerate().for_each(align_line);
1108    }
1109
1110    // Do a final layout pass and gather the resulting layouts
1111    let mut children: Vec<layout::Node> = {
1112        let mut lines: Vec<Vec<layout::Node>> = vec![];
1113        let mut total_offset_cross = padding_cross_start + border_cross_start;
1114
1115        {
1116            let layout_line = |line: &mut FlexLine| {
1117                let mut children: Vec<layout::Node> = vec![];
1118                let mut total_offset_main = padding_main_start + border_main_start;
1119                let line_offset_cross = line.offset_cross;
1120
1121                {
1122                    let layout_item = |child: &mut FlexItem| {
1123                        let result = compute_internal(
1124                            child.node,
1125                            if is_row {
1126                                child.target_main_size.to_number()
1127                            } else {
1128                                child.target_cross_size.to_number()
1129                            },
1130                            if is_row {
1131                                child.target_cross_size.to_number()
1132                            } else {
1133                                child.target_main_size.to_number()
1134                            },
1135                            if is_row { container_main_size.to_number() } else { container_cross_size.to_number() },
1136                            if is_row { container_cross_size.to_number() } else { container_main_size.to_number() },
1137                            percent_calc_base_child,
1138                        );
1139
1140                        let offset_main = total_offset_main
1141                            + child.offset_main
1142                            + child.margin_main_start
1143                            + (child.main_start.or_else(0.0) - child.main_end.or_else(0.0));
1144
1145                        let offset_cross = total_offset_cross
1146                            + child.offset_cross
1147                            + line_offset_cross
1148                            + child.margin_cross_start
1149                            + (child.cross_start.or_else(0.0) - child.cross_end.or_else(0.0));
1150
1151                        children.push(layout::Node {
1152                            width: result.size.width,
1153                            height: result.size.height,
1154                            x: if is_row { offset_main } else { offset_cross },
1155                            y: if is_column { offset_main } else { offset_cross },
1156                            children: result.children,
1157                        });
1158
1159                        total_offset_main += child.offset_main
1160                            + child.margin_main_start
1161                            + result.size.main(node.flex_direction)
1162                            + child.margin_main_end;
1163                    };
1164
1165                    if node.flex_direction.is_reverse() {
1166                        line.items.iter_mut().rev().for_each(layout_item);
1167                    } else {
1168                        line.items.iter_mut().for_each(layout_item);
1169                    }
1170                }
1171
1172                total_offset_cross += line_offset_cross + line.cross_size;
1173
1174                if node.flex_direction.is_reverse() {
1175                    children.reverse();
1176                }
1177
1178                lines.push(children);
1179            };
1180
1181            if is_wrap_reverse {
1182                flex_lines.iter_mut().rev().for_each(layout_line);
1183            } else {
1184                flex_lines.iter_mut().for_each(layout_line);
1185            }
1186        }
1187
1188        if is_wrap_reverse {
1189            lines.into_iter().rev().flat_map(|x| x).collect()
1190        } else {
1191            lines.into_iter().flat_map(|x| x).collect()
1192        }
1193    };
1194
1195    let container_width = if is_row { container_main_size } else { container_cross_size };
1196    let container_height = if is_column { container_main_size } else { container_cross_size };
1197
1198    // Before returning we perform absolute layout on all absolutely positioned children
1199    let mut absolute_children: Vec<layout::Node> = node
1200        .children
1201        .iter()
1202        .filter(|child| child.position == style::Position::Absolute)
1203        .map(|child| {
1204            let container_width = container_width.to_number();
1205            let container_height = container_height.to_number();
1206
1207            let start = child.start.resolve(container_width) + child.margin.start.resolve(container_width);
1208            let end = child.end.resolve(container_width) + child.margin.end.resolve(container_width);
1209            let top = child.top.resolve(container_height) + child.margin.top.resolve(container_height);
1210            let bottom = child.bottom.resolve(container_height) + child.margin.bottom.resolve(container_height);
1211
1212            let (start_main, end_main) = if is_row { (start, end) } else { (top, bottom) };
1213            let (start_cross, end_cross) = if is_row { (top, bottom) } else { (start, end) };
1214
1215            let child_width = child
1216                .width
1217                .resolve(container_width)
1218                .maybe_max(child.min_width.resolve(container_width))
1219                .maybe_min(child.max_width.resolve(container_width));
1220
1221            let child_height = child
1222                .height
1223                .resolve(container_height)
1224                .maybe_max(child.min_height.resolve(container_height))
1225                .maybe_min(child.max_height.resolve(container_height));
1226
1227            let width = child_width.or_else(container_width - start - end);
1228            let height = child_height.or_else(container_height - top - bottom);
1229
1230            let result = compute_internal(
1231                child,
1232                width,
1233                height,
1234                if is_row { container_main_size.to_number() } else { container_cross_size.to_number() },
1235                if is_row { container_cross_size.to_number() } else { container_main_size.to_number() },
1236                container_width,
1237            );
1238
1239            let free_main_space = container_main_size
1240                - result
1241                    .size
1242                    .main(node.flex_direction)
1243                    .maybe_max(child.min_main_size(node.flex_direction).resolve(percent_calc_base_child))
1244                    .maybe_min(child.max_main_size(node.flex_direction).resolve(percent_calc_base_child));
1245
1246            let free_cross_space = container_cross_size
1247                - result
1248                    .size
1249                    .cross(node.flex_direction)
1250                    .maybe_max(child.min_cross_size(node.flex_direction).resolve(percent_calc_base_child))
1251                    .maybe_min(child.max_cross_size(node.flex_direction).resolve(percent_calc_base_child));
1252
1253            let offset_main = if start_main.is_defined() {
1254                start_main.or_else(0.0) + border_main_start
1255            } else if end_main.is_defined() {
1256                free_main_space - end_main.or_else(0.0) - border_main_end
1257            } else {
1258                match node.justify_content {
1259                    style::JustifyContent::SpaceBetween | style::JustifyContent::FlexStart => {
1260                        padding_main_start + border_main_start
1261                    }
1262                    style::JustifyContent::FlexEnd => free_main_space - padding_main_end - border_main_end,
1263                    style::JustifyContent::SpaceEvenly
1264                    | style::JustifyContent::SpaceAround
1265                    | style::JustifyContent::Center => free_main_space / 2.0,
1266                }
1267            };
1268
1269            let offset_cross = if start_cross.is_defined() {
1270                start_cross.or_else(0.0) + border_cross_start
1271            } else if end_cross.is_defined() {
1272                free_cross_space - end_cross.or_else(0.0) - border_cross_end
1273            } else {
1274                match child.align_self(node) {
1275                    style::AlignSelf::Auto => 0.0, // Should never happen
1276                    style::AlignSelf::FlexStart => {
1277                        if is_wrap_reverse {
1278                            free_cross_space - padding_cross_end - border_cross_end
1279                        } else {
1280                            padding_cross_start + border_cross_start
1281                        }
1282                    }
1283                    style::AlignSelf::FlexEnd => {
1284                        if is_wrap_reverse {
1285                            padding_cross_start + border_cross_start
1286                        } else {
1287                            free_cross_space - padding_cross_end - border_cross_end
1288                        }
1289                    }
1290                    style::AlignSelf::Center => free_cross_space / 2.0,
1291                    style::AlignSelf::Baseline => free_cross_space / 2.0, // Treat as center for now until we have baseline support
1292                    style::AlignSelf::Stretch => {
1293                        if is_wrap_reverse {
1294                            free_cross_space - padding_cross_end - border_cross_end
1295                        } else {
1296                            padding_cross_start + border_cross_start
1297                        }
1298                    }
1299                }
1300            };
1301
1302            layout::Node {
1303                width: result.size.width,
1304                height: result.size.height,
1305                x: if is_row { offset_main } else { offset_cross },
1306                y: if is_column { offset_main } else { offset_cross },
1307                children: result.children,
1308            }
1309        })
1310        .collect();
1311
1312    children.append(&mut absolute_children);
1313
1314    ComputeResult { size: FlexSize { width: container_width, height: container_height }, children }
1315}